new-gui/area.go

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Go
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package gui
import "log"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
import "github.com/davecgh/go-spew/spew"
func makeGenericArea(gb *GuiBox, newText *ui.AttributedString, custom func(*GuiButton)) {
// make this button just to get the default font (but don't display the button)
// There should be another way to do this (?)
var newB *GuiButton
newB = CreateFontButton(gb, "AREA")
newB.Box = gb
newB.Custom = custom
gw := gb.Window
// initialize the GuiArea{}
gw.Area = new(GuiArea)
gw.Area.Button = newB
gw.Area.Box = gb
gw.Area.UiAttrstr = newText
gw.Area.UiArea = ui.NewArea(gw.Area)
if (Config.Debug) {
spew.Dump(gw.Area.UiArea)
log.Println("DEBUGGING", Config.Debug)
} else {
log.Println("NOT DEBUGGING AREA mhAH.Button =", gw.Area.Button)
}
}
func AreaAppendText(newText *ui.AttributedString, what string, attrs ...ui.Attribute) {
start := len(newText.String())
end := start + len(what)
newText.AppendUnattributed(what)
for _, a := range attrs {
newText.SetAttribute(a, start, end)
}
}
func appendWithAttributes(newText *ui.AttributedString, what string, attrs ...ui.Attribute) {
start := len(newText.String())
end := start + len(what)
newText.AppendUnattributed(what)
for _, a := range attrs {
newText.SetAttribute(a, start, end)
}
}
func (ah GuiArea) Draw(a *ui.Area, p *ui.AreaDrawParams) {
tl := ui.DrawNewTextLayout(&ui.DrawTextLayoutParams{
String: ah.UiAttrstr,
DefaultFont: ah.Button.FB.Font(),
Width: p.AreaWidth,
Align: ui.DrawTextAlign(1),
})
p.Context.Text(tl, 0, 0)
defer tl.Free()
}
func (ah GuiArea) MouseEvent(a *ui.Area, me *ui.AreaMouseEvent) {
if (Config.Debug) {
log.Println("GOT MouseEvent() ah.Button =", ah.Button)
spew.Dump(me)
}
if (me.Down == 1) {
log.Println("GOT MOUSE DOWN")
log.Println("GOT MOUSE DOWN ah.Button =", ah.Button)
log.Println("GOT MOUSE UP ah.Button.FB =", ah.Button.FB)
}
if (me.Up == 1) {
log.Println("GOT MOUSE UP")
log.Println("GOT MOUSE UP ah.Button =", ah.Button)
log.Println("GOT MOUSE UP ah.Button.FB =", ah.Button.FB)
if (ah.Button.Custom != nil) {
ah.Button.Custom(ah.Button)
} else if (Data.MouseClick != nil) {
Data.MouseClick(ah.Button)
}
}
}
func (ah GuiArea) MouseCrossed(a *ui.Area, left bool) {
log.Println("GOT MouseCrossed()")
}
func (ah GuiArea) DragBroken(a *ui.Area) {
log.Println("GOT DragBroken()")
}
// TODO: fix KeyEvents
func (ah GuiArea) KeyEvent(a *ui.Area, ke *ui.AreaKeyEvent) (handled bool) {
log.Println("GOT KeyEvent()")
if (ke.Key == 10) {
log.Println("GOT ENTER")
log.Println("GOT ENTER")
log.Println("GOT ENTER")
}
if (ke.Key == 32) {
log.Println("GOT ENTER")
log.Println("GOT ENTER")
log.Println("GOT ENTER")
}
spew.Dump(ke)
return false
}
func ShowTextBox(box *GuiBox, newText *ui.AttributedString, custom func(*GuiButton), name string) {
log.Println("ShowTextBox() START")
gw := box.Window
if (gw == nil) {
log.Println("ShowTextBox() ERROR gw = nil")
return
}
log.Println("ShowTextBox() START gw =", gw)
/*
var newbox *GuiBox
newbox = new(GuiBox)
newbox.Window = gw
newbox.Name = name
hbox := ui.NewVerticalBox()
newbox.UiBox = hbox
*/
// TODO: allow padded & axis here
box.UiBox.SetPadded(true)
// add(gw.BoxMap["MAINBOX"], newbox)
makeGenericArea(box, newText, custom)
box.UiBox.Append(box.Window.Area.UiArea, true)
}