new-gui/toolkit/andlabs2/window.go

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package main
import (
"log"
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
"git.wit.org/wit/gui/toolkit"
)
func (t *andlabsT) MessageWindow(msg1 string, msg2 string) {
ui.MsgBox(t.uiWindow, msg1, msg2)
}
func (t *andlabsT) ErrorWindow(msg1 string, msg2 string) {
ui.MsgBoxError(t.uiWindow, msg1, msg2)
}
func NewWindow(w *toolkit.Widget) {
var t *andlabsT
if (DebugToolkit) {
log.Println("toolkit NewWindow", w.Name, w.Width, w.Height)
}
if (w == nil) {
log.Println("wit/gui plugin error. widget == nil")
return
}
t = new(andlabsT)
// t = NewWindow2(w.Name, w.Width, w.Height)
// func NewWindow2(title string, x int, y int) *andlabsT {
// menubar bool is if the OS defined border on the window should be used
win := ui.NewWindow(w.Name, w.Width, w.Height, menubar)
win.SetBorderless(canvas)
win.SetMargined(margin)
win.OnClosing(func(*ui.Window) bool {
if (DebugToolkit) {
log.Println("ui.Window().OnExit() SHOULD ATTEMPT CALLBACK here")
t.Dump()
}
if (w.Custom != nil) {
w.Custom()
return true
}
if (w.Event != nil) {
w.Event(w)
return true
}
if (DebugToolkit) {
log.Println("andlabs.ui.Window().OnClosing() was not defined")
}
return false
})
win.Show()
t.uiWindow = win
t.UiWindowBad = win // deprecate this as soon as possible
t.Name = w.Name
mapWidgetsToolkits(w, t)
return
}
func (t *andlabsT) SetWindowTitle(title string) {
if (DebugToolkit) {
log.Println("toolkit NewWindow", t.Name, "title", title)
}
win := t.uiWindow
if (win != nil) {
win.SetTitle(title)
} else {
if (DebugToolkit) {
log.Println("Setting the window title", title)
}
}
}