new-gui/toolkit/andlabs2/spinner.go

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package main
import "log"
import "os"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
func (t andlabsT) NewSpinner(title string, x int, y int) *andlabsT {
// make new node here
log.Println("gui.Toolkit.NewSpinner()", x, y)
var newt andlabsT
if (t.uiBox == nil) {
log.Println("gui.ToolkitNode.NewSpinner() node.UiBox == nil. I can't add a range UI element without a place to put it")
os.Exit(0)
return nil
}
s := ui.NewSpinbox(x, y)
newt.uiSpinbox = s
newt.uiBox = t.uiBox
t.uiBox.Append(s, stretchy)
s.OnChanged(func(s *ui.Spinbox) {
newt.commonChange("Spinner")
})
return &newt
}