2019-06-02 15:40:44 -05:00
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package gui
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2023-03-01 11:35:36 -06:00
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import "git.wit.org/wit/gui/toolkit"
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2021-10-31 14:21:36 -05:00
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2023-05-09 08:38:33 -05:00
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func (parent *Node) NewButton(name string, custom func()) *Node {
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newNode := parent.newNode(name, toolkit.Button, custom)
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2023-03-23 12:35:12 -05:00
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2023-05-09 08:38:33 -05:00
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a := newAction(newNode, toolkit.Add)
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2023-05-09 18:53:31 -05:00
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sendAction(a)
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2021-10-31 14:21:36 -05:00
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return newNode
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}
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2023-03-29 23:03:04 -05:00
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2023-05-09 08:25:10 -05:00
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/*
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2023-04-06 18:26:30 -05:00
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// deprecate this once andlabs is refactored
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2023-04-03 10:26:47 -05:00
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func callback(i int) bool {
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log(debugError, "callback() for widget id =", i)
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2023-04-28 10:35:57 -05:00
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n := me.rootNode.FindId(i)
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2023-04-03 10:26:47 -05:00
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log(debugError, "callback() found node =", n)
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// running custom here means the button get's clicked twice
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if (n.Custom == nil) {
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log(debugError, "callback() = nil. SKIPPING")
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return false
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}
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n.Custom()
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return true
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2023-03-29 23:03:04 -05:00
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}
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2023-05-09 08:25:10 -05:00
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*/
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2023-04-03 10:26:47 -05:00
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// find widget by number
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func (n *Node) FindId(i int) (*Node) {
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if (n == nil) {
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return nil
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}
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if (n.id == i) {
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return n
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}
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for _, child := range n.children {
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newN := child.FindId(i)
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if (newN != nil) {
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return newN
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}
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}
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return nil
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}
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