106 lines
2.4 KiB
Go
106 lines
2.4 KiB
Go
package main
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import (
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"embed"
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"go.wit.com/gui"
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"go.wit.com/lib/debugger"
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"go.wit.com/lib/gadgets"
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"go.wit.com/lib/gui/logsettings"
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"go.wit.com/log"
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)
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// sent via -ldflags
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var VERSION string
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// This is the beginning of the binary tree of widgets
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var myGui *gui.Node
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//go:embed resources/*
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var resources embed.FS
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// this is the primary window. If you close it, the program will exit
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var mainWindow *gui.Node
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// this is a basic window. the user can open and close it
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var basicWindow *gadgets.BasicWindow
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// the widget structure for both windows
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var section1 *choices
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var section2 *choices
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func main() {
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if debugger.ArgDebug() {
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log.SetAll(true)
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log.ShowFlags()
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}
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myGui = gui.New()
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myGui.InitEmbed(resources)
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myGui.Default()
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helloworld()
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basicWindow = makebasicWindow()
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// go will sit here until the window exits
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gui.Watchdog()
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}
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// This initializes the first window and some widgets
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func helloworld() {
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mainWindow = myGui.NewWindow("hello world").SetProgName("BASEWIN1")
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box := mainWindow.NewBox("hbox", true)
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// box := mainWindow.Box().Vertical()
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// box := mainWindow.Box().Horizontal()
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section1 = newChoices(box)
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group := box.NewGroup("interact")
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group.NewButton("show basic window", func() {
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basicWindow.Toggle()
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})
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group.NewButton("Which Computer?", func() {
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tmp := section1.computers.String()
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log.Println("computer =", tmp)
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for i, s := range section1.computers.Strings() {
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log.Println("has option", i, s)
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}
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})
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group.NewButton("Which Color?", func() {
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tmp := section1.colors.String()
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log.Println("color =", tmp)
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})
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group.NewButton("Show apple", func() {
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apple.Show()
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})
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group.NewButton("Hide apple", func() {
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apple.Hide()
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})
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group.NewCheckbox("test checkbox").SetChecked(true)
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group.NewLabel("test label")
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gadgets.NewBasicEntry(group, "test entry")
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group.NewButton("set socks", func() {
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section1.SetSocks("blue")
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section2.SetSocks("green")
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})
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group.NewButton("show socks", func() {
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log.Info("main window socks =", section1.socks.String())
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log.Info("basic window socks =", section2.socks.String())
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})
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group.NewButton("show animal", func() {
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log.Info("main window animal =", section1.animal.String())
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log.Info("basic window animal =", section2.animal.String())
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})
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group = box.NewGroup("debug")
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group.NewButton("debugger", func() {
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debugger.DebugWindow()
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})
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group.NewButton("log options", func() {
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logsettings.LogWindow()
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})
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}
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