Compare commits
10 Commits
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8082a52862 |
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@ -1,5 +1,9 @@
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*
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!.gitignore
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!Makefile
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!*.go
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!LICENSE
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*.swp
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go.mod
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go.sum
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/files/*
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/*.deb
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/resources/*
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gadgetwindow
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53
Makefile
53
Makefile
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@ -1,41 +1,45 @@
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VERSION = $(shell git describe --tags)
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BUILDTIME = $(shell date +%Y.%m.%d)
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all: build
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reset
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./gadgetwindow
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build:
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GO111MODULE=off go build \
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-ldflags "-X main.VERSION=${VERSION} -X main.BUILDTIME=${BUILDTIME} -X gui.GUIVERSION=${VERSION}"
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verbose:
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GO111MODULE=off go build -v -x \
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-ldflags "-X main.VERSION=${VERSION} -X main.BUILDTIME=${BUILDTIME} -X gui.GUIVERSION=${VERSION}"
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install:
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GO111MODULE=off go install \
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-ldflags "-X main.VERSION=${VERSION} -X main.BUILDTIME=${BUILDTIME} -X gui.GUIVERSION=${VERSION}"
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clean:
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-rm -f gadgetwindow
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-rm resources/*.so
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touch resources/blank.so
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# embed the toolkit plugins in the binary
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embed:
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-rm resources/*.so
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touch resources/blank.so
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cp -a ~/go/src/go.wit.com/toolkits/*.so resources/
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nocui: build
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reset
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./gadgetwindow --gui nocui
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gocui: build
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reset
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# ./gadgetwindow --gui gocui >/tmp/gadgetwindow.stderr 2>&1
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./gadgetwindow --gui gocui --tmp-log
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test-tmp-log: build
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./gadgetwindow --gui andlabs --tmp-log
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echo "redirecting STDOUT & STDERR to /tmp/gadgetwindow.out"
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./gadgetwindow --gui gocui
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debugger: build
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reset
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./gadgetwindow --debugger
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build:
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ifeq ($(GO111MODULE),)
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echo no. you must use GO111MODULE here
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false
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else
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-rm -f gadgetwindow
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go build -v -x
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endif
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stderr: build
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echo "writing to /tmp/gadgetwindow.stderr"
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./gadgetwindow >/tmp/gadgetwindow.stderr 2>&1
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push:
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git add --all
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git commit -a
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git push
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goimports:
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goimports -w *.go
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@ -44,4 +48,3 @@ redomod:
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goimports -w *.go
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GO111MODULE= go mod init
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GO111MODULE= go mod tidy
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@ -0,0 +1,6 @@
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# gadgetwindow
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This simple 'gui' demo also embedds the plugins into the binary
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## Install go-glone
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go build go.wit.com/apps/gadgetwindow@latest
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36
args.go
36
args.go
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@ -1,36 +0,0 @@
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package main
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/*
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this parses the command line arguements
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this enables command line options from other packages like 'gui' and 'log'
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*/
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import (
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"go.wit.com/dev/alexflint/arg"
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"go.wit.com/lib/debugger"
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"go.wit.com/log"
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)
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// GadgetDisplay string `arg:"env:DISPLAY"`
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// GadgetTmpLog bool `arg:"--tmp-log" help:"automatically send STDOUT to /tmp"`
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// GadgetVerboseDNS bool `arg:"--verbose" help:"debug your dns settings"`
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var args struct {
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TmpLog bool `arg:"--tmp-log" help:"automatically send STDOUT to /tmp"`
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}
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var NOW *log.LogFlag
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func init() {
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arg.MustParse(&args)
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full := "go.wit.com/control-panels/dns"
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short := "cpdns"
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NOW = log.NewFlag("NOW", true, full, short, "temp debugging stuff")
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if debugger.ArgDebug() {
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log.Log(NOW, "INIT() gui debug == true")
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} else {
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log.Log(NOW, "INIT() gui debug == false")
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}
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}
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@ -0,0 +1,38 @@
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package main
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import (
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"os"
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"github.com/alexflint/go-arg"
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)
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/*
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this parses the command line arguements
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this enables command line options from other packages like 'gui' and 'log'
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*/
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var argv args
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type args struct {
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Demo string `arg:"positional" help:"this is just a demo"`
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}
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func (a args) Description() string {
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return `
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This basicwindow example demonstrates multiple windows
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`
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}
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func init() {
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pp := arg.MustParse(&argv)
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// for very new users or users unfamilar with the command line, this may help them
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if argv.Demo == "version" || argv.Demo == "help" || argv.Demo == "?" {
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pp.WriteHelp(os.Stdout)
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os.Exit(0)
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}
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}
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func (args) Version() string {
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return "basicwindow " + VERSION
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}
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81
choices.go
81
choices.go
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@ -2,6 +2,9 @@
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package main
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import (
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"math/rand"
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"time"
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"go.wit.com/gui"
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"go.wit.com/lib/gadgets"
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"go.wit.com/log"
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@ -25,7 +28,8 @@ func newChoices(parent *gui.Node) *choices {
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var c *choices
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c = new(choices)
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c.group = parent.NewGroup("choices")
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c.grid = c.group.NewGrid("gridiron", 2, 1)
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c.grid = c.group.NewGrid("gridiron", 8, 1)
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c.grid.NewButton("hello", func() {
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log.Info("world")
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})
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@ -33,37 +37,87 @@ func newChoices(parent *gui.Node) *choices {
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basicWindow.Toggle()
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})
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c.grid.NewLabel("a label")
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c.grid.NextRow()
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c.computers = c.grid.NewDropdown().SetProgName("COMPUTERS")
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c.computers.AddText("Atari 500")
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c.computers.AddText("Beagleboard")
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c.computers.AddText("Unmatched Rev B")
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c.computers.AddText("asldjf")
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c.computers.AddText("asdjf")
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c.computers.AddText("a1jf")
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c.computers.AddText("jf")
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c.computers.SetText("Beagleboard")
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c.computers.Custom = func() {
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log.Info("You changed the computer to:", c.computers.String())
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}
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c.grid.NewButton("modify dropdown state", func() {
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c.computers.AddText("Irix")
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c.computers.AddText("Macintosh Plus")
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c.computers.SetText("Irix")
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rand.Seed(time.Now().UnixNano())
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// Generate a random number between 0 and 25
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randomNum := rand.Intn(8) // 26 because Intn is [0, n)
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// Convert to a corresponding uppercase letter
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randomLetter := rune('A' + randomNum)
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c.computers.AddText("WIT " + string(randomLetter))
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c.showState()
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})
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c.grid.NewButton("toggle", func() {
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if c.computers.Hidden() {
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c.computers.Show()
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} else {
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c.computers.Hide()
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}
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})
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c.grid.NewButton("dropdown state", func() {
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c.showState()
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})
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c.grid.NextRow()
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c.colors = c.grid.NewCombobox().SetProgName("COLORS")
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c.colors.AddText("Cyan")
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c.colors.AddText("Magenta")
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c.colors.AddText("Yellow")
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c.colors.SetText("orange")
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c.grid.NewButton("modify combobox state", func() {
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c.colors.AddText("Red")
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rand.Seed(time.Now().UnixNano())
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// Generate a random number between 0 and 25
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randomNum := rand.Intn(26) // 26 because Intn is [0, n)
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// Convert to a corresponding uppercase letter
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randomLetter := rune('A' + randomNum)
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c.colors.AddText("Yellow " + string(randomLetter))
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c.colors.SetText("blue")
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log.Info("color value =", c.colors.String())
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})
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c.grid.NewButton("toggle", func() {
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if c.colors.Hidden() {
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c.colors.Show()
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} else {
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c.colors.Hide()
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}
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})
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c.grid.NewButton("show state", func() {
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c.showState()
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})
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c.grid.NextRow()
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c.checkers = c.grid.NewCheckbox("Checkers").SetProgName("CHECKERS")
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c.checkers.Custom = func() {
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log.Info("Checkers is", c.checkers.Bool())
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}
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c.grid.NextRow()
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c.socks = gadgets.NewOneLiner(c.grid, "two for one")
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c.socks.SetValue("socks")
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c.grid.NextRow()
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c.animal = gadgets.NewBasicCombobox(c.grid, "animals")
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c.animal.AddText("otter")
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c.animal.AddText("honey badger")
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c.animal.AddText("polar bear")
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c.grid.NextRow()
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c.place = gadgets.NewBasicEntry(c.grid, "common favorite place")
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c.place = gadgets.NewBasicEntry(c.grid, "favorite place")
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c.place.Custom = func() {
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log.Info("now set to:", c.place.String())
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if c.place == section1.place {
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@ -74,6 +128,7 @@ func newChoices(parent *gui.Node) *choices {
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}
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}
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c.place.SetText("coffee shop")
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c.grid.NextRow()
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c.grid.NewButton("enable animals", func() {
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c.animal.Enable()
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@ -81,6 +136,9 @@ func newChoices(parent *gui.Node) *choices {
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c.grid.NewButton("disable animals", func() {
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c.animal.Disable()
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})
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c.grid.NewButton("set trust", func() {
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c.place.SetText("trust")
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})
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return c
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}
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@ -89,3 +147,14 @@ func (c *choices) SetSocks(s string) *choices {
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c.socks.SetValue(s)
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return c
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}
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func (c *choices) showState() {
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log.Info("computers value =", c.computers.String())
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for i, s := range c.computers.Strings() {
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log.Println("computers has:", i, s)
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}
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log.Info("color value =", c.colors.String())
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for i, s := range c.colors.Strings() {
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log.Println("has option", i, s)
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}
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}
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@ -0,0 +1,20 @@
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package main
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/*
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enables GUI options and the debugger in your application
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*/
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import (
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"go.wit.com/lib/debugger"
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"go.wit.com/log"
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)
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func init() {
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if debugger.ArgDebug() {
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log.Info("cmd line --debugger == true")
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go func() {
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log.Sleep(2)
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debugger.DebugWindow()
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}()
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}
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}
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30
main.go
30
main.go
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@ -1,7 +1,8 @@
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// This creates a simple hello world window
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package main
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import (
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"embed"
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"go.wit.com/gui"
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"go.wit.com/lib/debugger"
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"go.wit.com/lib/gadgets"
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|
@ -9,9 +10,15 @@ import (
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"go.wit.com/log"
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)
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// sent via -ldflags
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var VERSION string
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// This is the beginning of the binary tree of widgets
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var myGui *gui.Node
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//go:embed resources/*
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var resources embed.FS
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// this is the primary window. If you close it, the program will exit
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var mainWindow *gui.Node
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|
@ -27,27 +34,13 @@ func main() {
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log.SetAll(true)
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log.ShowFlags()
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}
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if args.TmpLog {
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// send all log() output to a file in /tmp
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log.SetTmp()
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}
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myGui = gui.New()
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// myGui.LoadToolkit("andlabs")
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// myGui.LoadToolkit("nocui")
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myGui.InitEmbed(resources)
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myGui.Default()
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helloworld()
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basicWindow = makebasicWindow()
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// run the debugger if triggered from the commandline
|
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if debugger.ArgDebug() {
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go func() {
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log.Sleep(2)
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debugger.DebugWindow()
|
||||
}()
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}
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// go will sit here until the window exits
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gui.Watchdog()
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}
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|
@ -57,6 +50,8 @@ func helloworld() {
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mainWindow = myGui.NewWindow("hello world").SetProgName("BASEWIN1")
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box := mainWindow.NewBox("hbox", true)
|
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// box := mainWindow.Box().Vertical()
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// box := mainWindow.Box().Horizontal()
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section1 = newChoices(box)
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group := box.NewGroup("interact")
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|
@ -83,6 +78,9 @@ func helloworld() {
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group.NewButton("Hide apple", func() {
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apple.Hide()
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})
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group.NewCheckbox("test checkbox").SetChecked(true)
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group.NewLabel("test label")
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gadgets.NewBasicEntry(group, "test entry")
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group.NewButton("set socks", func() {
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section1.SetSocks("blue")
|
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section2.SetSocks("green")
|
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|
|
|
@ -23,7 +23,9 @@ func makebasicWindow() *gadgets.BasicWindow {
|
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box1 := basicWindow.Box()
|
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section2 = newChoices(box1)
|
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|
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vbox := box1.NewBox("vbox", false)
|
||||
// vbox := box1.NewBox("vbox", false)
|
||||
// vbox := box1.Box().Vertical()
|
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vbox := box1.Box().Horizontal()
|
||||
group1 := vbox.NewGroup("controls").Horizontal() // Vertical()
|
||||
group1.NewButton("hide apple", func() {
|
||||
apple.Hide()
|
||||
|
|
Loading…
Reference in New Issue