added things to debug the toolkit code

Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
Jeff Carr 2024-02-09 03:48:46 -06:00
parent de85ed65b3
commit 0949113167
2 changed files with 69 additions and 5 deletions

View File

@ -12,11 +12,8 @@ import (
"go.wit.com/log"
)
// GadgetDisplay string `arg:"env:DISPLAY"`
// GadgetTmpLog bool `arg:"--tmp-log" help:"automatically send STDOUT to /tmp"`
// GadgetVerboseDNS bool `arg:"--verbose" help:"debug your dns settings"`
var args struct {
TmpLog bool `arg:"--tmp-log" help:"automatically send STDOUT to /tmp"`
TmpLog bool `arg:"--tmp-log" help:"automatically send STDOUT to /tmp"`
}
func init() {

View File

@ -2,6 +2,9 @@
package main
import (
"math/rand"
"time"
"go.wit.com/gui"
"go.wit.com/lib/gadgets"
"go.wit.com/log"
@ -25,7 +28,8 @@ func newChoices(parent *gui.Node) *choices {
var c *choices
c = new(choices)
c.group = parent.NewGroup("choices")
c.grid = c.group.NewGrid("gridiron", 2, 1)
c.grid = c.group.NewGrid("gridiron", 8, 1)
c.grid.NewButton("hello", func() {
log.Info("world")
})
@ -33,6 +37,7 @@ func newChoices(parent *gui.Node) *choices {
basicWindow.Toggle()
})
c.grid.NewLabel("a label")
c.grid.NextRow()
c.computers = c.grid.NewDropdown().SetProgName("COMPUTERS")
c.computers.AddText("Atari 500")
@ -42,25 +47,75 @@ func newChoices(parent *gui.Node) *choices {
c.computers.Custom = func() {
log.Info("You changed the computer to:", c.computers.String())
}
c.grid.NewButton("modify dropdown state", func() {
c.computers.AddText("Irix")
c.computers.AddText("Macintosh Plus")
c.computers.SetText("Irix")
rand.Seed(time.Now().UnixNano())
// Generate a random number between 0 and 25
randomNum := rand.Intn(8) // 26 because Intn is [0, n)
// Convert to a corresponding uppercase letter
randomLetter := rune('A' + randomNum)
c.computers.AddText("WIT " + string(randomLetter))
c.showState()
})
c.grid.NewButton("toggle", func() {
if c.computers.Hidden() {
c.computers.Show()
} else {
c.computers.Hide()
}
})
c.grid.NewButton("dropdown state", func() {
c.showState()
})
c.grid.NextRow()
c.colors = c.grid.NewCombobox().SetProgName("COLORS")
c.colors.AddText("Cyan")
c.colors.AddText("Magenta")
c.colors.AddText("Yellow")
c.colors.SetText("orange")
c.grid.NewButton("modify combobox state", func() {
c.colors.AddText("Red")
rand.Seed(time.Now().UnixNano())
// Generate a random number between 0 and 25
randomNum := rand.Intn(26) // 26 because Intn is [0, n)
// Convert to a corresponding uppercase letter
randomLetter := rune('A' + randomNum)
c.colors.AddText("Yellow " + string(randomLetter))
c.colors.SetText("blue")
log.Info("color value =", c.colors.String())
})
c.grid.NewButton("toggle", func() {
if c.colors.Hidden() {
c.colors.Show()
} else {
c.colors.Hide()
}
})
c.grid.NewButton("show state", func() {
c.showState()
})
c.grid.NextRow()
c.checkers = c.grid.NewCheckbox("Checkers").SetProgName("CHECKERS")
c.checkers.Custom = func() {
log.Info("Checkers is", c.checkers.Bool())
}
c.grid.NextRow()
c.socks = gadgets.NewOneLiner(c.grid, "two for one")
c.socks.SetValue("socks")
c.grid.NextRow()
c.animal = gadgets.NewBasicCombobox(c.grid, "animals")
c.animal.AddText("otter")
c.animal.AddText("honey badger")
c.animal.AddText("polar bear")
c.grid.NextRow()
c.place = gadgets.NewBasicEntry(c.grid, "favorite place")
c.place.Custom = func() {
@ -73,6 +128,7 @@ func newChoices(parent *gui.Node) *choices {
}
}
c.place.SetText("coffee shop")
c.grid.NextRow()
c.grid.NewButton("enable animals", func() {
c.animal.Enable()
@ -91,3 +147,14 @@ func (c *choices) SetSocks(s string) *choices {
c.socks.SetValue(s)
return c
}
func (c *choices) showState() {
log.Info("computers value =", c.computers.String())
for i, s := range c.computers.Strings() {
log.Println("computers has:", i, s)
}
log.Info("color value =", c.colors.String())
for i, s := range c.colors.Strings() {
log.Println("has option", i, s)
}
}