fyne/main.go

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package main
/*
This is reference code for toolkit developers
The 'nocui' is a bare minimum toolkit. It's all you need
to interact with the GUI
*/
import (
"go.wit.com/log"
)
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var PLUGIN string = "fyne"
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func initPlugin() {
log.Log(INFO, "Init()")
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me.myTree = initTree()
/*
me.myTree.PluginName = "nocui"
// me.myTree.ActionFromChannel = doAction
me.myTree.NodeAction = newaction
me.myTree.Add = Add
me.myTree.SetTitle = SetTitle
me.myTree.SetLabel = SetLabel
me.myTree.SetText = SetText
me.myTree.AddText = AddText
*/
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me.exit = false
log.Log(INFO, "Init() END")
showOptions()
go simpleStdin()
}
// this must be defined for plugin's, but is never run
// if you build this as a non-plugin, this will run
func main() {
fynetest()
a.Run()
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}