ah. maybe it's possible to completely abstract this all away
Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
parent
fb95e77b50
commit
b84d38e33b
9
main.go
9
main.go
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@ -75,14 +75,17 @@ func main() {
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log.Println("Sleep for 2 seconds, then try to add new tabs")
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time.Sleep(2 * 1000 * 1000 * 1000)
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rows := 4
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for account, _ := range config.StringMap("cloud") {
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port := config.String("cloud." + account + ".port")
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proto := config.String("cloud." + account + ".proto")
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hostname := config.String("cloud." + account + ".hostname")
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fmt.Println(hostname, port, proto)
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addTableTab(account, 4, hostname)
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log.Println("Sleep for 30 seconds, then add next table")
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time.Sleep(30 * 1000 * 1000 * 1000)
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addTableTab(account, rows, hostname)
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rows += 4
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log.Println("Sleep for 10 seconds, then add next table")
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time.Sleep(10 * 1000 * 1000 * 1000)
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}
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for {
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73
table.go
73
table.go
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@ -21,16 +21,24 @@ type vmRowData struct {
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var img [2]*ui.Image
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// TODO: make this better
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type jwcTest struct {
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part0 ui.TableColor // row background color
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part1 ui.TableString // column 0 text
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part2 ui.TableColor // column 0 text color
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type cellTest struct {
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/*
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// part0 ui.TableColor // row background color
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// part1 ui.TableString // column 0 text
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// part2 ui.TableColor // column 0 text color
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part3 ui.TableString // column 1 button text
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part4 ui.TableString // column 2 text
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part5 ui.TableColor // column 2 text color
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part6 ui.TableString // column 3 text
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part7 ui.TableImage // column 3 Image
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part8 ui.TableColor // column 3 text color
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*/
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jwc [20]ui.TableValue
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}
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type cellValue struct {
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ref int // libUI reference int
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value ui.TableValue // cell Value (TableString, TableColor or TableImage)
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}
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type modelHandler struct {
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@ -38,7 +46,11 @@ type modelHandler struct {
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rows int
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bgcolorColumn int
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cellValues []jwcTest
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// new attempt
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allRows []cellValue
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// old attempt that works
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cellValues []cellTest
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// These are the needed functions for libUI tables
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funcColumnTypes func() []ui.TableValue
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@ -55,37 +67,36 @@ func initValues(mh *modelHandler) {
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// alternate background of each row light and dark
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if (i % 2) == 1 {
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mh.cellValues[i].part0 = ui.TableColor{0.5, 0.5, 0.5, .7}
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mh.cellValues[i].jwc[0] = ui.TableColor{0.5, 0.5, 0.5, .7}
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} else {
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mh.cellValues[i].part0 = ui.TableColor{0.1, 0.1, 0.1, .1}
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mh.cellValues[i].jwc[0] = ui.TableColor{0.1, 0.1, 0.1, .1}
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}
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// text for Column 0
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mh.cellValues[i].part1 = ui.TableString(fmt.Sprintf("fun %d", i))
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mh.cellValues[i].jwc[1] = ui.TableString(fmt.Sprintf("fun %d", i))
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// text color for Column 0
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mh.cellValues[i].part2 = ui.TableColor{0.9, 0, 0, 1}
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mh.cellValues[i].jwc[2] = ui.TableColor{0.9, 0, 0, 1}
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// set the button text for Column 1
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mh.cellValues[i].part3 = ui.TableString(fmt.Sprintf("awesome %d", i))
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mh.cellValues[i].jwc[3] = ui.TableString(fmt.Sprintf("awesome %d", i))
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// text for Column 2
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mh.cellValues[i].part4 = ui.TableString(fmt.Sprintf("color %d", i))
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mh.cellValues[i].jwc[4] = ui.TableString(fmt.Sprintf("color %d", i))
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// text color for Column 2
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mh.cellValues[i].part5 = ui.TableColor{0.9, 0, 0, 1}
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mh.cellValues[i].jwc[5] = ui.TableColor{0.9, 0, 0, 1}
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// text for Column 3
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mh.cellValues[i].part6 = ui.TableString(fmt.Sprintf("imgcolor %d", i))
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mh.cellValues[i].jwc[6] = ui.TableString(fmt.Sprintf("imgcolor %d", i))
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// image for Column 3
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mh.cellValues[i].part7 = ui.TableImage{img[0]}
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mh.cellValues[i].jwc[7] = ui.TableImage{img[0]}
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// text color for Column 3
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mh.cellValues[i].part8 = ui.TableColor{0.9, 0, 0, 1}
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mh.cellValues[i].jwc[8] = ui.TableColor{0.9, 0, 0, 1}
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}
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// os.Exit(-1)
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}
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@ -99,11 +110,11 @@ func newModelHandler(rows int) *modelHandler {
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mh.setCellValue = defaultSetCellValue
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mh.bgcolorColumn = 0
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mh.cellValues = make([]jwcTest, mh.rows)
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mh.cellValues = make([]cellTest, mh.rows)
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initValues(mh)
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log.Println("Called newModelhandler() with mh=", mh)
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log.Println("Called newModelHandler() with mh=", mh)
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spew.Dump(mh)
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return mh
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}
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@ -144,6 +155,7 @@ func makeTable(name string, rows int, row1Name string) (*ui.Table, *modelHandler
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ColorModelColumn: 5,
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});
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/*
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table.AppendImageTextColumn("testimagecolor", 6, 7, ui.TableModelColumnNeverEditable,
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&ui.TableTextColumnOptionalParams{
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@ -151,32 +163,11 @@ func makeTable(name string, rows int, row1Name string) (*ui.Table, *modelHandler
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});
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*/
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return table, mh, model
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}
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func defaultCellValue(mh *modelHandler, row, column int) ui.TableValue {
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switch column {
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case 0:
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return mh.cellValues[row].part0
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case 1:
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return mh.cellValues[row].part1
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case 2:
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return mh.cellValues[row].part2
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case 3:
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return mh.cellValues[row].part3
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case 4:
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return mh.cellValues[row].part4
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case 5:
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return mh.cellValues[row].part5
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case 6:
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return mh.cellValues[row].part6
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case 7:
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return ui.TableImage{img[1]}
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case 8:
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return mh.cellValues[row].part8
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}
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return ui.TableString(fmt.Sprintf("jcarrbad %d", row))
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return mh.cellValues[row].jwc[column]
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}
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func defaultSetCellValue(mh *modelHandler, m *ui.TableModel, row, column int, value ui.TableValue) {
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@ -184,7 +175,7 @@ func defaultSetCellValue(mh *modelHandler, m *ui.TableModel, row, column int, va
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case 0:
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// mh.cellValues[row].part0 = ui.TableColor(value)
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case 1:
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mh.cellValues[row].part1 = value.(ui.TableString)
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mh.cellValues[row].jwc[1] = value
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case 2:
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// mh.cellValues[row].part2 = ui.TableColor(value)
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case 3:
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