add some more tests
Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
parent
63fd4607dc
commit
a23144e9a8
87
table.go
87
table.go
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@ -39,15 +39,10 @@ type modelHandler struct {
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libUIevent func(*modelHandler, *ui.TableModel, int, int, ui.TableValue)
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}
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func initValues(mh *modelHandler) {
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func initBTcolor(mh *modelHandler) {
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img[0] = ui.NewImage(16, 16)
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img[1] = ui.NewImage(16, 16)
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString("test"))
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
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for i := 0; i < mh.rowcount; i++ {
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@ -61,7 +56,17 @@ func initValues(mh *modelHandler) {
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mh.rows[i].cells[0].value = ui.TableColor{0.1, 0.1, 0.1, .1}
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mh.rows[i].cells[0].name = "BG"
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}
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}
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}
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func initValues(mh *modelHandler) {
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString("test"))
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
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for i := 0; i < mh.rowcount; i++ {
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// text for Column 0
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mh.rows[i].cells[1].value = ui.TableString(fmt.Sprintf("fun %d", i))
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mh.rows[i].cells[1].name = "EDIT"
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@ -73,32 +78,20 @@ func initValues(mh *modelHandler) {
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// set the button text for Column 1
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mh.rows[i].cells[3].value = ui.TableString(fmt.Sprintf("awesome %d", i))
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mh.rows[i].cells[3].name = "BUTTON"
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/*
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// text for Column 2
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mh.rows[i].cells[4].value = ui.TableString(fmt.Sprintf("color %d", i))
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mh.rows[i].cells[4].name = "EDIT"
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// text color for Column 2
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mh.rows[i].cells[5].value = ui.TableColor{0.9, 0, 0, 1}
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mh.rows[i].cells[5].name = "COLOR"
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// text for Column 3
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mh.rows[i].cells[6].value = ui.TableString(fmt.Sprintf("imgcolor %d", i))
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// image for Column 3
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mh.rows[i].cells[7].value = ui.TableImage{img[0]}
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mh.rows[i].cells[7].name = "IMAGE"
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// text color for Column 3
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mh.rows[i].cells[8].value = ui.TableColor{0.9, 0, 0, 1}
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mh.rows[i].cells[8].name = "COLOR"
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*/
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}
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}
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func initColorColumn(mh *modelHandler, stringID int, colorID int, junk string, color ui.TableColor) {
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func initButtonColumn(mh *modelHandler, buttonID int, junk string) {
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
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for i := 0; i < mh.rowcount; i++ {
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// set the button text for Column ?
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mh.rows[i].cells[buttonID].value = ui.TableString(fmt.Sprintf("%s %d", junk, i))
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mh.rows[i].cells[buttonID].name = "BUTTON"
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}
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}
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func initTextColorColumn(mh *modelHandler, stringID int, colorID int, junk string, color ui.TableColor) {
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
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@ -113,9 +106,18 @@ func initColorColumn(mh *modelHandler, stringID int, colorID int, junk string, c
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mh.rows[i].cells[colorID].value = color
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mh.rows[i].cells[colorID].name = "COLOR"
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}
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}
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// this causes a segfault?
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// mh.rowcount = mh.rowcount + 2
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func initTextColumn(mh *modelHandler, stringID int, junk string) {
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mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
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for i := 0; i < mh.rowcount; i++ {
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log.Println("i=",i)
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// text for Column ?
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mh.rows[i].cells[stringID].value = ui.TableString(fmt.Sprintf("%s %d", junk, i))
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mh.rows[i].cells[stringID].name = "EDIT"
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}
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}
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func newModelHandler(rowcount int) *modelHandler {
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@ -129,26 +131,29 @@ func newModelHandler(rowcount int) *modelHandler {
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mh.rows = make([]rowData, mh.rowcount)
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initBTcolor(mh)
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initValues(mh)
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color := ui.TableColor{0.0, 0.9, 0.4, 1}
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initColorColumn(mh, 4, 5, "jwc45blah", color)
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color = ui.TableColor{0.3, 0.1, 0.9, 1}
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initColorColumn(mh, 6, 7, "jwc67blah", color)
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initTextColorColumn(mh, 4, 5, "jwc45blah", ui.TableColor{0.0, 0.9, 0.4, 1})
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initTextColorColumn(mh, 6, 7, "jwc67blah", ui.TableColor{0.3, 0.1, 0.9, 1})
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initTextColumn(mh, 8, "jwc8blah")
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// initButtonColumn(mh, 9, "but9ton")
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log.Println("Called newModelHandler() with mh=", mh)
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spew.Dump(mh)
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return mh
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}
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func appendColorColumn(mh *modelHandler, table *ui.Table, stringID int, colorID int, columnName string) {
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func appendTextColorColumn(mh *modelHandler, table *ui.Table, stringID int, colorID int, columnName string) {
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table.AppendTextColumn(columnName, stringID, ui.TableModelColumnAlwaysEditable,
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&ui.TableTextColumnOptionalParams{
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ColorModelColumn: colorID,
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});
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}
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func appendTextColumn(mh *modelHandler, table *ui.Table, stringID int, columnName string) {
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table.AppendTextColumn(columnName, stringID, ui.TableModelColumnAlwaysEditable, nil)
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}
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func makeTable(name string, rowcount int, row1Name string) (*ui.Table, *modelHandler, *ui.TableModel) {
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mh := newModelHandler(rowcount)
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mh.name = name
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@ -163,8 +168,10 @@ func makeTable(name string, rowcount int, row1Name string) (*ui.Table, *modelHan
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table.AppendTextColumn(row1Name, 1, ui.TableModelColumnAlwaysEditable, nil)
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table.AppendButtonColumn("Details", 3, ui.TableModelColumnAlwaysEditable)
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appendColorColumn(mh, table, 4, 5, "testcolor")
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appendColorColumn(mh, table, 6, 7, "appendTest")
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appendTextColorColumn(mh, table, 4, 5, "testcolor")
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appendTextColorColumn(mh, table, 6, 7, "appendTest")
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appendTextColumn(mh, table, 8, "jwc8col")
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// table.AppendButtonColumn("button9", 9, ui.TableModelColumnAlwaysEditable)
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return table, mh, model
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}
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