Let the target algorithm be running in the background and buffer data
continuously through a FIFO. This reduces or removes the effect of latency
because only a very small number of queue executions needs to be done per
buffer fill. Previously, the many repeated target state changes, register
accesses (really inefficient) and algorithm uploads caused the flash
programming to be latency bound in many cases. Now it should scale better
with increased throughput.
Signed-off-by: Andreas Fritiofson <andreas.fritiofson@gmail.com>
Access the different flash banks' registers using a bank specific register
base and a register specific offset. This is equivalent but feels more
natural.
Some accesses were discovered that maybe should not be hard coded to bank0
registers. Add a note about that.
Signed-off-by: Andreas Fritiofson <andreas.fritiofson@gmail.com>
Use consistent names for the stm32 family flash drivers, eg.
stm32x -> stm32f1x
stm32f2xxx -> stm32f2x
this makes it easier to add support for newer stm32 families.
Signed-off-by: Spencer Oliver <ntfreak@users.sourceforge.net>