flash: increase stellaris flash loader buffer
This speeds up programming for targets with more working area, Signed-off-by: Spencer Oliver <ntfreak@users.sourceforge.net>
This commit is contained in:
parent
31b47688ca
commit
1ca286557a
|
@ -816,7 +816,7 @@ static int stellaris_write_block(struct flash_bank *bank,
|
|||
uint8_t *buffer, uint32_t offset, uint32_t wcount)
|
||||
{
|
||||
struct target *target = bank->target;
|
||||
uint32_t buffer_size = 8192;
|
||||
uint32_t buffer_size = 16384;
|
||||
struct working_area *source;
|
||||
struct working_area *write_algorithm;
|
||||
uint32_t address = bank->base + offset;
|
||||
|
|
Loading…
Reference in New Issue