200 lines
5.9 KiB
C
200 lines
5.9 KiB
C
// 6 january 2015
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#include "winapi.h"
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#include "../ui.h"
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// TODO
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#ifdef __cplusplus
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#define this self
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#endif
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#include "../ui_windows.h"
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#undef this // TODO
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#include "../common/uipriv.h"
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#include "resources.h"
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#include "compilerver.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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// ui internal window messages
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enum {
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// redirected WM_COMMAND and WM_NOTIFY
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msgCOMMAND = WM_APP + 0x40, // start offset just to be safe
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msgNOTIFY,
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msgHSCROLL,
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msgConsoleEndSession,
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msgQueued,
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msgD2DScratchPaint,
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};
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// init.c
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extern HINSTANCE hInstance;
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extern int nCmdShow;
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extern HFONT hMessageFont;
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extern HBRUSH hollowBrush;
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// util.c
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extern int windowClassOf(HWND, ...);
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extern void mapWindowRect(HWND, HWND, RECT *);
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extern DWORD getStyle(HWND);
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extern void setStyle(HWND, DWORD);
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extern DWORD getExStyle(HWND);
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extern void setExStyle(HWND, DWORD);
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extern void clientSizeToWindowSize(HWND, intmax_t *, intmax_t *, BOOL);
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// text.c
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extern WCHAR *toUTF16(const char *);
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extern char *toUTF8(const WCHAR *);
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extern WCHAR *windowText(HWND);
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/////////////////////////////////
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// resize.c
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extern void initResizes(void);
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extern void uninitResizes(void);
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extern void doResizes(void);
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extern void setWindowInsertAfter(HWND, HWND);
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// utilwindow.c
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extern HWND utilWindow;
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extern const char *initUtilWindow(HICON, HCURSOR);
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extern void uninitUtilWindow(void);
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// parent.c
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extern void paintContainerBackground(HWND, HDC, RECT *);
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extern BOOL handleParentMessages(HWND, UINT, WPARAM, LPARAM, LRESULT *);
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// debug.c
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extern HRESULT logLastError(const char *);
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extern HRESULT logHRESULT(const char *, HRESULT);
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extern HRESULT logMemoryExhausted(const char *);
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// window.c
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extern ATOM registerWindowClass(HICON, HCURSOR);
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extern void unregisterWindowClass(void);
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extern void ensureMinimumWindowSize(uiWindow *);
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// container.c
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#define containerClass L"libui_uiContainerClass"
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extern ATOM initContainer(HICON, HCURSOR);
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extern void uninitContainer(void);
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extern HWND newContainer(void);
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// menu.c
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extern HMENU makeMenubar(void);
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extern const uiMenuItem *menuIDToItem(UINT_PTR);
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extern void runMenuEvent(WORD, uiWindow *);
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extern void freeMenubar(HMENU);
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extern void uninitMenus(void);
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// alloc.c
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extern int initAlloc(void);
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extern void uninitAlloc(void);
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// events.c
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extern BOOL runWM_COMMAND(WPARAM, LPARAM, LRESULT *);
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extern BOOL runWM_NOTIFY(WPARAM, LPARAM, LRESULT *);
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extern BOOL runWM_HSCROLL(WPARAM, LPARAM, LRESULT *);
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extern void issueWM_WININICHANGE(WPARAM, LPARAM);
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// child.c
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extern struct child *newChild(uiControl *child, uiControl *parent, HWND parentHWND);
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extern struct child *newChildWithTabPage(uiControl *child, uiControl *parent, HWND parentHWND);
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extern void childRemove(struct child *c);
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extern void childDestroy(struct child *c);
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extern HWND childHWND(struct child *c);
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extern void childMinimumSize(struct child *c, uiWindowsSizing *d, intmax_t *width, intmax_t *height);
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extern void childRelayout(struct child *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height);
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extern void childQueueRelayout(struct child *c);
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extern int childVisible(struct child *c);
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extern void childUpdateState(struct child *c);
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extern void childAssignControlIDZOrder(struct child *c, LONG_PTR *controlID, HWND *insertAfter);
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extern void childSetSoleControlID(struct child *c);
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extern HWND childTabPage(struct child *c);
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extern int childMargined(struct child *c);
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extern void childSetMargined(struct child *c, int margined);
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extern int childFlag(struct child *c);
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extern void childSetFlag(struct child *c, int flag);
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extern intmax_t childIntmax(struct child *c, int n);
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extern void childSetIntmax(struct child *c, int n, intmax_t to);
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// tabpage.c
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extern void tabPageMargins(HWND, intmax_t *, intmax_t *, intmax_t *, intmax_t *);
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extern HWND newTabPage(void);
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// area.c
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#define areaClass L"libui_uiAreaClass"
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extern ATOM registerAreaClass(HICON, HCURSOR);
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extern void unregisterArea(void);
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// areaevents.c
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// TODO merge into registerAreaClass()?
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extern int registerAreaFilter(void);
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// draw.c
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extern HRESULT initDraw(void);
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extern void uninitDraw(void);
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extern ID2D1HwndRenderTarget *makeHWNDRenderTarget(HWND hwnd);
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extern uiDrawContext *newContext(ID2D1RenderTarget *);
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extern void freeContext(uiDrawContext *);
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// dwrite.cpp
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#ifdef __cplusplus
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extern IDWriteFactory *dwfactory;
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#endif
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extern HRESULT initDrawText(void);
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extern void uninitDrawText(void);
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#ifdef __cplusplus
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struct fontCollection {
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IDWriteFontCollection *fonts;
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WCHAR userLocale[LOCALE_NAME_MAX_LENGTH];
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int userLocaleSuccess;
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};
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extern fontCollection *loadFontCollection(void);
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extern WCHAR *fontCollectionFamilyName(fontCollection *fc, IDWriteFontFamily *family);
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extern void fontCollectionFree(fontCollection *fc);
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extern WCHAR *fontCollectionCorrectString(fontCollection *fc, IDWriteLocalizedStrings *names);
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#endif
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// drawtext.cpp
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#ifdef __cplusplus
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extern uiDrawTextFont *mkTextFont(IDWriteFont *df, WCHAR *family, BOOL copyFamily, double size);
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struct dwriteAttr {
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uiDrawTextWeight weight;
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uiDrawTextItalic italic;
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uiDrawTextStretch stretch;
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DWRITE_FONT_WEIGHT dweight;
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DWRITE_FONT_STYLE ditalic;
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DWRITE_FONT_STRETCH dstretch;
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};
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extern void attrToDWriteAttr(struct dwriteAttr *attr);
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extern void dwriteAttrToAttr(struct dwriteAttr *attr);
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#endif
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extern void doDrawText(ID2D1RenderTarget *rt, ID2D1Brush *black, double x, double y, uiDrawTextLayout *layout);
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// fontdialog.cpp
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#ifdef __cplusplus
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struct fontDialogParams {
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IDWriteFont *font;
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double size;
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WCHAR *familyName;
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WCHAR *styleName;
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};
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extern BOOL showFontDialog(HWND parent, struct fontDialogParams *params);
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extern void loadInitialFontDialogParams(struct fontDialogParams *params);
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extern void destroyFontDialogParams(struct fontDialogParams *params);
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extern WCHAR *fontDialogParamsToString(struct fontDialogParams *params);
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#endif
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// d2dscratch.c
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extern ATOM registerD2DScratchClass(HICON, HCURSOR);
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extern void unregisterD2DScratchClass(void);
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extern HWND newD2DScratch(HWND parent, RECT *rect, HMENU controlID, SUBCLASSPROC subclass, DWORD_PTR subclassData);
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#ifdef __cplusplus
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}
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#endif
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