// 6 january 2015 #include "winapi.h" #include "../ui.h" // TODO #ifdef __cplusplus #define this self #endif #include "../ui_windows.h" #undef this // TODO #include "../common/uipriv.h" #include "resources.h" #include "compilerver.h" #ifdef __cplusplus extern "C" { #endif // ui internal window messages enum { // redirected WM_COMMAND and WM_NOTIFY msgCOMMAND = WM_APP + 0x40, // start offset just to be safe msgNOTIFY, msgHSCROLL, msgConsoleEndSession, msgQueued, msgD2DScratchPaint, }; // init.c extern HINSTANCE hInstance; extern int nCmdShow; extern HFONT hMessageFont; extern HBRUSH hollowBrush; // util.c extern int windowClassOf(HWND, ...); extern void mapWindowRect(HWND, HWND, RECT *); extern DWORD getStyle(HWND); extern void setStyle(HWND, DWORD); extern DWORD getExStyle(HWND); extern void setExStyle(HWND, DWORD); extern void clientSizeToWindowSize(HWND, intmax_t *, intmax_t *, BOOL); // text.c extern WCHAR *toUTF16(const char *); extern char *toUTF8(const WCHAR *); extern WCHAR *windowText(HWND); ///////////////////////////////// // resize.c extern void initResizes(void); extern void uninitResizes(void); extern void doResizes(void); extern void setWindowInsertAfter(HWND, HWND); // utilwindow.c extern HWND utilWindow; extern const char *initUtilWindow(HICON, HCURSOR); extern void uninitUtilWindow(void); // parent.c extern void paintContainerBackground(HWND, HDC, RECT *); extern BOOL handleParentMessages(HWND, UINT, WPARAM, LPARAM, LRESULT *); // debug.c extern HRESULT logLastError(const char *); extern HRESULT logHRESULT(const char *, HRESULT); extern HRESULT logMemoryExhausted(const char *); // window.c extern ATOM registerWindowClass(HICON, HCURSOR); extern void unregisterWindowClass(void); extern void ensureMinimumWindowSize(uiWindow *); // container.c #define containerClass L"libui_uiContainerClass" extern ATOM initContainer(HICON, HCURSOR); extern void uninitContainer(void); extern HWND newContainer(void); // menu.c extern HMENU makeMenubar(void); extern const uiMenuItem *menuIDToItem(UINT_PTR); extern void runMenuEvent(WORD, uiWindow *); extern void freeMenubar(HMENU); extern void uninitMenus(void); // alloc.c extern int initAlloc(void); extern void uninitAlloc(void); // events.c extern BOOL runWM_COMMAND(WPARAM, LPARAM, LRESULT *); extern BOOL runWM_NOTIFY(WPARAM, LPARAM, LRESULT *); extern BOOL runWM_HSCROLL(WPARAM, LPARAM, LRESULT *); extern void issueWM_WININICHANGE(WPARAM, LPARAM); // child.c extern struct child *newChild(uiControl *child, uiControl *parent, HWND parentHWND); extern struct child *newChildWithTabPage(uiControl *child, uiControl *parent, HWND parentHWND); extern void childRemove(struct child *c); extern void childDestroy(struct child *c); extern HWND childHWND(struct child *c); extern void childMinimumSize(struct child *c, uiWindowsSizing *d, intmax_t *width, intmax_t *height); extern void childRelayout(struct child *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height); extern void childQueueRelayout(struct child *c); extern int childVisible(struct child *c); extern void childUpdateState(struct child *c); extern void childAssignControlIDZOrder(struct child *c, LONG_PTR *controlID, HWND *insertAfter); extern void childSetSoleControlID(struct child *c); extern HWND childTabPage(struct child *c); extern int childMargined(struct child *c); extern void childSetMargined(struct child *c, int margined); extern int childFlag(struct child *c); extern void childSetFlag(struct child *c, int flag); extern intmax_t childIntmax(struct child *c, int n); extern void childSetIntmax(struct child *c, int n, intmax_t to); // tabpage.c extern void tabPageMargins(HWND, intmax_t *, intmax_t *, intmax_t *, intmax_t *); extern HWND newTabPage(void); // area.c #define areaClass L"libui_uiAreaClass" extern ATOM registerAreaClass(HICON, HCURSOR); extern void unregisterArea(void); // areaevents.c // TODO merge into registerAreaClass()? extern int registerAreaFilter(void); // draw.c extern HRESULT initDraw(void); extern void uninitDraw(void); extern ID2D1HwndRenderTarget *makeHWNDRenderTarget(HWND hwnd); extern uiDrawContext *newContext(ID2D1RenderTarget *); extern void freeContext(uiDrawContext *); // dwrite.cpp #ifdef __cplusplus extern IDWriteFactory *dwfactory; #endif extern HRESULT initDrawText(void); extern void uninitDrawText(void); #ifdef __cplusplus struct fontCollection { IDWriteFontCollection *fonts; WCHAR userLocale[LOCALE_NAME_MAX_LENGTH]; int userLocaleSuccess; }; extern fontCollection *loadFontCollection(void); extern WCHAR *fontCollectionFamilyName(fontCollection *fc, IDWriteFontFamily *family); extern void fontCollectionFree(fontCollection *fc); extern WCHAR *fontCollectionCorrectString(fontCollection *fc, IDWriteLocalizedStrings *names); #endif // drawtext.cpp #ifdef __cplusplus extern uiDrawTextFont *mkTextFont(IDWriteFont *df, WCHAR *family, BOOL copyFamily, double size); struct dwriteAttr { uiDrawTextWeight weight; uiDrawTextItalic italic; uiDrawTextStretch stretch; DWRITE_FONT_WEIGHT dweight; DWRITE_FONT_STYLE ditalic; DWRITE_FONT_STRETCH dstretch; }; extern void attrToDWriteAttr(struct dwriteAttr *attr); extern void dwriteAttrToAttr(struct dwriteAttr *attr); #endif extern void doDrawText(ID2D1RenderTarget *rt, ID2D1Brush *black, double x, double y, uiDrawTextLayout *layout); // fontdialog.cpp #ifdef __cplusplus struct fontDialogParams { IDWriteFont *font; double size; WCHAR *familyName; WCHAR *styleName; }; extern BOOL showFontDialog(HWND parent, struct fontDialogParams *params); extern void loadInitialFontDialogParams(struct fontDialogParams *params); extern void destroyFontDialogParams(struct fontDialogParams *params); extern WCHAR *fontDialogParamsToString(struct fontDialogParams *params); #endif // d2dscratch.c extern ATOM registerD2DScratchClass(HICON, HCURSOR); extern void unregisterD2DScratchClass(void); extern HWND newD2DScratch(HWND parent, RECT *rect, HMENU controlID, SUBCLASSPROC subclass, DWORD_PTR subclassData); #ifdef __cplusplus } #endif