433 lines
16 KiB
C++
433 lines
16 KiB
C++
// 17 january 2017
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#include "uipriv_windows.hpp"
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#include "draw.hpp"
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// TODO
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// - consider the warnings about antialiasing in the PadWrite sample
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// - if that's not a problem, do we have overlapping rects in the hittest sample? I can't tell...
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// - what happens if any nLines == 0?
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struct uiDrawTextLayout {
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IDWriteTextFormat *format;
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IDWriteTextLayout *layout;
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UINT32 nLines;
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struct lineInfo *lineInfo;
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// for converting DirectWrite indices from/to byte offsets
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size_t *u8tou16;
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size_t nUTF8;
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size_t *u16tou8;
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size_t nUTF16;
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};
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// TODO copy notes about DirectWrite DIPs being equal to Direct2D DIPs here
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// typographic points are 1/72 inch; this parameter is 1/96 inch
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// fortunately Microsoft does this too, in https://msdn.microsoft.com/en-us/library/windows/desktop/dd371554%28v=vs.85%29.aspx
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#define pointSizeToDWriteSize(size) (size * (96.0 / 72.0))
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// TODO should be const but then I can't operator[] on it; the real solution is to find a way to do designated array initializers in C++11 but I do not know enough C++ voodoo to make it work (it is possible but no one else has actually done it before)
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static std::map<uiDrawTextItalic, DWRITE_FONT_STYLE> dwriteItalics = {
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{ uiDrawTextItalicNormal, DWRITE_FONT_STYLE_NORMAL },
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{ uiDrawTextItalicOblique, DWRITE_FONT_STYLE_OBLIQUE },
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{ uiDrawTextItalicItalic, DWRITE_FONT_STYLE_ITALIC },
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};
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// TODO should be const but then I can't operator[] on it; the real solution is to find a way to do designated array initializers in C++11 but I do not know enough C++ voodoo to make it work (it is possible but no one else has actually done it before)
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static std::map<uiDrawTextStretch, DWRITE_FONT_STRETCH> dwriteStretches = {
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{ uiDrawTextStretchUltraCondensed, DWRITE_FONT_STRETCH_ULTRA_CONDENSED },
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{ uiDrawTextStretchExtraCondensed, DWRITE_FONT_STRETCH_EXTRA_CONDENSED },
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{ uiDrawTextStretchCondensed, DWRITE_FONT_STRETCH_CONDENSED },
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{ uiDrawTextStretchSemiCondensed, DWRITE_FONT_STRETCH_SEMI_CONDENSED },
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{ uiDrawTextStretchNormal, DWRITE_FONT_STRETCH_NORMAL },
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{ uiDrawTextStretchSemiExpanded, DWRITE_FONT_STRETCH_SEMI_EXPANDED },
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{ uiDrawTextStretchExpanded, DWRITE_FONT_STRETCH_EXPANDED },
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{ uiDrawTextStretchExtraExpanded, DWRITE_FONT_STRETCH_EXTRA_EXPANDED },
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{ uiDrawTextStretchUltraExpanded, DWRITE_FONT_STRETCH_ULTRA_EXPANDED },
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};
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struct lineInfo {
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size_t startPos; // in UTF-16 points
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size_t endPos;
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size_t newlineCount;
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double x;
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double y;
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double width;
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double height;
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double baseline;
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};
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// this function is deeply indebted to the PadWrite sample: https://github.com/Microsoft/Windows-classic-samples/blob/master/Samples/Win7Samples/multimedia/DirectWrite/PadWrite/TextEditor.cpp
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static void computeLineInfo(uiDrawTextLayout *tl)
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{
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DWRITE_LINE_METRICS *dlm;
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size_t nextStart;
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UINT32 i, j;
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DWRITE_HIT_TEST_METRICS *htm;
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UINT32 nFragments, unused;
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HRESULT hr;
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// TODO make sure this is legal; if not, switch to GetMetrics() and use its line count field instead
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hr = tl->layout->GetLineMetrics(NULL, 0, &(tl->nLines));
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// ugh, HRESULT_TO_WIN32() is an inline function and is not constexpr so we can't use switch here
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if (hr == S_OK) {
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// TODO what do we do here
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} else if (hr != E_NOT_SUFFICIENT_BUFFER)
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logHRESULT(L"error getting number of lines in IDWriteTextLayout", hr);
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tl->lineInfo = (struct lineInfo *) uiAlloc(tl->nLines * sizeof (struct lineInfo), "struct lineInfo[] (text layout)");
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dlm = new DWRITE_LINE_METRICS[tl->nLines];
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// we can't pass NULL here; it outright crashes if we do
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// TODO verify the numbers haven't changed
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hr = tl->layout->GetLineMetrics(dlm, tl->nLines, &unused);
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if (hr != S_OK)
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logHRESULT(L"error getting IDWriteTextLayout line metrics", hr);
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// assume the first line starts at position 0 and the string flow is incremental
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nextStart = 0;
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for (i = 0; i < tl->nLines; i++) {
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tl->lineInfo[i].startPos = nextStart;
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tl->lineInfo[i].endPos = nextStart + dlm[i].length;
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tl->lineInfo[i].newlineCount = dlm[i].newlineLength;
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nextStart = tl->lineInfo[i].endPos;
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// a line can have multiple fragments; for example, if there's a bidirectional override in the middle of a line
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hr = tl->layout->HitTestTextRange(tl->lineInfo[i].startPos, (tl->lineInfo[i].endPos - tl->lineInfo[i].newlineCount) - tl->lineInfo[i].startPos,
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0, 0,
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NULL, 0, &nFragments);
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if (hr != S_OK && hr != E_NOT_SUFFICIENT_BUFFER)
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logHRESULT(L"error getting IDWriteTextLayout line fragment count", hr);
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htm = new DWRITE_HIT_TEST_METRICS[nFragments];
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// TODO verify unused == nFragments?
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hr = tl->layout->HitTestTextRange(tl->lineInfo[i].startPos, (tl->lineInfo[i].endPos - tl->lineInfo[i].newlineCount) - tl->lineInfo[i].startPos,
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0, 0,
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htm, nFragments, &unused);
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// TODO can this return E_NOT_SUFFICIENT_BUFFER again?
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if (hr != S_OK)
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logHRESULT(L"error getting IDWriteTextLayout line fragment metrics", hr);
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// TODO verify htm.textPosition and htm.length against dtm[i]/tl->lineInfo[i]?
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tl->lineInfo[i].x = htm[0].left;
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tl->lineInfo[i].y = htm[0].top;
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// TODO does this not include trailing whitespace? I forget
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tl->lineInfo[i].width = htm[0].width;
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tl->lineInfo[i].height = htm[0].height;
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for (j = 1; j < nFragments; j++) {
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// this is correct even if the leftmost fragment on the line is RTL
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if (tl->lineInfo[i].x > htm[j].left)
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tl->lineInfo[i].x = htm[j].left;
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tl->lineInfo[i].width += htm[j].width;
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// TODO verify y and height haven't changed?
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}
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// TODO verify dlm[i].height == htm.height?
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delete[] htm;
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// TODO on Windows 8.1 and/or 10 we can use DWRITE_LINE_METRICS1 to get specific info about the ascent and descent; do we have an alternative?
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// TODO and even on those platforms can we somehow split tyographic leading from spacing?
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// TODO and on that note, can we have both line spacing proportionally above and uniformly below?
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tl->lineInfo[i].baseline = dlm[i].baseline;
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}
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delete[] dlm;
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}
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// TODO should be const but then I can't operator[] on it; the real solution is to find a way to do designated array initializers in C++11 but I do not know enough C++ voodoo to make it work (it is possible but no one else has actually done it before)
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static std::map<uiDrawTextItalic, DWRITE_TEXT_ALIGNMENT> dwriteAligns = {
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{ uiDrawTextLayoutAlignLeft, DWRITE_TEXT_ALIGNMENT_LEADING },
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{ uiDrawTextLayoutAlignCenter, DWRITE_TEXT_ALIGNMENT_CENTER },
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{ uiDrawTextLayoutAlignRight, DWRITE_TEXT_ALIGNMENT_TRAILING },
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};
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uiDrawTextLayout *uiDrawNewTextLayout(uiDrawTextLayoutParams *p)
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{
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uiDrawTextLayout *tl;
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WCHAR *wDefaultFamily;
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DWRITE_WORD_WRAPPING wrap;
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FLOAT maxWidth;
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HRESULT hr;
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tl = uiNew(uiDrawTextLayout);
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wDefaultFamily = toUTF16(p->DefaultFont->Family);
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hr = dwfactory->CreateTextFormat(
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wDefaultFamily, NULL,
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// for the most part, DirectWrite weights correlate to ours
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// the differences:
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// - Minimum — libui: 0, DirectWrite: 1
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// - Maximum — libui: 1000, DirectWrite: 999
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// TODO figure out what to do about this shorter range (the actual major values are the same (but with different names), so it's just a range issue)
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(DWRITE_FONT_WEIGHT) (p->DefaultFont->Weight),
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dwriteItalics[p->DefaultFont->Italic],
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dwriteStretches[p->DefaultFont->Stretch],
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pointSizeToDWriteSize(p->DefaultFont->Size),
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// see http://stackoverflow.com/questions/28397971/idwritefactorycreatetextformat-failing and https://msdn.microsoft.com/en-us/library/windows/desktop/dd368203.aspx
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// TODO use the current locale?
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L"",
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&(tl->format));
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if (hr != S_OK)
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logHRESULT(L"error creating IDWriteTextFormat", hr);
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hr = tl->format->SetTextAlignment(dwriteAligns[p->Align]);
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if (hr != S_OK)
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logHRESULT(L"error applying text layout alignment", hr);
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hr = dwfactory->CreateTextLayout(
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(const WCHAR *) attrstrUTF16(p->String), attrstrUTF16Len(p->String),
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tl->format,
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// FLOAT is float, not double, so this should work... TODO
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FLT_MAX, FLT_MAX,
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&(tl->layout));
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if (hr != S_OK)
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logHRESULT(L"error creating IDWriteTextLayout", hr);
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// and set the width
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// this is the only wrapping mode (apart from "no wrap") available prior to Windows 8.1 (TODO verify this fact) (TODO this should be the default anyway)
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wrap = DWRITE_WORD_WRAPPING_WRAP;
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maxWidth = (FLOAT) (p->Width);
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if (p->Width < 0) {
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// TODO is this wrapping juggling even necessary?
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wrap = DWRITE_WORD_WRAPPING_NO_WRAP;
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// setting the max width in this case technically isn't needed since the wrap mode will simply ignore the max width, but let's do it just to be safe
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maxWidth = FLT_MAX; // see TODO above
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}
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hr = tl->layout->SetWordWrapping(wrap);
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if (hr != S_OK)
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logHRESULT(L"error setting IDWriteTextLayout word wrapping mode", hr);
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hr = tl->layout->SetMaxWidth(maxWidth);
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if (hr != S_OK)
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logHRESULT(L"error setting IDWriteTextLayout max layout width", hr);
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computeLineInfo(tl);
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// and finally copy the UTF-8/UTF-16 index conversion tables
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tl->u8tou16 = attrstrCopyUTF8ToUTF16(p->String, &(tl->nUTF8));
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tl->u16tou8 = attrstrCopyUTF16ToUTF8(p->String, &(tl->nUTF16));
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// TODO can/should this be moved elsewhere?
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uiFree(wDefaultFamily);
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return tl;
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}
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void uiDrawFreeTextLayout(uiDrawTextLayout *tl)
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{
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uiFree(tl->u16tou8);
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uiFree(tl->u8tou16);
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uiFree(tl->lineInfo);
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tl->layout->Release();
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tl->format->Release();
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uiFree(tl);
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}
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static ID2D1SolidColorBrush *mkSolidBrush(ID2D1RenderTarget *rt, double r, double g, double b, double a)
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{
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D2D1_BRUSH_PROPERTIES props;
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D2D1_COLOR_F color;
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ID2D1SolidColorBrush *brush;
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HRESULT hr;
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ZeroMemory(&props, sizeof (D2D1_BRUSH_PROPERTIES));
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props.opacity = 1.0;
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// identity matrix
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props.transform._11 = 1;
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props.transform._22 = 1;
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color.r = r;
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color.g = g;
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color.b = b;
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color.a = a;
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hr = rt->CreateSolidColorBrush(
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&color,
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&props,
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&brush);
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if (hr != S_OK)
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logHRESULT(L"error creating solid brush", hr);
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return brush;
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}
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// TODO this ignores clipping?
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void uiDrawText(uiDrawContext *c, uiDrawTextLayout *tl, double x, double y)
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{
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D2D1_POINT_2F pt;
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ID2D1Brush *black;
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// TODO document that fully opaque black is the default text color; figure out whether this is upheld in various scenarios on other platforms
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// TODO figure out if this needs to be cleaned out
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black = mkSolidBrush(c->rt, 0.0, 0.0, 0.0, 1.0);
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pt.x = x;
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pt.y = y;
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// TODO D2D1_DRAW_TEXT_OPTIONS_NO_SNAP?
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// TODO D2D1_DRAW_TEXT_OPTIONS_CLIP?
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// TODO when setting 8.1 as minimum (TODO verify), D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT?
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// TODO what is our pixel snapping setting related to the OPTIONS enum values?
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c->rt->DrawTextLayout(pt, tl->layout, black, D2D1_DRAW_TEXT_OPTIONS_NONE);
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black->Release();
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}
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// TODO for a single line the height includes the leading; should it? TextEdit on OS X always includes the leading and/or paragraph spacing, otherwise Klee won't work...
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// TODO width does not include trailing whitespace
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void uiDrawTextLayoutExtents(uiDrawTextLayout *tl, double *width, double *height)
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{
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DWRITE_TEXT_METRICS metrics;
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HRESULT hr;
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hr = tl->layout->GetMetrics(&metrics);
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if (hr != S_OK)
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logHRESULT(L"error getting IDWriteTextLayout layout metrics", hr);
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*width = metrics.width;
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// TODO make sure the behavior of this on empty strings is the same on all platforms (ideally should be 0-width, line height-height; TODO note this in the docs too)
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*height = metrics.height;
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}
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int uiDrawTextLayoutNumLines(uiDrawTextLayout *tl)
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{
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return tl->nLines;
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}
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// DirectWrite doesn't provide a direct way to do this, so we have to do this manually
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// TODO does that comment still apply here or to the code at the top of this file?
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void uiDrawTextLayoutLineByteRange(uiDrawTextLayout *tl, int line, size_t *start, size_t *end)
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{
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*start = tl->lineInfo[line].startPos;
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*start = tl->u16tou8[*start];
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*end = tl->lineInfo[line].endPos - tl->lineInfo[line].newlineCount;
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*end = tl->u16tou8[*end];
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}
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void uiDrawTextLayoutLineGetMetrics(uiDrawTextLayout *tl, int line, uiDrawTextLayoutLineMetrics *m)
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{
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m->X = tl->lineInfo[line].x;
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m->Y = tl->lineInfo[line].y;
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m->Width = tl->lineInfo[line].width;
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m->Height = tl->lineInfo[line].height;
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// TODO rename tl->lineInfo[line].baseline to .baselineOffset or something of the sort to make its meaning more clear
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m->BaselineY = tl->lineInfo[line].y + tl->lineInfo[line].baseline;
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m->Ascent = tl->lineInfo[line].baseline;
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m->Descent = tl->lineInfo[line].height - tl->lineInfo[line].baseline;
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m->Leading = 0; // TODO
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m->ParagraphSpacingBefore = 0; // TODO
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m->LineHeightSpace = 0; // TODO
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m->LineSpacing = 0; // TODO
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m->ParagraphSpacing = 0; // TODO
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}
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// this algorithm comes from Microsoft's PadWrite sample, following TextEditor::SetSelectionFromPoint()
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// TODO go back through all of these and make sure we convert coordinates properly
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// TODO same for OS X
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void uiDrawTextLayoutHitTest(uiDrawTextLayout *tl, double x, double y, size_t *pos, int *line)
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{
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DWRITE_HIT_TEST_METRICS m;
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BOOL trailing, inside;
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size_t p;
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UINT32 i;
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HRESULT hr;
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hr = tl->layout->HitTestPoint(x, y,
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&trailing, &inside,
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&m);
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if (hr != S_OK)
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logHRESULT(L"error hit-testing IDWriteTextLayout", hr);
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p = m.textPosition;
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// on a trailing hit, align to the nearest cluster
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if (trailing) {
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DWRITE_HIT_TEST_METRICS m2;
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FLOAT x, y; // crashes if I skip these :/
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hr = tl->layout->HitTestTextPosition(m.textPosition, trailing,
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&x, &y, &m2);
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if (hr != S_OK)
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logHRESULT(L"error aligning trailing hit to nearest cluster", hr);
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p = m2.textPosition + m2.length;
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}
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*pos = tl->u16tou8[p];
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for (i = 0; i < tl->nLines; i++) {
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double ltop, lbottom;
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ltop = tl->lineInfo[i].y;
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lbottom = ltop + tl->lineInfo[i].height;
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// y will already >= ltop at this point since the past lbottom should == ltop
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if (y < lbottom)
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break;
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}
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if (i == tl->nLines)
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i--;
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*line = i;
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}
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double uiDrawTextLayoutByteLocationInLine(uiDrawTextLayout *tl, size_t pos, int line)
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{
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BOOL trailing;
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DWRITE_HIT_TEST_METRICS m;
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FLOAT x, y;
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HRESULT hr;
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if (line < 0 || line >= tl->nLines)
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return -1;
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pos = tl->u8tou16[pos];
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// note: >, not >=, because the position at endPos is valid!
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if (pos < tl->lineInfo[line].startPos || pos > tl->lineInfo[line].endPos)
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return -1;
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// this behavior seems correct
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// there's also PadWrite's TextEditor::GetCaretRect() but that requires state...
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// TODO where does this fail?
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trailing = FALSE;
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if (pos != 0 && pos != tl->nUTF16 && pos == tl->lineInfo[line].endPos) {
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pos--;
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trailing = TRUE;
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}
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hr = tl->layout->HitTestTextPosition(pos, trailing,
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&x, &y, &m);
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if (hr != S_OK)
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logHRESULT(L"error calling IDWriteTextLayout::HitTestTextPosition()", hr);
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return x;
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}
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void caretDrawParams(uiDrawContext *c, double height, struct caretDrawParams *p)
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{
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DWORD caretWidth;
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// there seems to be no defined caret color
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// the best I can come up with is "inverts colors underneath" (according to https://msdn.microsoft.com/en-us/library/windows/desktop/ms648397(v=vs.85).aspx) which I have no idea how to do (TODO)
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// just return black for now
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p->r = 0.0;
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p->g = 0.0;
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p->b = 0.0;
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p->a = 1.0;
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if (SystemParametersInfoW(SPI_GETCARETWIDTH, 0, &caretWidth, 0) == 0)
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// don't log the failure, fall back gracefully
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// the instruction to use this comes from https://msdn.microsoft.com/en-us/library/windows/desktop/ms648399(v=vs.85).aspx
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// and we have to assume GetSystemMetrics() always succeeds, so
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caretWidth = GetSystemMetrics(SM_CXBORDER);
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// TODO make this a function and split it out of areautil.cpp
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{
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FLOAT dpix, dpiy;
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// TODO can we pass NULL for dpiy?
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c->rt->GetDpi(&dpix, &dpiy);
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// see https://msdn.microsoft.com/en-us/library/windows/desktop/dd756649%28v=vs.85%29.aspx (and others; search "direct2d mouse")
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p->width = ((double) (caretWidth * 96)) / dpix;
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}
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// and there doesn't seem to be this either... (TODO check what PadWrite does?)
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p->xoff = 0;
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}
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// TODO split this and the above related font matching code into a separate file?
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void fontdescFromIDWriteFont(IDWriteFont *font, uiDrawFontDescriptor *uidesc)
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{
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DWRITE_FONT_STYLE dwitalic;
|
|
DWRITE_FONT_STRETCH dwstretch;
|
|
|
|
dwitalic = font->GetStyle();
|
|
// TODO reverse the above misalignment if it is corrected
|
|
uidesc->Weight = (uiDrawTextWeight) (font->GetWeight());
|
|
dwstretch = font->GetStretch();
|
|
|
|
for (uidesc->Italic = uiDrawTextItalicNormal; uidesc->Italic < uiDrawTextItalicItalic; uidesc->Italic++)
|
|
if (dwriteItalics[uidesc->Italic] == dwitalic)
|
|
break;
|
|
for (uidesc->Stretch = uiDrawTextStretchUltraCondensed; uidesc->Stretch < uiDrawTextStretchUltraExpanded; uidesc->Stretch++)
|
|
if (dwriteStretches[uidesc->Stretch] == dwstretch)
|
|
break;
|
|
}
|