Pietro Gagliardi
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fdff9b2dbb
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Renamed future and undocumented names. Now for draw.h (and whatever other headers are left behind), and then we figure out what to do about other names (including specifically pinning a naming convention).
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2018-05-05 22:02:25 -04:00 |
Pietro Gagliardi
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8ca32f098f
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uiAlloc() et al -> uiprivAlloc() et al, OS X code.
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2018-04-15 16:05:24 -04:00 |
Pietro Gagliardi
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df03c09a9c
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More TODOs.
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2018-03-18 15:40:45 -04:00 |
Pietro Gagliardi
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9aea7fa62e
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Polished up the drawtext demo a bit (such as finally fixing that titlebar). Also more crash-related TODOs.
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2018-03-18 11:24:09 -04:00 |
Pietro Gagliardi
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9194ba29fe
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And fixed build errors. Now I'm sure there are warnings that are real bugs, so let's handle those next.
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2018-03-10 19:02:10 -05:00 |
Pietro Gagliardi
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c82197f408
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And fixed other compile errors. Of course I forgot to add uiFontButton back in (I wanted to properly comment that first :/ ). Now for linker errors, which may result in some warning fixes along the way.
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2018-03-09 18:01:23 -05:00 |
Pietro Gagliardi
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e9a62461c2
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Started fixing compile errors. I forgot I renamed uiDrawFontDescriptor to uiFontDescriptor!
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2018-03-08 23:04:45 -05:00 |
Pietro Gagliardi
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0b3176cead
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Migrated the font matchng stuff on OS X.
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2018-03-04 18:01:08 -05:00 |
Pietro Gagliardi
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036c7c12e6
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Updated CONTRIBUTING.md and moved the old OS X draw text stuff out of the way.
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2018-03-04 13:52:33 -05:00 |
Pietro Gagliardi
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ad34745327
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Fixed loading of undocumented symbols. Now we're making progress! And what's more, fvar support is working! But not perfectly — everything seems to be hitting extremes...
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2017-11-03 21:55:43 -04:00 |
Pietro Gagliardi
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e0b584082d
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Reintegrated everything and fixed more compiler errors. Now we have to deal with linker errors, and then with testing to see if everything worked...
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2017-11-03 20:59:27 -04:00 |
Pietro Gagliardi
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57a6ea0a77
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Moved fontmatch.m alongside the other font files as we prepare to combine everything.
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2017-11-02 21:10:38 -04:00 |
Pietro Gagliardi
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01df4631f6
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And finished integrating the new attributed string stuff on OS X.
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2017-05-30 15:24:31 -04:00 |
Pietro Gagliardi
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91bfceaf71
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And FINALLY cleaned up all the AAT nonsense. Much saner now.
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2017-05-30 14:00:58 -04:00 |
Pietro Gagliardi
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c4dd85bece
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More reworking the OS X attributed string code. Now we need to rework the AAT code somewhat too.
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2017-05-30 13:18:13 -04:00 |
Pietro Gagliardi
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0df8346bff
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Also removed uiAttributeLangauge for compatibility reasons too. Let's settle all the TODOs now.
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2017-02-24 12:12:03 -05:00 |
Pietro Gagliardi
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025dd16d76
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More examples and crash fixes.
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2017-02-16 15:02:19 -05:00 |
Pietro Gagliardi
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ddffce6d44
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More work. This is annoying, stupid 10.9.
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2017-02-15 19:42:57 -05:00 |
Pietro Gagliardi
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669538e9ce
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Implemented uiAttributeLanguage on OS X. Untested.
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2017-02-15 16:22:42 -05:00 |
Pietro Gagliardi
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67949d79aa
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And re-added the uiFontButton on OS X and added one to the hit-test example.
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2017-02-11 01:13:07 -05:00 |
Pietro Gagliardi
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bebaf72de3
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Started putting uiFontButton back in on OS X. Just a bunch of boilerplate for now, namely the function to take a CTFontDesciptorRef and convert it into a uiDrawFontDescriptor.
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2017-02-11 00:53:52 -05:00 |
Pietro Gagliardi
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c9e7ee3a92
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Reactivated the Core Text backend.
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2017-01-24 23:13:44 -05:00 |
Pietro Gagliardi
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8d3c68d7f0
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Moved the AppKit text drawer out of the way for now. One last experiment first; didn't seem to matter :S
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2017-01-24 17:12:44 -05:00 |
Pietro Gagliardi
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b19f4cf251
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Finished writing a NSLayoutManager-based text system. Not quite perfect yet, but we're getting somewhere!
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2017-01-23 11:43:03 -05:00 |
Pietro Gagliardi
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4e2dc90f4f
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Started an experimental port from Core Text to Cocoa's typesetting system, since that seems to produce more sensible results (and is somewhat easier to use...). We lose per-line spacing though :/
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2017-01-23 01:28:53 -05:00 |
Pietro Gagliardi
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7bda3baee3
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Fixed build errors. DOES IT WORK?!?!?!?!?!?!?!?!
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2017-01-17 13:05:40 -05:00 |
Pietro Gagliardi
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f147edf949
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More work.
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2017-01-03 23:59:23 -05:00 |
Pietro Gagliardi
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bab798543f
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Wrote the new font matching code. This is taken from the old code, but cleaned up considerably and updated with new knowledge.
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2017-01-03 13:42:12 -05:00 |