Commit Graph

28 Commits

Author SHA1 Message Date
Pietro Gagliardi fdff9b2dbb Renamed future and undocumented names. Now for draw.h (and whatever other headers are left behind), and then we figure out what to do about other names (including specifically pinning a naming convention). 2018-05-05 22:02:25 -04:00
Pietro Gagliardi 8ca32f098f uiAlloc() et al -> uiprivAlloc() et al, OS X code. 2018-04-15 16:05:24 -04:00
Pietro Gagliardi df03c09a9c More TODOs. 2018-03-18 15:40:45 -04:00
Pietro Gagliardi 9aea7fa62e Polished up the drawtext demo a bit (such as finally fixing that titlebar). Also more crash-related TODOs. 2018-03-18 11:24:09 -04:00
Pietro Gagliardi 9194ba29fe And fixed build errors. Now I'm sure there are warnings that are real bugs, so let's handle those next. 2018-03-10 19:02:10 -05:00
Pietro Gagliardi c82197f408 And fixed other compile errors. Of course I forgot to add uiFontButton back in (I wanted to properly comment that first :/ ). Now for linker errors, which may result in some warning fixes along the way. 2018-03-09 18:01:23 -05:00
Pietro Gagliardi e9a62461c2 Started fixing compile errors. I forgot I renamed uiDrawFontDescriptor to uiFontDescriptor! 2018-03-08 23:04:45 -05:00
Pietro Gagliardi 0b3176cead Migrated the font matchng stuff on OS X. 2018-03-04 18:01:08 -05:00
Pietro Gagliardi 036c7c12e6 Updated CONTRIBUTING.md and moved the old OS X draw text stuff out of the way. 2018-03-04 13:52:33 -05:00
Pietro Gagliardi ad34745327 Fixed loading of undocumented symbols. Now we're making progress! And what's more, fvar support is working! But not perfectly — everything seems to be hitting extremes... 2017-11-03 21:55:43 -04:00
Pietro Gagliardi e0b584082d Reintegrated everything and fixed more compiler errors. Now we have to deal with linker errors, and then with testing to see if everything worked... 2017-11-03 20:59:27 -04:00
Pietro Gagliardi 57a6ea0a77 Moved fontmatch.m alongside the other font files as we prepare to combine everything. 2017-11-02 21:10:38 -04:00
Pietro Gagliardi 01df4631f6 And finished integrating the new attributed string stuff on OS X. 2017-05-30 15:24:31 -04:00
Pietro Gagliardi 91bfceaf71 And FINALLY cleaned up all the AAT nonsense. Much saner now. 2017-05-30 14:00:58 -04:00
Pietro Gagliardi c4dd85bece More reworking the OS X attributed string code. Now we need to rework the AAT code somewhat too. 2017-05-30 13:18:13 -04:00
Pietro Gagliardi 0df8346bff Also removed uiAttributeLangauge for compatibility reasons too. Let's settle all the TODOs now. 2017-02-24 12:12:03 -05:00
Pietro Gagliardi 025dd16d76 More examples and crash fixes. 2017-02-16 15:02:19 -05:00
Pietro Gagliardi ddffce6d44 More work. This is annoying, stupid 10.9. 2017-02-15 19:42:57 -05:00
Pietro Gagliardi 669538e9ce Implemented uiAttributeLanguage on OS X. Untested. 2017-02-15 16:22:42 -05:00
Pietro Gagliardi 67949d79aa And re-added the uiFontButton on OS X and added one to the hit-test example. 2017-02-11 01:13:07 -05:00
Pietro Gagliardi bebaf72de3 Started putting uiFontButton back in on OS X. Just a bunch of boilerplate for now, namely the function to take a CTFontDesciptorRef and convert it into a uiDrawFontDescriptor. 2017-02-11 00:53:52 -05:00
Pietro Gagliardi c9e7ee3a92 Reactivated the Core Text backend. 2017-01-24 23:13:44 -05:00
Pietro Gagliardi 8d3c68d7f0 Moved the AppKit text drawer out of the way for now. One last experiment first; didn't seem to matter :S 2017-01-24 17:12:44 -05:00
Pietro Gagliardi b19f4cf251 Finished writing a NSLayoutManager-based text system. Not quite perfect yet, but we're getting somewhere! 2017-01-23 11:43:03 -05:00
Pietro Gagliardi 4e2dc90f4f Started an experimental port from Core Text to Cocoa's typesetting system, since that seems to produce more sensible results (and is somewhat easier to use...). We lose per-line spacing though :/ 2017-01-23 01:28:53 -05:00
Pietro Gagliardi 7bda3baee3 Fixed build errors. DOES IT WORK?!?!?!?!?!?!?!?! 2017-01-17 13:05:40 -05:00
Pietro Gagliardi f147edf949 More work. 2017-01-03 23:59:23 -05:00
Pietro Gagliardi bab798543f Wrote the new font matching code. This is taken from the old code, but cleaned up considerably and updated with new knowledge. 2017-01-03 13:42:12 -05:00