Pietro Gagliardi
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f0813ac6e4
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More stuff. I should probably write that OpenType features test now.
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2017-06-10 03:37:17 -04:00 |
Pietro Gagliardi
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d63a5b23b1
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Handled uiOpenTypeFeatures NULL equality. This only added more TODOs elsewhere :|
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2017-06-09 19:59:48 -04:00 |
Pietro Gagliardi
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39a8d1a07e
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More TODOs.
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2017-06-07 15:58:11 -04:00 |
Pietro Gagliardi
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b3e3b27f71
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Some more TODO cleanup and name adjustment.
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2017-06-06 14:14:33 -04:00 |
Pietro Gagliardi
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8e8cc12105
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Added uiForEach for canonicalizing foreach function returns and used it everywhere.
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2017-06-06 12:47:07 -04:00 |
Pietro Gagliardi
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8cacd0ba03
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Quick fixup.
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2017-05-31 22:25:10 -04:00 |
Pietro Gagliardi
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933a8f592a
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And cleaned up the Windows drawing effect code like we did yesterday.
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2017-05-31 22:24:34 -04:00 |
Pietro Gagliardi
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2118259769
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Set up text effect stuff.
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2017-05-31 20:33:40 -04:00 |
Pietro Gagliardi
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98459d2878
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Dropped the redundant features collection stuff on Windows like we did on OS X and GTK+ yesterday. That just leaves all the drawing effects, which we have to collect in a different way (like we did on OS X).
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2017-05-31 18:45:11 -04:00 |
Pietro Gagliardi
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b47431cd7c
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More TODOs.
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2017-05-30 22:57:38 -04:00 |
Pietro Gagliardi
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81a82723d0
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Fixed the Windows code to run after the recent changes. Now to decide whether to clean it up like we did the OS X code...
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2017-05-30 16:57:25 -04:00 |
Pietro Gagliardi
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91bfceaf71
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And FINALLY cleaned up all the AAT nonsense. Much saner now.
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2017-05-30 14:00:58 -04:00 |
Pietro Gagliardi
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1733c28b52
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Added consts to the OpenType implementations.
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2017-05-30 09:52:38 -04:00 |
Pietro Gagliardi
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d979f7a93e
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Updated a stale comment.
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2017-05-28 21:55:10 -04:00 |
Pietro Gagliardi
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3e28887a24
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Fixed the build.
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2017-05-17 19:21:27 -04:00 |
Pietro Gagliardi
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2f73df09e3
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And adjusted the Windows attrstr.cpp to boot. Now to rewrite the example and test.
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2017-05-17 16:15:54 -04:00 |
Pietro Gagliardi
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4e6ccc05f1
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Implemented the new opentype.cpp on Windows.
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2017-05-17 15:57:39 -04:00 |
Pietro Gagliardi
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676dfb87f2
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Started the uiOpenTypeFeatures implementationss, filling in holes in the API.
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2017-05-11 10:27:34 -04:00 |
Pietro Gagliardi
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df2a726c1b
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And fixed on Windows too. We're good.
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2017-02-25 01:24:43 -05:00 |
Pietro Gagliardi
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0df8346bff
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Also removed uiAttributeLangauge for compatibility reasons too. Let's settle all the TODOs now.
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2017-02-24 12:12:03 -05:00 |
Pietro Gagliardi
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be56ec3626
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Removed the vertical forms attribute. This is a compatiblity nightmare.
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2017-02-24 01:23:47 -05:00 |
Pietro Gagliardi
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0f2b2b1fe5
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Fixed background drawing on Windows.
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2017-02-22 21:46:15 -05:00 |
Pietro Gagliardi
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f2b158b529
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And finished implementing attributes on Windows.
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2017-02-22 19:13:36 -05:00 |
Pietro Gagliardi
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b42250e3a9
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More text attributes on Windows, including the beginning of drawing effects for colors and underlines.
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2017-02-22 15:19:11 -05:00 |
Pietro Gagliardi
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fb04feaebb
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Started Windows attribute handling.
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2017-02-22 12:49:55 -05:00 |
Pietro Gagliardi
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ae8105c234
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Added debugging to our custom IDWriteTextRenderer.
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2017-02-22 11:23:26 -05:00 |
Pietro Gagliardi
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9cc8b03516
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Switched to a custom IDWriteTextRenderer, which will be necessary for some of our text attributes. More TODO.
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2017-02-22 03:43:43 -05:00 |
Pietro Gagliardi
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efb7d5b21d
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More TODOs.
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2017-02-21 16:06:29 -05:00 |
Pietro Gagliardi
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ea473a3411
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Ugh of course I screwed up the malloc() test. Fixed a crash on GTK+ since I guess OS X malloc() autofills to 0?
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2017-02-20 15:14:53 -05:00 |
Pietro Gagliardi
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c4a97792ea
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And implemented the new stuff on Windows.
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2017-02-11 21:54:06 -05:00 |
Pietro Gagliardi
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dca92d507e
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And readded uiFontButton on Windows. Woo! Now we have to deal with styles.
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2017-02-11 17:08:05 -05:00 |
Pietro Gagliardi
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230d23765a
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Removed Uniscribe from the Windows build process and header file list. Also more TODOs. Next major goal: reinstating the font button.
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2017-02-10 22:22:47 -05:00 |
Pietro Gagliardi
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c4b6149ec2
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Gave up and rewrote Windows graphemes.cpp to use CharNextW() instead of Uniscribe, since I can't manage Uniscribe memory properly, it seems. The CharNextW() bug is relatively painless to work around anyway. Next commit will drop Uniscribe from the headers and build system.
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2017-02-10 22:12:37 -05:00 |
Pietro Gagliardi
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5a1c733841
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Something is wrong with the Windows code...
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2017-02-10 20:37:05 -05:00 |
Pietro Gagliardi
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746e4091cb
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Implemented uiDrawCaret() on Windows.
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2017-02-10 17:38:17 -05:00 |
Pietro Gagliardi
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5823c3a53e
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More cleanup.
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2017-02-10 11:52:26 -05:00 |
Pietro Gagliardi
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5458e10134
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Implemented the new hit-test functions on Windows.
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2017-02-08 20:10:34 -05:00 |
Pietro Gagliardi
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012ce92b71
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And implemented the caret changes on Windows.
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2017-02-07 19:55:21 -05:00 |
Pietro Gagliardi
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3e4f99e0dd
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Notes for Windows equivalent of previous commits. Not actually done yet.
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2017-02-07 19:42:00 -05:00 |
Pietro Gagliardi
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e4ed1c337b
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And implemented the functions on Windows. Yeah I think I'll need cursor functions, perhaps.
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2017-02-06 18:38:44 -05:00 |
Pietro Gagliardi
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bb52275686
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Corrected ambiguous wording in a comment.
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2017-01-29 21:51:27 -05:00 |
Pietro Gagliardi
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7614d3e0ff
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More TODOs.
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2017-01-27 15:39:24 -05:00 |
Pietro Gagliardi
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d8316790a0
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More notes.
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2017-01-21 10:21:39 -05:00 |
Pietro Gagliardi
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f0b9ff9aba
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Fixed multifragment lines on Windows, again with the help of the PadWrite sample.
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2017-01-21 09:39:53 -05:00 |
Pietro Gagliardi
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c720e8147b
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Figured out what's going on. No clue how to fix it.
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2017-01-20 20:57:20 -05:00 |
Pietro Gagliardi
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87b7d5b4b7
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Decided to remove uiDrawTextLayoutByteIndexToGraphemeRect(); the Range one later on handles it. Now we can do the hit testing functions!
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2017-01-20 19:34:16 -05:00 |
Pietro Gagliardi
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fc7fcd9f05
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And implemented metrics stuff on Windows.
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2017-01-20 18:09:06 -05:00 |
Pietro Gagliardi
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2d09f22932
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Added a debugging guide for Windows. Will have to investigate this more, because I can't find any information online that suggests Direct2D should not respect clipping when drawing text :S Also more TODOs.
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2017-01-20 12:46:00 -05:00 |
Pietro Gagliardi
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88ea7c4665
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Fixed runtime errors. Yay it works on all platforms now! Also more TODOs. Now the real work is getting the rest of the functionality in.
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2017-01-20 04:34:15 -05:00 |
Pietro Gagliardi
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c0781a13ae
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Fixed compile errors. Jesus.
Runtime errors next.
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2017-01-20 03:24:06 -05:00 |