Commit Graph

20 Commits

Author SHA1 Message Date
Pietro Gagliardi 5b74b2752e Decided to use character offsets instead of byte offsets for text layout attributes. This removes the shaky code from the OS X and Windows backends to compute a list of character offsets for byte offsets. The equivalent code for GTK+ to convert chars to bytes will be much more solid; it will be written next. 2016-04-19 14:39:33 -04:00
Pietro Gagliardi a1d0e669c8 Added some helpers for actually returning a font from the font button on Windows. Similar helpers are needed on other platforms. 2016-04-18 19:18:29 -04:00
Pietro Gagliardi dcbbced23b Implemented loading of the font dialog font. Now to save it too. 2016-04-18 00:56:13 -04:00
Pietro Gagliardi 97aad9a039 Added support routines for migrating DirectWrite attributes. 2016-04-18 00:41:17 -04:00
Pietro Gagliardi 23ec771c86 Removed uiFontDescriptor.SmallCaps; on Windows this has to be applied to layouts. 2016-04-15 14:23:16 -04:00
Pietro Gagliardi 0bc140cd46 Dropped uiDrawTextGravity. That has to do with vertical text, which we can both abstract into a higher level API and can't do yet because DirectWrite simply does not support vertical text on Windows 7 for reasons that escape logical thought. 2016-04-15 00:24:27 -04:00
Pietro Gagliardi 88e797e2be Split the DirectWrite boilerplate to another C++ file so we can write a new font dialog with it, maybe. 2016-04-14 19:57:58 -04:00
Pietro Gagliardi cb8323bee6 Decided that yes, for a single line the leading should not be included. 2016-01-16 18:22:27 -05:00
Pietro Gagliardi 32cc648e13 Diagnosed the root cause of an issue in a TODO; still need to fix it. 2016-01-16 16:48:10 -05:00
Pietro Gagliardi eb6e10350d Implemented the multiline stuff on Windows. Oh boy this is so broken everywhere... 2016-01-16 16:42:33 -05:00
Pietro Gagliardi 454fabaf2b Implemented metrics on Windows and fixed Unicode conversion in uiDrawNewTextLayout(). 2016-01-13 00:54:52 -05:00
Pietro Gagliardi 09458c794a Ported the new drawing system to Windows. 2016-01-12 18:14:48 -05:00
Pietro Gagliardi 0ec7d91e22 Filled in the text coordinate conversion functions on Windows. 2016-01-09 18:22:51 -05:00
Pietro Gagliardi ef54b99b93 Fixed text rendering on Windows. Woo, it all works so far! 2016-01-09 02:23:01 -05:00
Pietro Gagliardi a826fd7516 Wrote the text drawing code on Windows. Now to build and test. 2016-01-09 01:07:48 -05:00
Pietro Gagliardi c5d4813dec Stubbed out the text drawing functions on Windows too. 2015-12-31 12:30:53 -05:00
Pietro Gagliardi 6a5997cc1a More notes. 2015-12-23 15:22:01 -05:00
Pietro Gagliardi 5698d84cf3 More text rendering stuff. And given how it appears I have to render DirectWrite data into a Direct2D path geometry, I might be a little bit too much in over my head here... 2015-12-23 15:19:40 -05:00
Pietro Gagliardi 9efb452b2e Implemented the font family listing on Windows. 2015-12-22 20:01:53 -05:00
Pietro Gagliardi 5267489f0b Now entering Valhalla. 2015-12-22 16:00:51 -05:00