Commit Graph

309 Commits

Author SHA1 Message Date
Pietro Gagliardi cedb5394b4 Removed the small caps checkbox from the new font dialog. It turns out that the small caps in DirectWrite is applied to a text layout, not a part of a font like it is elsewhere. Do we even still need the custom font dialog? 2016-04-15 13:57:26 -04:00
Pietro Gagliardi 0ad767721d More font dialog stuff. 2016-04-15 13:18:06 -04:00
Pietro Gagliardi fa94298015 Split the function to extract the correct string of an IDWriteLocalizedStrings instance out into its own function. I'm not sure if I'll need the informational strings out of a font (need to see what the strings actually say first), but in case I do, this will help. 2016-04-15 10:15:05 -04:00
Pietro Gagliardi 0bc140cd46 Dropped uiDrawTextGravity. That has to do with vertical text, which we can both abstract into a higher level API and can't do yet because DirectWrite simply does not support vertical text on Windows 7 for reasons that escape logical thought. 2016-04-15 00:24:27 -04:00
Pietro Gagliardi 8ac3c53e0f More fontdialog.cpp work. This is gonna kill me... 2016-04-14 22:40:01 -04:00
Pietro Gagliardi d3c4b0cf4d More work on fontdialog.cpp. 2016-04-14 22:25:32 -04:00
Pietro Gagliardi 97d35571c1 Started writing a replacement for the standard ChooseFont() dialog that uses DirectWrite instead of GDI. 2016-04-14 21:35:50 -04:00
Pietro Gagliardi 88e797e2be Split the DirectWrite boilerplate to another C++ file so we can write a new font dialog with it, maybe. 2016-04-14 19:57:58 -04:00
Pietro Gagliardi edd9b2f133 "Implemented" uiFontButton on Windows. 2016-04-14 17:12:13 -04:00
Pietro Gagliardi 7f2194c383 Typo fixes in the previous commit. 2016-01-24 21:50:10 -05:00
Pietro Gagliardi ab0230b428 Added a function for scrolling uiAreas. Implemented on OS X; stubbed elsewhere. 2016-01-24 21:41:34 -05:00
Pietro Gagliardi a3344f0341 Two important changes to the Windows build:
1) cvtres is no longer used directly. MSDN says to send the .res files to link.exe; that runs cvtres for us (at least it seems to, accoring to Google results for error LNK1158). It'll also avoid some of the weird warnings in cvtres, like CVT4001.

2) (and more important, but it depended on 1) Command-line switches are now passed using - instead of /. This is because some versions of MinGW are buggy and treat anything that starts with a / as a MSYS filename that needs to be converted to a Windows pathname.

Update #16.
2016-01-19 16:40:00 -05:00
Pietro Gagliardi cb8323bee6 Decided that yes, for a single line the leading should not be included. 2016-01-16 18:22:27 -05:00
Pietro Gagliardi 32cc648e13 Diagnosed the root cause of an issue in a TODO; still need to fix it. 2016-01-16 16:48:10 -05:00
Pietro Gagliardi eb6e10350d Implemented the multiline stuff on Windows. Oh boy this is so broken everywhere... 2016-01-16 16:42:33 -05:00
Pietro Gagliardi 06fa877058 Updated an error message. 2016-01-14 03:29:08 -05:00
Pietro Gagliardi 454fabaf2b Implemented metrics on Windows and fixed Unicode conversion in uiDrawNewTextLayout(). 2016-01-13 00:54:52 -05:00
Pietro Gagliardi 09458c794a Ported the new drawing system to Windows. 2016-01-12 18:14:48 -05:00
Pietro Gagliardi 0ec7d91e22 Filled in the text coordinate conversion functions on Windows. 2016-01-09 18:22:51 -05:00
Pietro Gagliardi ef54b99b93 Fixed text rendering on Windows. Woo, it all works so far! 2016-01-09 02:23:01 -05:00
Pietro Gagliardi a826fd7516 Wrote the text drawing code on Windows. Now to build and test. 2016-01-09 01:07:48 -05:00
Pietro Gagliardi 6a15e23897 Set up saner handling of sonames at build time. 2016-01-05 11:51:36 -05:00
Florent Clairambault e24c8f6440 Merge remote-tracking branch 'upstream/master' 2016-01-02 13:27:08 +01:00
Florent Clairambault c204e47b72 Various fixes around makefiles
* $PREFIX is uppercase (I have no idea why I put it lowercase before).
* "install" rules is OS specific and moved to new OS specific files. So that they can be included last.
* "examples" rule defines the list of examples to execute.
* Travis launches the "test" rule.
2016-01-01 23:19:14 +01:00
Pietro Gagliardi 5d40eff32a Added Windows 7 compatibility to the manifest. 2015-12-31 19:58:03 -05:00
Pietro Gagliardi c5d4813dec Stubbed out the text drawing functions on Windows too. 2015-12-31 12:30:53 -05:00
Pietro Gagliardi 6a5997cc1a More notes. 2015-12-23 15:22:01 -05:00
Pietro Gagliardi 5698d84cf3 More text rendering stuff. And given how it appears I have to render DirectWrite data into a Direct2D path geometry, I might be a little bit too much in over my head here... 2015-12-23 15:19:40 -05:00
Pietro Gagliardi 9efb452b2e Implemented the font family listing on Windows. 2015-12-22 20:01:53 -05:00
Pietro Gagliardi 5267489f0b Now entering Valhalla. 2015-12-22 16:00:51 -05:00
Pietro Gagliardi a1d2c2b9fd Oh that's fucking wonderful, dwrite.h is C++-only. This is gonna make things extra wonderful... 2015-12-22 15:51:16 -05:00
Pietro Gagliardi e63f73e240 TODO elaboration. 2015-12-22 01:06:18 -05:00
Pietro Gagliardi 51d7cabfd9 More TODOs. 2015-12-22 01:02:06 -05:00
Pietro Gagliardi 0b68fc6931 More TODOs. 2015-12-22 00:43:48 -05:00
Pietro Gagliardi f04bbe1bdc Laid the foundation for text rendering into uiAreas on Windows. GTK+ and Cocoa backends need no special setup (we can start using Pango and Core Text respectively without extra initialization). Not sure when I'll actually add the APIs to draw text, but hopefully it's soon because I really really really need to start working on what I was actually going to USE this library for, and text rendering is the last major prerequisite. 2015-12-22 00:35:52 -05:00
Pietro Gagliardi af374ed859 Implemented redrawing on scrolling and adjusting scrolling on resizing and actually implemented scrolled drawing correctly on uiArea on Windows. 2015-12-19 14:43:34 -05:00
Pietro Gagliardi 13fa2e213d Took scrolling into account on uiArea with drawing (untested) and mouse events (tested). This is the preliminary work for moving scrolling from pixels to DIPs. But first, a test of scrolled drawing. 2015-12-18 22:06:48 -05:00
Pietro Gagliardi adc72c9d0b Implemented the other areautil.c functions. 2015-12-18 21:38:27 -05:00
Pietro Gagliardi 5e90cbcb93 Started a windows/areautil.c for miscellaneous functions, mostly (completely for now) having to do with coordinates and sizes. Right now it only has renderTargetGetSize(). 2015-12-18 21:15:40 -05:00
Pietro Gagliardi 444a7d3045 Fixed mouse capture behavior. It's not as clean as it could be, but it'll do. 2015-12-18 19:38:21 -05:00
Pietro Gagliardi 4b114f2764 Started the implementation of mouse crossing on Windows. 2015-12-18 18:06:45 -05:00
Pietro Gagliardi ce042eb12a Added an expository comment to windows/area.c. 2015-12-18 15:05:49 -05:00
Pietro Gagliardi 4edcddce14 Fixed the ID2D1RenderTarget::GetSize() madness a *SECOND* time. Urgh. Also removed a now-irrelevant TODO. 2015-12-18 15:04:37 -05:00
Pietro Gagliardi 6d06e15390 More Windows uiArea migration and compiler error fixes. Now to figure out what happened with GetSize again... 2015-12-18 14:21:35 -05:00
Pietro Gagliardi e76b34b670 Split windows/area.c into a bunch of files to make it much more manageable. Also did half of the migration to the new uiArea system. 2015-12-18 12:00:46 -05:00
Pietro Gagliardi e390730e6f Reestablished the Windows build. Also fixed a small bug in windows/area.c. Now to re-establish the test! 2015-12-11 19:49:14 -05:00
Pietro Gagliardi 70886e4ade Moved the old build files away. Yes that's right folks, we're redoing the build system *again*! Isn't that *fun*? 2015-12-10 18:49:50 -05:00
Pietro Gagliardi 919e5f09cd Double-correction of previous commit. 2015-12-09 15:38:24 -05:00
Pietro Gagliardi 5f530c5bf7 More MinGW stuff. 2015-12-09 15:36:56 -05:00
Pietro Gagliardi be6555d885 More MinGW removal stuff. 2015-12-09 15:31:14 -05:00