Pietro Gagliardi
cedb5394b4
Removed the small caps checkbox from the new font dialog. It turns out that the small caps in DirectWrite is applied to a text layout, not a part of a font like it is elsewhere. Do we even still need the custom font dialog?
2016-04-15 13:57:26 -04:00
Pietro Gagliardi
0ad767721d
More font dialog stuff.
2016-04-15 13:18:06 -04:00
Pietro Gagliardi
fa94298015
Split the function to extract the correct string of an IDWriteLocalizedStrings instance out into its own function. I'm not sure if I'll need the informational strings out of a font (need to see what the strings actually say first), but in case I do, this will help.
2016-04-15 10:15:05 -04:00
Pietro Gagliardi
0bc140cd46
Dropped uiDrawTextGravity. That has to do with vertical text, which we can both abstract into a higher level API and can't do yet because DirectWrite simply does not support vertical text on Windows 7 for reasons that escape logical thought.
2016-04-15 00:24:27 -04:00
Pietro Gagliardi
8ac3c53e0f
More fontdialog.cpp work. This is gonna kill me...
2016-04-14 22:40:01 -04:00
Pietro Gagliardi
d3c4b0cf4d
More work on fontdialog.cpp.
2016-04-14 22:25:32 -04:00
Pietro Gagliardi
97d35571c1
Started writing a replacement for the standard ChooseFont() dialog that uses DirectWrite instead of GDI.
2016-04-14 21:35:50 -04:00
Pietro Gagliardi
88e797e2be
Split the DirectWrite boilerplate to another C++ file so we can write a new font dialog with it, maybe.
2016-04-14 19:57:58 -04:00
Pietro Gagliardi
edd9b2f133
"Implemented" uiFontButton on Windows.
2016-04-14 17:12:13 -04:00
Pietro Gagliardi
7f2194c383
Typo fixes in the previous commit.
2016-01-24 21:50:10 -05:00
Pietro Gagliardi
ab0230b428
Added a function for scrolling uiAreas. Implemented on OS X; stubbed elsewhere.
2016-01-24 21:41:34 -05:00
Pietro Gagliardi
a3344f0341
Two important changes to the Windows build:
...
1) cvtres is no longer used directly. MSDN says to send the .res files to link.exe; that runs cvtres for us (at least it seems to, accoring to Google results for error LNK1158). It'll also avoid some of the weird warnings in cvtres, like CVT4001.
2) (and more important, but it depended on 1) Command-line switches are now passed using - instead of /. This is because some versions of MinGW are buggy and treat anything that starts with a / as a MSYS filename that needs to be converted to a Windows pathname.
Update #16 .
2016-01-19 16:40:00 -05:00
Pietro Gagliardi
cb8323bee6
Decided that yes, for a single line the leading should not be included.
2016-01-16 18:22:27 -05:00
Pietro Gagliardi
32cc648e13
Diagnosed the root cause of an issue in a TODO; still need to fix it.
2016-01-16 16:48:10 -05:00
Pietro Gagliardi
eb6e10350d
Implemented the multiline stuff on Windows. Oh boy this is so broken everywhere...
2016-01-16 16:42:33 -05:00
Pietro Gagliardi
06fa877058
Updated an error message.
2016-01-14 03:29:08 -05:00
Pietro Gagliardi
454fabaf2b
Implemented metrics on Windows and fixed Unicode conversion in uiDrawNewTextLayout().
2016-01-13 00:54:52 -05:00
Pietro Gagliardi
09458c794a
Ported the new drawing system to Windows.
2016-01-12 18:14:48 -05:00
Pietro Gagliardi
0ec7d91e22
Filled in the text coordinate conversion functions on Windows.
2016-01-09 18:22:51 -05:00
Pietro Gagliardi
ef54b99b93
Fixed text rendering on Windows. Woo, it all works so far!
2016-01-09 02:23:01 -05:00
Pietro Gagliardi
a826fd7516
Wrote the text drawing code on Windows. Now to build and test.
2016-01-09 01:07:48 -05:00
Pietro Gagliardi
6a15e23897
Set up saner handling of sonames at build time.
2016-01-05 11:51:36 -05:00
Florent Clairambault
e24c8f6440
Merge remote-tracking branch 'upstream/master'
2016-01-02 13:27:08 +01:00
Florent Clairambault
c204e47b72
Various fixes around makefiles
...
* $PREFIX is uppercase (I have no idea why I put it lowercase before).
* "install" rules is OS specific and moved to new OS specific files. So that they can be included last.
* "examples" rule defines the list of examples to execute.
* Travis launches the "test" rule.
2016-01-01 23:19:14 +01:00
Pietro Gagliardi
5d40eff32a
Added Windows 7 compatibility to the manifest.
2015-12-31 19:58:03 -05:00
Pietro Gagliardi
c5d4813dec
Stubbed out the text drawing functions on Windows too.
2015-12-31 12:30:53 -05:00
Pietro Gagliardi
6a5997cc1a
More notes.
2015-12-23 15:22:01 -05:00
Pietro Gagliardi
5698d84cf3
More text rendering stuff. And given how it appears I have to render DirectWrite data into a Direct2D path geometry, I might be a little bit too much in over my head here...
2015-12-23 15:19:40 -05:00
Pietro Gagliardi
9efb452b2e
Implemented the font family listing on Windows.
2015-12-22 20:01:53 -05:00
Pietro Gagliardi
5267489f0b
Now entering Valhalla.
2015-12-22 16:00:51 -05:00
Pietro Gagliardi
a1d2c2b9fd
Oh that's fucking wonderful, dwrite.h is C++-only. This is gonna make things extra wonderful...
2015-12-22 15:51:16 -05:00
Pietro Gagliardi
e63f73e240
TODO elaboration.
2015-12-22 01:06:18 -05:00
Pietro Gagliardi
51d7cabfd9
More TODOs.
2015-12-22 01:02:06 -05:00
Pietro Gagliardi
0b68fc6931
More TODOs.
2015-12-22 00:43:48 -05:00
Pietro Gagliardi
f04bbe1bdc
Laid the foundation for text rendering into uiAreas on Windows. GTK+ and Cocoa backends need no special setup (we can start using Pango and Core Text respectively without extra initialization). Not sure when I'll actually add the APIs to draw text, but hopefully it's soon because I really really really need to start working on what I was actually going to USE this library for, and text rendering is the last major prerequisite.
2015-12-22 00:35:52 -05:00
Pietro Gagliardi
af374ed859
Implemented redrawing on scrolling and adjusting scrolling on resizing and actually implemented scrolled drawing correctly on uiArea on Windows.
2015-12-19 14:43:34 -05:00
Pietro Gagliardi
13fa2e213d
Took scrolling into account on uiArea with drawing (untested) and mouse events (tested). This is the preliminary work for moving scrolling from pixels to DIPs. But first, a test of scrolled drawing.
2015-12-18 22:06:48 -05:00
Pietro Gagliardi
adc72c9d0b
Implemented the other areautil.c functions.
2015-12-18 21:38:27 -05:00
Pietro Gagliardi
5e90cbcb93
Started a windows/areautil.c for miscellaneous functions, mostly (completely for now) having to do with coordinates and sizes. Right now it only has renderTargetGetSize().
2015-12-18 21:15:40 -05:00
Pietro Gagliardi
444a7d3045
Fixed mouse capture behavior. It's not as clean as it could be, but it'll do.
2015-12-18 19:38:21 -05:00
Pietro Gagliardi
4b114f2764
Started the implementation of mouse crossing on Windows.
2015-12-18 18:06:45 -05:00
Pietro Gagliardi
ce042eb12a
Added an expository comment to windows/area.c.
2015-12-18 15:05:49 -05:00
Pietro Gagliardi
4edcddce14
Fixed the ID2D1RenderTarget::GetSize() madness a *SECOND* time. Urgh. Also removed a now-irrelevant TODO.
2015-12-18 15:04:37 -05:00
Pietro Gagliardi
6d06e15390
More Windows uiArea migration and compiler error fixes. Now to figure out what happened with GetSize again...
2015-12-18 14:21:35 -05:00
Pietro Gagliardi
e76b34b670
Split windows/area.c into a bunch of files to make it much more manageable. Also did half of the migration to the new uiArea system.
2015-12-18 12:00:46 -05:00
Pietro Gagliardi
e390730e6f
Reestablished the Windows build. Also fixed a small bug in windows/area.c. Now to re-establish the test!
2015-12-11 19:49:14 -05:00
Pietro Gagliardi
70886e4ade
Moved the old build files away. Yes that's right folks, we're redoing the build system *again*! Isn't that *fun*?
2015-12-10 18:49:50 -05:00
Pietro Gagliardi
919e5f09cd
Double-correction of previous commit.
2015-12-09 15:38:24 -05:00
Pietro Gagliardi
5f530c5bf7
More MinGW stuff.
2015-12-09 15:36:56 -05:00
Pietro Gagliardi
be6555d885
More MinGW removal stuff.
2015-12-09 15:31:14 -05:00