Started refactoring the cmake file again.
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@ -1,8 +1,26 @@
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# 30 may 2016
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cmake_minimum_required(VERSION 2.8.12)
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set(CMAKE_OSX_DEPLOYMENT_TARGET, "10.8")
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# set up our configurations
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set(CMAKE_CONFIGURATION_TYPES Debug Static Release ReleaseStatic)
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# we load the variables after calling project()
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# and we need to set this up prior to project() too
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.8")
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project(libui)
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# now that we called project(), load our config variables
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macro(cfgcopy _prefix)
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set(${_prefix}_STATIC "${${_prefix}_DEBUG}")
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set(${_prefix}_RELEASESTATIC "${${_prefix}_RELEASE}")
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endmacro()
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cfgcopy(CMAKE_C_FLAGS)
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cfgcopy(CMAKE_CXX_FLAGS)
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cfgcopy(CMAKE_SHARED_LINKER_FLAGS)
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cfgcopy(CMAKE_STATIC_LINKER_FLAGS)
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cfgcopy(CMAKE_EXE_LINKER_FLAGS)
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set(_NOSHARED FALSE)
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if(WIN32)
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if(NOT MSVC)
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@ -15,6 +33,10 @@ macro(nosharedmingw _target)
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COMMENT "Sorry, libui for Windows cannot be built as a DLL with MinGW. You will need to either build as a static library or build with MSVC.")
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endmacro(nosharedmingw)
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macro(append _var _val)
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set(${_var} "${${_var}} ${_val}")
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endmacro()
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if(APPLE)
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set(_OSDIR darwin)
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set(_OSSRCEXT m)
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@ -65,11 +87,18 @@ else()
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set(_COMMON_FLAGS_BASE
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"-Wall -Wextra -pedantic -Wno-unused-parameter -Wno-switch")
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# don't use C_VERSION or CXX_VERSION because they use GNU standards
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set(_COMMON_CFLAGS "${_COMMON_FLAGS_BASE} --std=c99")
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set(_COMMON_CXX_FLAGS "${_COMMON_FLAGS_BASE} --std=c++11")
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append(CMAKE_C_FLAGS " --std=c99")
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append(CMAKE_CXX_FLAGS " --std=c++11")
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if(NOT WIN32)
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set(_PICFLAG "-fPIC")
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append(CMAKE_C_FLAGS_DEBUG " -fPIC")
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append(CMAKE_CXX_FLAGS_DEBUG " -fPIC")
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append(CMAKE_SHARED_LINKER_FLAGS_DEBUG " -fPIC")
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append(CMAKE_EXE_LINKER_FLAGS_DEBUG " -fPIC")
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append(CMAKE_C_FLAGS_RELEASE " -fPIC")
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append(CMAKE_CXX_FLAGS_RELEASE " -fPIC")
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append(CMAKE_SHARED_LINKER_FLAGS_RELEASE " -fPIC")
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append(CMAKE_EXE_LINKER_FLAGS_RELEASE " -fPIC")
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endif()
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set(_LIBUI_CFLAGS
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