libui/CMakeLists.txt

224 lines
6.1 KiB
CMake

# 30 may 2016
cmake_minimum_required(VERSION 2.8.12)
# set up our configurations
set(CMAKE_CONFIGURATION_TYPES Debug Static Release ReleaseStatic)
# we load the variables after calling project()
# and we need to set this up prior to project() too
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.8")
project(libui)
# now that we called project(), load our config variables
macro(cfgcopy _prefix)
set(${_prefix}_STATIC "${${_prefix}_DEBUG}")
set(${_prefix}_RELEASESTATIC "${${_prefix}_RELEASE}")
endmacro()
cfgcopy(CMAKE_C_FLAGS)
cfgcopy(CMAKE_CXX_FLAGS)
cfgcopy(CMAKE_SHARED_LINKER_FLAGS)
cfgcopy(CMAKE_STATIC_LINKER_FLAGS)
cfgcopy(CMAKE_EXE_LINKER_FLAGS)
set(_NOSHARED FALSE)
if(WIN32)
if(NOT MSVC)
set(_NOSHARED TRUE)
endif()
endif()
macro(nosharedmingw _target)
add_custom_target(${_target}
COMMAND exit 1
COMMENT "Sorry, libui for Windows cannot be built as a DLL with MinGW. You will need to either build as a static library or build with MSVC.")
endmacro(nosharedmingw)
macro(append _var _val)
set(${_var} "${${_var}} ${_val}")
endmacro()
if(APPLE)
set(_OSDIR darwin)
set(_OSSRCEXT m)
set(_SETVERSION TRUE)
set(_VERSION "A")
set(_PLATFORM_LIBS
"-lobjc -framework Foundation -framework AppKit")
# always use our rpath
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
# the / is required by some older versions of OS X
set(CMAKE_INSTALL_RPATH "@executable_path/")
set(CMAKE_MACOSX_RPATH TRUE)
elseif(WIN32)
set(_OSDIR windows)
set(_OSSRCEXT cpp)
set(_SETVERSION FALSE)
# note that usp10 comes before gdi32
# TODO prune this list
set(_PLATFORM_LIBS_BASE
user32 kernel32 usp10 gdi32 comctl32 uxtheme msimg32 comdlg32 d2d1 dwrite ole32 oleaut32 oleacc uuid)
if(MSVC)
string(REPLACE ";" ".lib " _PLATFORM_LIBS "${_PLATFORM_LIBS_BASE}")
set(_PLATFORM_LIBS "${_PLATFORM_LIBS}.lib")
else()
string(REPLACE ";" " -l" _PLATFORM_LIBS "${_PLATFORM_LIBS_BASE}")
set(_PLATFORM_LIBS "-l${_PLATFORM_LIBS}")
endif()
else()
set(_OSDIR unix)
set(_OSSRCEXT c)
set(_SETVERSION TRUE)
set(_VERSION "0")
pkg_check_modules(GTK REQUIRED gtk+-3.0)
set(_PLATFORM_CFLAGS "${GTK_CFLAGS}")
set(_PLATFORM_LIBS "${GTK_LDFLAGS} -lm -ldl")
# always use our rpath
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
endif()
if(MSVC)
# TODO
else()
set(_COMMON_FLAGS_BASE
"-Wall -Wextra -pedantic -Wno-unused-parameter -Wno-switch")
# don't use C_VERSION or CXX_VERSION because they use GNU standards
append(CMAKE_C_FLAGS " --std=c99")
append(CMAKE_CXX_FLAGS " --std=c++11")
if(NOT WIN32)
append(CMAKE_C_FLAGS_DEBUG " -fPIC")
append(CMAKE_CXX_FLAGS_DEBUG " -fPIC")
append(CMAKE_SHARED_LINKER_FLAGS_DEBUG " -fPIC")
append(CMAKE_EXE_LINKER_FLAGS_DEBUG " -fPIC")
append(CMAKE_C_FLAGS_RELEASE " -fPIC")
append(CMAKE_CXX_FLAGS_RELEASE " -fPIC")
append(CMAKE_SHARED_LINKER_FLAGS_RELEASE " -fPIC")
append(CMAKE_EXE_LINKER_FLAGS_RELEASE " -fPIC")
endif()
set(_LIBUI_CFLAGS
"-D_UI_EXTERN='__attribute__((visibility(\"default\"))) extern' -fvisibility=hidden ${_PLATFORM_CFLAGS}")
set(_LIBUI_LDFLAGS
"-fvisibility=hidden")
endif()
set(_COMMON_C_FLAGS
"${CMAKE_C_FLAGS} ${_COMMON_C_FLAGS}")
set(_COMMON_CXX_FLAGS
"${CMAKE_CXX_FLAGS} ${_COMMON_C_FLAGS}")
set(_LIBUI_SHARED_CFLAGS
"${_COMMON_CFLAGS} ${_LIBUI_CFLAGS} ${_PICFLAG}")
set(_LIBUI_STATIC_CFLAGS
"${_COMMON_CFLAGS} ${_LIBUI_CFLAGS}")
set(_LIBUI_SHARED_CXXFLAGS
"${_COMMON_CXXFLAGS} ${_LIBUI_CFLAGS} ${_PICFLAG}")
set(_LIBUI_STATIC_CXXFLAGS
"${_COMMON_CXXFLAGS} ${_LIBUI_CFLAGS}")
set(_LIBUI_SHARED_LDFLAGS
"${CMAKE_SHARED_LINKER_FLAGS} ${_COMMON_LDFLAGS} ${_LIBUI_LDFLAGS} ${_PLATFORM_LDFLAGS} ${_PICFLAG}")
set(_LIBUI_STATIC_LDFLAGS
"${_COMMON_LDFLAGS} ${_LIBUI_LDFLAGS}")
set(_EXE_SHARED_CFLAGS
"${_COMMON_CFLAGS} ${_PICFLAG}")
set(_EXE_STATIC_CFLAGS
"${_COMMON_CFLAGS}")
set(_EXE_SHARED_CXXFLAGS
"${_COMMON_CXXFLAGS} ${_PICFLAG}")
set(_EXE_STATIC_CXXFLAGS
"${_COMMON_CXXFLAGS}")
set(_EXE_SHARED_LDFLAGS
"${CMAKE_SHARED_LINKER_FLAGS} ${_COMMON_LDFLAGS} ${_PICFLAG}")
set(_EXE_STATIC_LDFLAGS
"${_COMMON_LDFLAGS} ${_PLATFORM_LDFLAGS}")
set(_LIBUI_HEADERS . common ${_OSDIR})
file(GLOB _LIBUI_SOURCES
common/*.c
${_OSDIR}/*.${_OSSRCEXT})
macro(_begin_shared _cflags _cxxflags _ldflags)
set(CMAKE_C_FLAGS "${_cflags}")
set(CMAKE_CXX_FLAGS "${_cxxflags}")
set(CMAKE_SHARED_LINKER_FLAGS "${_ldflags}")
endmacro()
macro(libui _name _mode)
add_library(${_name} ${_mode} ${SOURCES})
set_target_properties(${_name} PROPERTIES
OUTPUT_NAME ui)
if("${_mode}" STREQUAL "SHARED")
# only put version number on shared build
set_target_properties(${_name} PROPERTIES
SOVERSION ${_VERSION})
else()
# don't build libui-static by default
set_target_properties(${_name} PROPERTIES
EXCLUDE_FROM_ALL 1)
endif()
set_target_properties(${_name} PROPERTIES
COMPILE_FLAGS "${_LIBUI_CFLAGS}")
set_target_properties(${_name} PROPERTIES
LINK_FLAGS "${_PICFLAG} ${_LIBUI_LDFLAGS}")
endmacro()
libui(libui SHARED ${_SETVERSION} FALSE)
if(${_NOSHARED})
nosharedmingw(libui-static)
else()
libui(libui-static STATIC FALSE TRUE)
endif()
include_directories(test)
file(GLOB TESTSOURCES test/*.c)
macro(executable_base _name _outname _libui _static)
add_executable(${_name} ${XSRC})
set_target_properties(${_name} PROPERTIES
OUTPUT_NAME ${_outname}
EXCLUDE_FROM_ALL 1)
target_link_libraries(${_name} ${_libui})
# be sure to include libui libraries in the output
if(${_static})
set_target_properties(${_name} PROPERTIES
LINK_FLAGS "${_LIBUI_LDFLAGS}")
else()
set_target_properties(${_name} PROPERTIES
LINK_FLAGS "${_PICFLAG}")
endif()
endmacro()
macro(executable _name _outname _dir)
include_directories(${_dir})
file(GLOB XSRC ${_dir}/*.c ${_dir}/*.cpp)
executable_base(${_name} ${_outname} libui FALSE)
if(${_NOSHARED})
nosharedmingw(${_name}-static)
else()
executable_base(${_name}-static ${_outname} libui-static TRUE)
endif()
set(XSRC)
endmacro()
executable(tester test test)
executable(controlgallery controlgallery examples/controlgallery)
executable(histogram histogram examples/histogram)
executable(cpp-multithread cpp-multithread examples/cpp-multithread)
add_custom_target(examples
DEPENDS
controlgallery
histogram
cpp-multithread)
add_custom_target(examples-static
DEPENDS
controlgallery-static
histogram-static
cpp-multithread-static)