Quick fixes to the previous commit.
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6b7b5de743
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b9384c0e32
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@ -1,10 +1,10 @@
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// 4 december 2014
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#include "uipriv_windows.hpp"
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typedef std::vector<uint8_t> *byteArray;
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typedef std::vector<uint8_t> byteArray;
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static std::map<uint8_t *, byteArray> heap;
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static std::map<byteArray, const char *> types;
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static std::map<uint8_t *, byteArray *> heap;
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static std::map<byteArray *, const char *> types;
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void initAlloc(void)
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{
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@ -31,7 +31,7 @@ void uninitAlloc(void)
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void *uiAlloc(size_t size, const char *type)
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{
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byteArray out;
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byteArray *out;
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out = new byteArray(size, 0);
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heap[&out[0]] = out;
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@ -41,7 +41,7 @@ void *uiAlloc(size_t size, const char *type)
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void *uiRealloc(void *p, size_t size, const char *type)
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{
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byteArray arr;
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byteArray *arr;
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if (p == NULL)
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return uiAlloc(size, type);
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