More TODO work.
This commit is contained in:
parent
9e0ff2e000
commit
ac3ee981b3
|
@ -394,7 +394,7 @@ void uiDrawTransform(uiDrawContext *c, uiDrawMatrix *m)
|
|||
// Direct2D uses column vectors and I don't know if this is even documented
|
||||
// b) that's what Core Graphics does
|
||||
// TODO see if Microsoft says to do this
|
||||
dm = dm * cur; // TODO why not *= ?
|
||||
dm = dm * cur; // for whatever reason operator * is defined but not operator *=
|
||||
c->rt->SetTransform(&dm);
|
||||
}
|
||||
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
#include "uipriv_windows.hpp"
|
||||
#include "draw.hpp"
|
||||
|
||||
// TODO convert to C++
|
||||
|
||||
void m2d(uiDrawMatrix *m, D2D1_MATRIX_3X2_F *d)
|
||||
{
|
||||
d->_11 = m->M11;
|
||||
|
|
Loading…
Reference in New Issue