Set up the macOS dependencies; I found it by accident :V Also removed the independent temporary dependency variables.
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meson.build
10
meson.build
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@ -60,18 +60,18 @@ if libui_OS == 'windows'
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# TODO c_winlibs and cpp_winlibs are the windows libraries
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# TODO c_winlibs and cpp_winlibs are the windows libraries
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# user32 kernel32 gdi32 comctl32 uxtheme msimg32 comdlg32 d2d1 dwrite ole32 oleaut32 oleacc uuid windowscodecs
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# user32 kernel32 gdi32 comctl32 uxtheme msimg32 comdlg32 d2d1 dwrite ole32 oleaut32 oleacc uuid windowscodecs
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elif libui_OS == 'darwin'
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elif libui_OS == 'darwin'
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# TODO libraries
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libui_deps += [dependency('appleframeworks',
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# "-framework Foundation" "-framework AppKit"
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modules: ['Foundation', 'AppKit'],
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required: true)]
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libui_soversion = 'A'
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libui_soversion = 'A'
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# the / is required by some older versions of OS X
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# the / is required by some older versions of OS X
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libui_rpath = '@executable_path/'
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libui_rpath = '@executable_path/'
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# TODO min version 10.8
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# TODO min version 10.8
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else
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else
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gtk = dependency('gtk+-3.0',
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libui_deps += [dependency('gtk+-3.0',
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version: '>=3.10.0',
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version: '>=3.10.0',
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method: 'pkg-config',
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method: 'pkg-config',
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required: true)
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required: true)]
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libui_deps += [gtk]
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libui_soversion = '0'
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libui_soversion = '0'
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libui_rpath = '$ORIGIN'
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libui_rpath = '$ORIGIN'
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endif
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endif
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