libui/test.c

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C
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// 6 april 2015
#include "ui.h"
#include <stdio.h>
#include <string.h>
// TODO convert to using the new conversion macros
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// TODO why can't these be const?
void noopMenu(void *source, void *data)
{
// do nothing
}
static const uiMenuItem fileMenu[] = {
{ uiMenuItemTypeCommand, "New", noopMenu, NULL },
{ uiMenuItemTypeCommand, "Open", noopMenu, NULL },
{ uiMenuItemTypeQuit, NULL, noopMenu, NULL },
{ 0, NULL, NULL, NULL },
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};
static const uiMenuItem editMenu[] = {
{ uiMenuItemTypeCommand, "Undo", noopMenu, NULL },
{ uiMenuItemTypeSeparator, NULL, NULL, NULL },
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{ uiMenuItemTypeCheckbox, "Check Me\tTest", noopMenu, NULL },
{ uiMenuItemTypeCommand, "A&ccelerator T_est", noopMenu, NULL },
{ uiMenuItemTypePreferences, NULL, noopMenu, NULL },
{ 0, NULL, NULL, NULL },
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};
static const uiMenuItem helpMenu[] = {
{ uiMenuItemTypeCommand, "Help", noopMenu, NULL },
{ uiMenuItemTypeAbout, NULL, noopMenu, NULL },
{ 0, NULL, NULL, NULL },
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};
static uiMenu menu[] = {
{ "File", fileMenu },
{ "Edit", editMenu },
{ "Help", helpMenu },
{ NULL, NULL },
};
int onClosing(uiWindow *w, void *data)
{
printf("in closing!\n");
uiQuit();
return 1;
}
uiEntry *e;
static void getWindowText(uiButton *b, void *data)
{
char *text;
text = uiWindowTitle(uiWindow(data));
uiEntrySetText(e, text);
uiFreeText(text);
}
static void setWindowText(uiButton *b, void *data)
{
char *text;
text = uiEntryText(e);
uiWindowSetTitle(uiWindow(data), text);
uiFreeText(text);
}
static void getButtonText(uiButton *b, void *data)
{
char *text;
text = uiButtonText(uiButton(data));
uiEntrySetText(e, text);
uiFreeText(text);
}
static void setButtonText(uiButton *b, void *data)
{
char *text;
text = uiEntryText(e);
uiButtonSetText(uiButton(data), text);
uiFreeText(text);
}
static void getCheckboxText(uiButton *b, void *data)
{
char *text;
text = uiCheckboxText(uiCheckbox(data));
uiEntrySetText(e, text);
uiFreeText(text);
}
static void setCheckboxText(uiButton *b, void *data)
{
char *text;
text = uiEntryText(e);
uiCheckboxSetText(uiCheckbox(data), text);
uiFreeText(text);
}
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uiWindow *w;
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#define nBoxes 13
uiBox *boxes[nBoxes];
uiCheckbox *spaced;
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static void setSpaced(int spaced)
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{
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int i;
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uiWindowSetMargined(w, spaced);
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for (i = 0; i < nBoxes; i++)
uiBoxSetPadded(boxes[i], spaced);
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}
static void toggleSpaced(uiCheckbox *c, void *data)
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{
int s;
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s = uiCheckboxChecked(spaced);
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printf("toggled %d\n", s);
setSpaced(s);
}
// these will also be used to test if setting checks will trigger events
static void forceSpacedOn(uiButton *b, void *data)
{
uiCheckboxSetChecked(spaced, 1);
}
static void forceSpacedOff(uiButton *b, void *data)
{
uiCheckboxSetChecked(spaced, 0);
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}
static void showSpaced(uiButton *b, void *data)
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{
char msg[] = { 'm', ' ', '0', ' ', 'p', ' ', '0', '\0' };
if (uiWindowMargined(w))
msg[2] = '1';
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if (uiBoxPadded(boxes[0]))
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msg[6] = '1';
uiEntrySetText(e, msg);
}
static void showControl(uiButton *b, void *data)
{
uiControlShow(uiControl(data));
}
static void hideControl(uiButton *b, void *data)
{
uiControlHide(uiControl(data));
}
static void enableControl(uiButton *b, void *data)
{
uiControlEnable(uiControl(data));
}
static void disableControl(uiButton *b, void *data)
{
uiControlDisable(uiControl(data));
}
static void getLabelText(uiButton *b, void *data)
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{
char *text;
text = uiLabelText(uiLabel(data));
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uiEntrySetText(e, text);
uiFreeText(text);
}
static void setLabelText(uiButton *b, void *data)
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{
char *text;
text = uiEntryText(e);
uiLabelSetText(uiLabel(data), text);
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uiFreeText(text);
}
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uiBox *firstBox;
uiBox *secondBox;
uiLabel *movingLabel;
static void moveToFirst(uiButton *b, void *data)
{
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uiBoxDelete(secondBox, 1);
uiBoxAppend(firstBox, uiControl(movingLabel), 1);
}
static void moveToSecond(uiButton *b, void *data)
{
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uiBoxDelete(firstBox, 1);
uiBoxAppend(secondBox, uiControl(movingLabel), 1);
}
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uiBox *mainBox;
uiBox *page1box;
uiTab *tab;
void movePage1Out(uiButton *b, void *data)
{
uiTabDeletePage(tab, 0);
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uiBoxAppend(mainBox, uiControl(page1box), 1);
}
void addPage1Back(uiButton *b, void *data)
{
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uiBoxDelete(mainBox, 1);
uiTabAddPage(tab, "Page 1", uiControl(page1box));
}
int main(int argc, char *argv[])
{
uiInitOptions o;
int i;
const char *err;
uiButton *getButton, *setButton;
uiLabel *label;
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int page2box;
memset(&o, 0, sizeof (uiInitOptions));
for (i = 1; i < argc; i++)
if (strcmp(argv[i], "leaks") == 0)
o.debugLogAllocations = 1;
else {
fprintf(stderr, "%s: unrecognized option %s\n", argv[0], argv[i]);
return 1;
}
o.Menu = menu;
err = uiInit(&o);
if (err != NULL) {
fprintf(stderr, "error initializing ui: %s\n", err);
uiFreeInitError(err);
return 1;
}
w = uiNewWindow("Hello", 320, 240, 1);
uiWindowOnClosing(w, onClosing, NULL);
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boxes[0] = uiNewVerticalBox();
page1box = boxes[0];
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e = uiNewEntry();
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uiBoxAppend(boxes[0], uiControl(e), 0);
i = 1;
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boxes[i] = uiNewHorizontalBox();
getButton = uiNewButton("Get Window Text");
uiButtonOnClicked(getButton, getWindowText, w);
setButton = uiNewButton("Set Window Text");
uiButtonOnClicked(setButton, setWindowText, w);
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uiBoxAppend(boxes[i], uiControl(getButton), 1);
uiBoxAppend(boxes[i], uiControl(setButton), 1);
uiBoxAppend(boxes[0], uiControl(boxes[i]), 0);
i++;
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boxes[i] = uiNewHorizontalBox();
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getButton = uiNewButton("Get Button Text");
uiButtonOnClicked(getButton, getButtonText, getButton);
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setButton = uiNewButton("Set Button Text");
uiButtonOnClicked(setButton, setButtonText, getButton);
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uiBoxAppend(boxes[i], uiControl(getButton), 1);
uiBoxAppend(boxes[i], uiControl(setButton), 1);
uiBoxAppend(boxes[0], uiControl(boxes[i]), 0);
i++;
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// this will also be used to make sure tab stops work properly when inserted out of creation order, especially on Windows
spaced = uiNewCheckbox("Spaced");
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uiCheckboxOnToggled(spaced, toggleSpaced, NULL);
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boxes[i] = uiNewHorizontalBox();
getButton = uiNewButton("Get Checkbox Text");
uiButtonOnClicked(getButton, getCheckboxText, spaced);
setButton = uiNewButton("Set Checkbox Text");
uiButtonOnClicked(setButton, setCheckboxText, spaced);
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uiBoxAppend(boxes[i], uiControl(getButton), 1);
uiBoxAppend(boxes[i], uiControl(setButton), 1);
uiBoxAppend(boxes[0], uiControl(boxes[i]), 0);
i++;
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label = uiNewLabel("Label");
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boxes[i] = uiNewHorizontalBox();
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getButton = uiNewButton("Get Label Text");
uiButtonOnClicked(getButton, getLabelText, label);
setButton = uiNewButton("Set Label Text");
uiButtonOnClicked(setButton, setLabelText, label);
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uiBoxAppend(boxes[i], uiControl(getButton), 1);
uiBoxAppend(boxes[i], uiControl(setButton), 1);
uiBoxAppend(boxes[0], uiControl(boxes[i]), 0);
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i++;
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boxes[i] = uiNewHorizontalBox();
uiBoxAppend(boxes[i], uiControl(spaced), 1);
getButton = uiNewButton("On");
uiButtonOnClicked(getButton, forceSpacedOn, NULL);
setButton = uiNewButton("Off");
uiButtonOnClicked(setButton, forceSpacedOff, NULL);
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uiBoxAppend(boxes[i], uiControl(getButton), 0);
uiBoxAppend(boxes[i], uiControl(setButton), 0);
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setButton = uiNewButton("Show");
uiButtonOnClicked(setButton, showSpaced, NULL);
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uiBoxAppend(boxes[i], uiControl(setButton), 0);
uiBoxAppend(boxes[0], uiControl(boxes[i]), 0);
i++;
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boxes[i] = uiNewHorizontalBox();
getButton = uiNewButton("Button");
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uiBoxAppend(boxes[i], uiControl(getButton), 1);
setButton = uiNewButton("Show");
uiButtonOnClicked(setButton, showControl, getButton);
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uiBoxAppend(boxes[i], uiControl(setButton), 0);
setButton = uiNewButton("Hide");
uiButtonOnClicked(setButton, hideControl, getButton);
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uiBoxAppend(boxes[i], uiControl(setButton), 0);
setButton = uiNewButton("Enable");
uiButtonOnClicked(setButton, enableControl, getButton);
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uiBoxAppend(boxes[i], uiControl(setButton), 0);
setButton = uiNewButton("Disable");
uiButtonOnClicked(setButton, disableControl, getButton);
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uiBoxAppend(boxes[i], uiControl(setButton), 0);
uiBoxAppend(boxes[0], uiControl(boxes[i]), 0);
i++;
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boxes[i] = uiNewHorizontalBox();
setButton = uiNewButton("Show Box");
uiButtonOnClicked(setButton, showControl, boxes[i - 1]);
uiBoxAppend(boxes[i], uiControl(setButton), 1);
setButton = uiNewButton("Hide Box");
uiButtonOnClicked(setButton, hideControl, boxes[i - 1]);
uiBoxAppend(boxes[i], uiControl(setButton), 1);
setButton = uiNewButton("Enable Box");
uiButtonOnClicked(setButton, enableControl, boxes[i - 1]);
uiBoxAppend(boxes[i], uiControl(setButton), 1);
setButton = uiNewButton("Disable Box");
uiButtonOnClicked(setButton, disableControl, boxes[i - 1]);
uiBoxAppend(boxes[i], uiControl(setButton), 1);
uiBoxAppend(boxes[0], uiControl(boxes[i]), 0);
i++;
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uiBoxAppend(boxes[0], uiControl(label), 0);
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tab = uiNewTab();
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uiTabAddPage(tab, "Page 1", uiControl(boxes[0]));
//TODO uiTabAddPage(tab, "Page 1", uiControl(uiNewVerticalBox()));
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page2box = i;
boxes[i] = uiNewVerticalBox();
uiTabAddPage(tab, "Page 2", uiControl(boxes[i]));
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i++;
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boxes[i] = uiNewHorizontalBox();
firstBox = boxes[i];
getButton = uiNewButton("Move Here");
uiButtonOnClicked(getButton, moveToFirst, NULL);
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uiBoxAppend(boxes[i], uiControl(getButton), 0);
movingLabel = uiNewLabel("This label moves!");
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uiBoxAppend(boxes[i], uiControl(movingLabel), 1);
uiBoxAppend(boxes[page2box], uiControl(boxes[i]), 0);
i++;
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boxes[i] = uiNewHorizontalBox();
secondBox = boxes[i];
getButton = uiNewButton("Move Here");
uiButtonOnClicked(getButton, moveToSecond, NULL);
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uiBoxAppend(boxes[i], uiControl(getButton), 0);
uiBoxAppend(boxes[page2box], uiControl(boxes[i]), 0);
i++;
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boxes[i] = uiNewHorizontalBox();
getButton = uiNewButton("Move Page 1 Out");
uiButtonOnClicked(getButton, movePage1Out, NULL);
setButton = uiNewButton("Add Page 1 Back");
uiButtonOnClicked(setButton, addPage1Back, NULL);
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uiBoxAppend(boxes[i], uiControl(getButton), 0);
uiBoxAppend(boxes[i], uiControl(setButton), 0);
uiBoxAppend(boxes[page2box], uiControl(boxes[i]), 0);
i++;
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boxes[i] = uiNewHorizontalBox();
mainBox = boxes[i];
uiBoxAppend(boxes[i], uiControl(tab), 1);
uiWindowSetChild(w, uiControl(mainBox));
i++;
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if (i != nBoxes) {
fprintf(stderr, "forgot to update nBoxes (expected %d)\n", i);
return 1;
}
uiWindowShow(w);
uiMain();
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printf("after uiMain()\n");
return 0;
}