libui/darwin/box.m

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// 15 august 2015
#import "uipriv_darwin.h"
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// TODOs:
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// - page 2 isn't growable - I think this is because the button in the tab isn't stretchy
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// - tab on page 2 is glitched
// - separators on page 4 have variable padding after them
// - 10.8: if we switch to page 4, then switch back to page 1, check Spaced, and go back to page 4, some controls (progress bar, popup button) are clipped on the sides
// - wrong padding between controls in the queuemaintest and the control gallery...
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struct uiBox {
uiDarwinControl c;
NSView *view;
BOOL vertical;
int padded;
NSMutableArray *children; // []NSValue<uiControl *>
NSMutableArray *stretchy; // []NSNumber
// this view is made stretchy if there are no stretchy views
NSView *noStretchyView;
NSString *primaryDirPrefix;
NSString *secondaryDirPrefix;
NSLayoutConstraintOrientation primaryOrientation;
NSLayoutConstraintOrientation secondaryOrientation;
};
static uiControl *childAt(uiBox *b, uintmax_t n)
{
NSValue *v;
v = (NSValue *) [b->children objectAtIndex:n];
return (uiControl *) [v pointerValue];
}
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static void uiBoxDestroy(uiControl *c)
{
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uiBox *b = uiBox(c);
uintmax_t i;
uiControl *child;
NSView *childView;
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for (i = 0; i < [b->children count]; i++) {
child = childAt(b, i);
childView = (NSView *) uiControlHandle(child);
[childView removeFromSuperview];
uiControlSetParent(child, NULL);
uiControlDestroy(child);
}
if ([b->noStretchyView superview] != nil)
[b->noStretchyView removeFromSuperview];
[b->noStretchyView release];
[b->children release];
[b->stretchy release];
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[b->view release];
uiFreeControl(uiControl(b));
}
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uiDarwinControlDefaultHandle(uiBox, view)
uiDarwinControlDefaultParent(uiBox, view)
uiDarwinControlDefaultSetParent(uiBox, view)
uiDarwinControlDefaultToplevel(uiBox, view)
uiDarwinControlDefaultVisible(uiBox, view)
uiDarwinControlDefaultShow(uiBox, view)
uiDarwinControlDefaultHide(uiBox, view)
uiDarwinControlDefaultEnabled(uiBox, view)
uiDarwinControlDefaultEnable(uiBox, view)
uiDarwinControlDefaultDisable(uiBox, view)
static void uiBoxSyncEnableState(uiDarwinControl *c, int enabled)
{
uiBox *b = uiBox(c);
NSUInteger i;
for (i = 0; i < [b->children count]; i++) {
NSValue *v;
uiControl *child;
v = (NSValue *) [b->children objectAtIndex:i];
// TODO change all these other instances of casts to conversions
child = uiControl([v pointerValue]);
uiDarwinControlSyncEnableState(uiDarwinControl(child), enabled);
}
}
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uiDarwinControlDefaultSetSuperview(uiBox, view)
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static NSString *viewName(uintmax_t n)
{
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return [NSString stringWithFormat:@"view%ju", n];
}
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static NSString *widthMetricName(uintmax_t n)
{
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return [NSString stringWithFormat:@"view%juwidth", n];
}
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static NSString *heightMetricName(uintmax_t n)
{
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return [NSString stringWithFormat:@"view%juheight", n];
}
static int isStretchy(uiBox *b, uintmax_t n)
{
NSNumber *num;
num = (NSNumber *) [b->stretchy objectAtIndex:n];
return [num intValue];
}
// TODO do we still need to set hugging? I think we do for stretchy controls...
// TODO try unsetting spinbox intrinsics and seeing what happens
static void relayout(uiBox *b)
{
NSMutableDictionary *metrics;
NSMutableDictionary *views;
uintmax_t i, n;
BOOL hasStretchy;
uintmax_t firstStretchy;
NSMutableString *constraint;
if ([b->children count] == 0)
return;
[b->view removeConstraints:[b->view constraints]];
// first lay out all children, collect the views and their fitting sizes (for non-stretchy controls)
// also figure out which is the first stretchy control, if any
metrics = [NSMutableDictionary new];
views = [NSMutableDictionary new];
hasStretchy = NO;
n = 0;
while (n < [b->children count]) {
uiControl *child;
uiDarwinControl *cc;
NSView *childView;
NSSize fittingSize;
child = childAt(b, n);
cc = uiDarwinControl(child);
childView = (NSView *) uiControlHandle(child);
[views setObject:childView forKey:viewName(n)];
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//TODO (*(cc->Relayout))(cc);
fittingSize = fittingAlignmentSize(childView);
[metrics setObject:[NSNumber numberWithDouble:fittingSize.width]
forKey:widthMetricName(n)];
[metrics setObject:[NSNumber numberWithDouble:fittingSize.height]
forKey:heightMetricName(n)];
if (!hasStretchy && isStretchy(b, n)) {
hasStretchy = YES;
firstStretchy = n;
}
n++;
}
// if there are no stretchy controls, we must add the no-stretchy view
// if there are, we must remove it
if (!hasStretchy) {
if ([b->noStretchyView superview] == nil)
[b->view addSubview:b->noStretchyView];
[views setObject:b->noStretchyView forKey:@"noStretchyView"];
} else {
if ([b->noStretchyView superview] != nil)
[b->noStretchyView removeFromSuperview];
}
// next, assemble the views in the primary direction
// they all go in a straight line
constraint = [NSMutableString new];
[constraint appendString:b->primaryDirPrefix];
[constraint appendString:@"|"];
for (i = 0; i < n; i++) {
if (b->padded && i != 0)
[constraint appendString:@"-"];
[constraint appendString:@"["];
[constraint appendString:viewName(i)];
// implement multiple stretchiness properly
if (isStretchy(b, i) && i != firstStretchy) {
[constraint appendString:@"(=="];
[constraint appendString:viewName(firstStretchy)];
[constraint appendString:@")"];
}
// if the control is not stretchy, restrict it to the fitting size
if (!isStretchy(b, i)) {
[constraint appendString:@"(=="];
if (b->vertical)
[constraint appendString:heightMetricName(i)];
else
[constraint appendString:widthMetricName(i)];
[constraint appendString:@")"];
}
[constraint appendString:@"]"];
}
if (!hasStretchy)
// don't space between the last control and the no-stretchy view
[constraint appendString:@"[noStretchyView]"];
[constraint appendString:@"|"];
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addConstraint(b->view, constraint, metrics, views);
[constraint release];
// next: assemble the views in the secondary direction
// each of them will span the secondary direction
for (i = 0; i < n; i++) {
constraint = [NSMutableString new];
[constraint appendString:b->secondaryDirPrefix];
[constraint appendString:@"|["];
[constraint appendString:viewName(i)];
[constraint appendString:@"]|"];
addConstraint(b->view, constraint, nil, views);
[constraint release];
}
if (!hasStretchy) { // and again to the no-stretchy view
constraint = [NSMutableString new];
[constraint appendString:b->secondaryDirPrefix];
[constraint appendString:@"|[noStretchyView]|"];
addConstraint(b->view, constraint, nil, views);
[constraint release];
}
[metrics release];
[views release];
}
void uiBoxAppend(uiBox *b, uiControl *c, int stretchy)
{
NSView *childView;
childView = (NSView *) uiControlHandle(c);
[b->children addObject:[NSValue valueWithPointer:c]];
[b->stretchy addObject:[NSNumber numberWithInt:stretchy]];
uiControlSetParent(c, uiControl(b));
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uiDarwinControlSetSuperview(uiDarwinControl(c), b->view);
uiDarwinControlSyncEnableState(uiDarwinControl(c), uiControlEnabledToUser(uiControl(b)));
// TODO save the old hugging priorities
// if a control is stretchy, it should not hug in the primary direction
// otherwise, it should *forcibly* hug
if (stretchy)
setHuggingPri(childView, NSLayoutPriorityDefaultLow, b->primaryOrientation);
else
// TODO will default high work?
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setHuggingPri(childView, NSLayoutPriorityRequired, b->primaryOrientation);
// make sure controls don't hug their secondary direction so they fill the width of the view
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setHuggingPri(childView, NSLayoutPriorityDefaultLow, b->secondaryOrientation);
relayout(b);
}
void uiBoxDelete(uiBox *b, uintmax_t n)
{
NSValue *v;
uiControl *removed;
NSView *removedView;
v = (NSValue *) [b->children objectAtIndex:n];
removed = (uiControl *) [v pointerValue];
removedView = (NSView *) uiControlHandle(removed);
[removedView removeFromSuperview];
uiControlSetParent(removed, NULL);
[b->children removeObjectAtIndex:n];
[b->stretchy removeObjectAtIndex:n];
relayout(b);
}
int uiBoxPadded(uiBox *b)
{
return b->padded;
}
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void uiBoxSetPadded(uiBox *b, int padded)
{
b->padded = padded;
relayout(b);
}
static uiBox *finishNewBox(BOOL vertical)
{
uiBox *b;
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uiDarwinNewControl(uiBox, b);
b->view = [[NSView alloc] initWithFrame:NSZeroRect];
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b->children = [NSMutableArray new];
b->stretchy = [NSMutableArray new];
b->vertical = vertical;
if (b->vertical) {
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b->primaryDirPrefix = @"V:";
b->secondaryDirPrefix = @"H:";
b->primaryOrientation = NSLayoutConstraintOrientationVertical;
b->secondaryOrientation = NSLayoutConstraintOrientationHorizontal;
} else {
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b->primaryDirPrefix = @"H:";
b->secondaryDirPrefix = @"V:";
b->primaryOrientation = NSLayoutConstraintOrientationHorizontal;
b->secondaryOrientation = NSLayoutConstraintOrientationVertical;
}
b->noStretchyView = [[NSView alloc] initWithFrame:NSZeroRect];
[b->noStretchyView setTranslatesAutoresizingMaskIntoConstraints:NO];
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setHuggingPri(b->noStretchyView, NSLayoutPriorityDefaultLow, NSLayoutConstraintOrientationHorizontal);
setHuggingPri(b->noStretchyView, NSLayoutPriorityDefaultLow, NSLayoutConstraintOrientationVertical);
return b;
}
uiBox *uiNewHorizontalBox(void)
{
return finishNewBox(NO);
}
uiBox *uiNewVerticalBox(void)
{
return finishNewBox(YES);
}