libui/wpf/checkbox.cpp

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2015-11-26 15:34:34 -06:00
// 26 november 2015
#include "uipriv_wpf.hpp"
struct uiCheckbox {
uiWindowsControl c;
gcroot<CheckBox ^> *checkbox;
void (*onToggled)(uiCheckbox *, void *);
void *onToggledData;
};
uiWindowsDefineControl(
uiCheckbox, // type name
uiCheckboxType, // type function
checkbox // handle
)
static void defaultOnToggled(uiCheckbox *c, void *data)
{
// do nothing
}
char *uiCheckboxText(uiCheckbox *c)
{
String ^text;
// TOOD bad cast?
text = (String ^) ((*(c->checkbox))->Content);
return uiWindowsCLRStringToText(text);
}
void uiCheckboxSetText(uiCheckbox *c, const char *text)
{
(*(c->checkbox))->Content = fromUTF8(text);
}
void uiCheckboxOnToggled(uiCheckbox *c, void (*f)(uiCheckbox *c, void *data), void *data)
{
c->onToggled = f;
c->onToggledData = data;
}
int uiCheckboxChecked(uiCheckbox *c)
{
return (*(c->checkbox))->IsChecked.Value != false;
}
void uiCheckboxSetChecked(uiCheckbox *c, int checked)
{
bool value;
value = checked != 0;
// TODO does this trigger an event?
(*(c->checkbox))->IsChecked = value;
}
uiCheckbox *uiNewCheckbox(const char *text)
{
uiCheckbox *c;
c = (uiCheckbox *) uiNewControl(uiCheckboxType());
c->checkbox = new gcroot<CheckBox ^>();
*(c->checkbox) = gcnew CheckBox();
(*(c->checkbox))->Content = fromUTF8(text);
uiCheckboxOnToggled(c, defaultOnToggled, NULL);
uiWindowsFinishNewControl(c, uiCheckbox, checkbox);
return c;
}