libui/common/events.c

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// 15 may 2019
#include <stdlib.h>
#include <string.h>
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#include "ui.h"
#include "uipriv.h"
struct handler {
int id;
uiEventHandler f;
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void *sender;
void *data;
bool blocked;
};
static int handlerCmp(const void *a, const void *b)
{
const struct handler *ha = (const struct handler *) a;
const struct handler *hb = (const struct handler *) b;
// This could be ha->id - hb->id, but let's do it the explicit way to avoid integer overflow/underflow.
if (ha->id < hb->id)
return -1;
if (ha->id > hb->id)
return 1;
return 0;
}
struct uiEvent {
uiEventOptions opts;
uiprivArray handlers;
int *unusedIDs;
size_t unusedIDsLen;
size_t unusedIDsCap;
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bool firing;
};
uiEvent *uiNewEvent(const uiEventOptions *options)
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{
uiEvent *e;
if (options == NULL) {
uiprivProgrammerError(uiprivProgrammerErrorNullPointer, "uiEventOptions", __func__);
return NULL;
}
if (options->Size != sizeof (uiEventOptions)) {
uiprivProgrammerError(uiprivProgrammerErrorWrongStructSize, options->Size, "uiEventOptions");
return NULL;
}
e = (uiEvent *) uiprivAlloc(sizeof (uiEvent), "uiEvent");
e->opts = *options;
uiprivArrayInit(e->handlers, struct handler, 32, "uiEvent handlers");
return e;
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}
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#define checkEventNonnull(e, ret) if ((e) == NULL) { \
uiprivProgrammerError(uiprivProgrammerErrorNullPointer, "uiEvent", __func__); \
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return ret; \
}
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#define checkEventNotFiring(e, ret) if ((e)->firing) { \
uiprivProgrammerError(uiprivProgrammerErrorChangingEventDuringFire, __func__); \
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return ret; \
}
static bool checkEventSender(const uiEvent *e, void *sender, const char *func)
{
if (e->opts.Global && sender != NULL) {
uiprivProgrammerError(uiprivProgrammerErrorBadSenderForEvent, "non-NULL", "global", func);
return false;
}
if (!e->opts.Global && sender == NULL) {
uiprivProgrammerError(uiprivProgrammerErrorBadSenderForEvent, "NULL", "non-global", func);
return false;
}
return true;
}
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int uiEventAddHandler(uiEvent *e, uiEventHandler handler, void *sender, void *data)
{
struct handler *h;
int id;
checkEventNonnull(e, 0);
checkEventNotFiring(e, 0);
if (handler == NULL) {
uiprivProgrammerError(uiprivProgrammerErrorNullPointer, "uiEventHandler", __func__);
return 0;
}
if (!checkEventSender(e, sender, __func__))
return 0;
id = 0;
if (e->unusedIDsLen > 0) {
id = e->unusedIDs[e->unusedIDsLen - 1];
e->unusedIDsLen--;
} else if (e->handlers.len != 0)
id = uiprivArrayAt(e->handlers, struct handler, e->handlers.len - 1)->id + 1;
h = (struct handler *) uiprivArrayAppend(&(e->handlers), 1);
h->id = id;
h->f = handler;
h->sender = sender;
h->data = data;
uiprivArrayQsort(&(e->handlers), handlerCmp);
return id;
}
static struct handler *findHandler(const uiEvent *e, int id, const char *func)
{
struct handler key;
struct handler *ret;
memset(&key, 0, sizeof (struct handler));
key.id = id;
ret = (struct handler *) uiprivArrayBsearch(&(e->handlers), &key, handlerCmp);
if (ret == NULL)
uiprivProgrammerError(uiprivProgrammerErrorIntIDNotFound, "uiEvent handler", id, func);
return ret;
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}
void uiEventDeleteHandler(uiEvent *e, int id)
{
struct handler *h;
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checkEventNonnull(e, /* nothing */);
checkEventNotFiring(e, /* nothing */);
h = findHandler(e, id, __func__);
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if (h == NULL)
return;
uiprivArrayDeleteItem(&(e->handlers), h, 1);
if (e->unusedIDsLen >= e->unusedIDsCap) {
e->unusedIDs = (int *) uiprivRealloc(e->unusedIDs,
e->unusedIDsCap * sizeof (int),
(e->unusedIDsCap + 32) * sizeof (int),
"uiEvent handler unused IDs");
e->unusedIDsCap += 32;
}
e->unusedIDs[e->unusedIDsLen] = id;
e->unusedIDsLen++;
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}
void uiEventFire(uiEvent *e, void *sender, void *args)
{
struct handler *h;
size_t i;
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checkEventNonnull(e, /* nothing */);
if (e->firing) {
uiprivProgrammerError(uiprivProgrammerErrorRecursiveEventFire);
return;
}
if (!checkEventSender(e, sender, __func__))
return;
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e->firing = true;
h = (struct handler *) (e->handlers.buf);
for (i = 0; i < e->handlers.len; i++) {
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if (h->sender == sender && !h->blocked)
(*(h->f))(sender, args, h->data);
h++;
}
e->firing = false;
}
bool uiEventHandlerBlocked(const uiEvent *e, int id)
{
struct handler *h;
checkEventNonnull(e, false);
h = findHandler(e, id, __func__);
if (h == NULL)
return false;
return h->blocked;
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}
void uiEventSetHandlerBlocked(uiEvent *e, int id, bool blocked)
{
struct handler *h;
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checkEventNonnull(e, /* nothing */);
checkEventNotFiring(e, /* nothing */);
h = findHandler(e, id, __func__);
if (h == NULL)
return;
h->blocked = blocked;
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}