libui/common/events.c

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2019-05-15 21:40:06 -05:00
// 15 may 2019
#include <stdlib.h>
#include "ui.h"
#include "uipriv.h"
struct handler {
int id;
uiHandlerFunc f;
void *sender;
void *data;
bool blocked;
};
static int handlerCmp(const void *a, const void *b)
{
const struct handler *ha = (const struct handler *) a;
const struct handler *hb = (const struct handler *) b;
// This could be ha->id - hb->id, but let's do it the explicit way to avoid integer overflow/underflow.
if (ha->id < hb->id)
return -1;
if (ha->id > hb->id)
return 1;
return 0;
}
static struct handler *handlerFind(struct handler *handlers, size_t len, int id)
{
struct handler key;
memset(&key, 0, sizeof (struct handler));
key.id = id;
return (struct handler *) bsearch(&key, handlers, len, sizeof (struct handler), handlerCmp);
}
static void handlerSort(struct handler *handlers, size_t len)
{
qsort(handlers, len, sizeof (struct handler), handlerCmp);
}
struct uiEvent {
uiEventOptions opts;
struct handler *handlers;
size_t len;
size_t cap;
bool firing;
};
uiEvent *uiNewEvent(uiEventOptions *options)
{
}
int uiEventAddHandler(uiEvent *e, uiEventHandler handler, void *sender, void *data)
{
}
void uiEventDeleteHandler(uiEvent *e, int id)
{
struct handler *h;
if (e == NULL)
TODO
if (e->firing)
TODO
if (e->len == 0)
TODO
h = handlerFind(e->handlers, e->len, id);
if (h == NULL)
TODO
e->len--;
memmove(h + 1, h, (e->len - (h - e->handlers)) * sizeof (struct handler));
}
void uiEventFire(uiEvent *e, void *sender, void *args)
{
struct handler *h;
size_t i;
if (e == NULL)
TODO
if (e->firing)
TODO
if (e->opts.Global && sender != NULL)
TODO
e->firing = true;
h = e->handlers;
for (i = 0; i < e->len; i++) {
if (h->sender == sender && !h->blocked)
(*(h->f))(sender, args, h->data);
h++;
}
e->firing = false;
}
bool uiEventHandlerBlocked(const uiEvent *e, int id)
{
}
void uiEventSetHandlerBlocked(uiEvent *e, int id, bool blocked)
{
}