46 lines
793 B
C
46 lines
793 B
C
#include <SDL2/SDL.h>
|
|
#include <SDL2/SDL_mixer.h>
|
|
|
|
int main()
|
|
{
|
|
Mix_Music *music = 0;
|
|
int ret = 0;
|
|
|
|
ret = SDL_Init(SDL_INIT_AUDIO);
|
|
if (ret) {
|
|
fprintf(stderr, "%s\n", SDL_GetError());
|
|
return 1;
|
|
}
|
|
|
|
ret = Mix_Init(MIX_INIT_MP3);
|
|
if ((ret & MIX_INIT_MP3) != MIX_INIT_MP3) {
|
|
fprintf(stderr, "%s\n", SDL_GetError());
|
|
return 2;
|
|
}
|
|
|
|
ret = Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 4096);
|
|
if (ret < 0) {
|
|
fprintf(stderr, "%s\n", SDL_GetError());
|
|
return 3;
|
|
}
|
|
|
|
music = Mix_LoadMUS("../../assets/test.mp3");
|
|
if (!music) {
|
|
fprintf(stderr, "%s\n", SDL_GetError());
|
|
return 4;
|
|
}
|
|
|
|
ret = Mix_PlayMusic(music, 1);
|
|
if (ret == -1) {
|
|
fprintf(stderr, "%s\n", SDL_GetError());
|
|
return 5;
|
|
}
|
|
|
|
SDL_Delay(5000);
|
|
|
|
Mix_FreeMusic(music);
|
|
Mix_CloseAudio();
|
|
Mix_Quit();
|
|
SDL_Quit();
|
|
}
|