Update loading-images with correct correct (#10)

Line 51 seems to have been a copy-paste of line 48.
BPM should be PNG in this comment.
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Olivier Berthonneau 2021-05-28 05:03:13 -06:00 committed by GitHub
parent 29a79b36df
commit 9495046876
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@ -48,7 +48,7 @@ func run() (err error) {
// Draw the BMP image on the first half of the window // Draw the BMP image on the first half of the window
bmpImage.BlitScaled(nil, surface, &sdl.Rect{X: 0, Y: 0, W: 400, H: 400}) bmpImage.BlitScaled(nil, surface, &sdl.Rect{X: 0, Y: 0, W: 400, H: 400})
// Draw the BMP image on the first half of the window // Draw the PNG image on the first half of the window
pngImage.BlitScaled(nil, surface, &sdl.Rect{X: 400, Y: 0, W: 400, H: 400}) pngImage.BlitScaled(nil, surface, &sdl.Rect{X: 400, Y: 0, W: 400, H: 400})
// Update the window surface with what we have drawn // Update the window surface with what we have drawn