go-opengl-pixel/pixelgl
Alexandru-Paul Copil bb0a0f485e Optimize *GLShader.Update() by allocating array before for loop 2021-07-09 10:44:48 +03:00
..
canvas.go Apply gofumpt and basic styling changes 2021-07-09 10:43:10 +03:00
doc.go add pixelgl package doc 2017-04-21 17:00:18 +02:00
glframe.go dirty fix #58 (panic on minimizing windows) 2017-11-08 22:28:32 +01:00
glpicture.go replace complex128 Vec with a struct 2017-05-21 19:25:06 +02:00
glshader.go Optimize *GLShader.Update() by allocating array before for loop 2021-07-09 10:44:48 +03:00
gltriangles.go Merge branch 'master' into tri_shader 2020-06-28 20:03:04 -04:00
input.go Added input event tracking to prevent missed inputs 2021-01-28 20:13:28 -05:00
joystick.go Gamepad API added. 2020-05-09 17:17:24 +03:00
monitor.go pixelgl has been ported to GLFW 3.5. 2019-12-31 01:59:20 +03:00
run.go pixelgl has been ported to GLFW 3.5. 2019-12-31 01:59:20 +03:00
util.go replace complex128 Vec with a struct 2017-05-21 19:25:06 +02:00
window.go Apply gofumpt and basic styling changes 2021-07-09 10:43:10 +03:00