Luke Meyers
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c3b6d652b4
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bump up AI depth, battery charge
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2020-02-08 19:37:28 -08:00 |
Luke Meyers
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2d32cb9e1d
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more battery fix
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2020-02-08 18:57:53 -08:00 |
Luke Meyers
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a98e4a554c
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fix battery charge stuff
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2020-02-08 18:54:53 -08:00 |
Luke Meyers
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b9dd5326f6
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stop racers when battery dead
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2020-02-08 16:18:25 -08:00 |
Luke Meyers
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9df7e73940
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reset kinetics on respawn
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2020-02-08 15:44:16 -08:00 |
Luke Meyers
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340f9871a6
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fix accel mechanics
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2020-02-08 12:32:41 -08:00 |
Luke Meyers
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a083b291fe
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Add battery levels and indicator
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2020-02-08 12:29:49 -08:00 |
Luke Meyers
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47bf19265d
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sprout Kinetics struct
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2020-02-08 11:57:31 -08:00 |
Luke Meyers
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24eb2c6143
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split out env.go
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2020-02-08 10:58:40 -08:00 |
Luke Meyers
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6e7ac9c1ba
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rename bots to racers
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2020-02-08 10:45:24 -08:00 |
Luke Meyers
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ef4fe5eff0
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improve graphics
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2020-02-08 00:35:51 -08:00 |
Luke Meyers
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7bb4272e61
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don't place obstacles on occupied spaces
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2020-02-08 00:05:43 -08:00 |
Luke Meyers
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1f8607a902
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factor out renderBot
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2020-02-07 23:06:15 -08:00 |
Luke Meyers
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e31c585e3a
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tweaks
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2020-02-07 22:19:34 -08:00 |
Luke Meyers
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eac373c444
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bots clear obstacles
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2020-02-07 22:05:22 -08:00 |
Luke Meyers
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2c660f07d5
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AI don't attempt illegal moves
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2020-02-07 20:28:49 -08:00 |
Luke Meyers
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5b45dad1bb
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random obstacles as a service
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2020-02-07 20:24:13 -08:00 |
Luke Meyers
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791fffdebb
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primitive predictive AI
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2020-02-07 20:17:09 -08:00 |
Luke Meyers
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cfa4d64492
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destroy and respawn bots on collision
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2020-02-07 19:59:36 -08:00 |
Luke Meyers
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230310a330
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tune numbers
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2020-02-07 19:37:22 -08:00 |
Luke Meyers
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464ffa1ed1
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refactor: add Position struct
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2020-02-07 19:31:58 -08:00 |
Luke Meyers
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9c5fc0b08f
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throw batons with animation
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2020-02-07 16:24:23 -08:00 |
Luke Meyers
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ed6718bd0b
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touch-ups
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2020-02-07 15:37:31 -08:00 |
Luke Meyers
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84aa1f8cbe
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collapse main loops, making quit work better
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2020-02-07 15:25:34 -08:00 |
Luke Meyers
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316adfedf9
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nix extra sOld debug params
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2020-02-07 14:57:32 -08:00 |
Luke Meyers
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a632810d39
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working animation!
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2020-02-07 14:55:25 -08:00 |
Luke Meyers
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a915310274
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more anim progress
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2020-02-07 14:27:58 -08:00 |
Luke Meyers
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f62e9833db
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Handle game state immutably
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2020-02-06 18:57:43 -08:00 |
Luke Meyers
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54398b4e17
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lay first animation groundwork
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2020-02-06 17:59:07 -08:00 |
Luke Meyers
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2ae124f59e
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lane change right
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2020-02-05 21:47:15 -08:00 |
Luke Meyers
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b113d52f66
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Rendering updates
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2020-02-05 21:39:57 -08:00 |
Luke Meyers
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797886b42b
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Extract ai.go
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2020-02-05 21:21:25 -08:00 |
Luke Meyers
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bce4758dfd
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rudimentary brakes
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2020-02-05 21:14:27 -08:00 |
Luke Meyers
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ca3b673b41
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must share lane to pass baton
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2020-02-05 21:02:11 -08:00 |
Luke Meyers
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81e0dbe8d7
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simple lane changes with weird effects
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2020-02-05 20:57:46 -08:00 |
Luke Meyers
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894c487390
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Sprout basic command infrastructure
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2020-02-05 20:49:29 -08:00 |
Luke Meyers
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1220b0db23
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refactor, add second obstacle
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2020-02-05 20:41:23 -08:00 |
Luke Meyers
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14aabd1b45
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Add broken obstacle collision
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2020-02-05 20:30:38 -08:00 |
Luke Meyers
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d57e1e98e1
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Break out packages
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2020-02-05 20:00:39 -08:00 |