more battery fix
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@ -91,6 +91,7 @@ func destroyRacer(s State, r Racer) State {
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// spawn racer back at starting position
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r.Position = r.StartPos
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r.Kinetics = Kinetics{}
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r.Battery.Charge = r.Battery.Capacity
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return updateRacer(s, r)
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}
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@ -212,5 +213,5 @@ const (
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numRacers = 3
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NumTeams = 8
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NumLanes = NumTeams
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baseCharge = 10
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baseCharge = 16
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)
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