faiface
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1f4f11078b
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pixelgl: actually get info log length in shader creation
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2017-01-20 19:53:41 +01:00 |
faiface
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6cb3121d0e
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minor change (rename variables)
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2017-01-20 19:26:28 +01:00 |
faiface
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e34970d541
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fix - convert image in Picture to NRGBA, not RGBA
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2017-01-20 19:25:26 +01:00 |
faiface
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37baaee464
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add forgotten gltriangles.go
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2017-01-20 18:40:48 +01:00 |
faiface
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3524644d3d
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generalize OpenGL triangles into GLTrangles to DRY
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2017-01-20 18:40:11 +01:00 |
faiface
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7a7b2f2588
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adopt github.com/faiface/mainthread package + frame prototype
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2017-01-20 17:45:19 +01:00 |
faiface
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de21a40184
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disable mipmaping in Texture
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2017-01-17 01:24:15 +01:00 |
faiface
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2a5fddabd8
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add orphan pixelgl functions
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2017-01-16 01:12:03 +01:00 |
faiface
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7a4fce3b75
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remove error return value from NewTexture
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2017-01-16 00:53:02 +01:00 |
faiface
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2848ee5c0c
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avoid cheese comment alignment
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2017-01-14 16:20:31 +01:00 |
faiface
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c9f445787e
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add support for Picture slicing (Batch and Window)
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2017-01-14 16:07:51 +01:00 |
faiface
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3b39cc60e9
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rework VertexSlice for better performance
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2017-01-14 00:47:49 +01:00 |
faiface
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43bdd39739
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performance optimizations (reducing allocations)
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2017-01-13 01:53:52 +01:00 |
faiface
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aa0f7462ec
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performance optimizations
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2017-01-13 01:07:13 +01:00 |
faiface
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906c3248a4
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change TrianglesColor.Color return type to NRGBA
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2017-01-13 01:07:04 +01:00 |
faiface
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c8627e1e93
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optimize batch draw (reduce allocations)
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2017-01-12 19:30:36 +01:00 |
faiface
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268e1b72f5
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add Picture correctness check in Batch.SetPicture
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2017-01-12 14:50:28 +01:00 |
faiface
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b610760f1c
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add doc on default vertex properties values
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2017-01-12 13:50:06 +01:00 |
faiface
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c12e7633a2
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implement Batch
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2017-01-12 13:47:44 +01:00 |
faiface
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bad60ef7fa
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remove unnecessary and confusing Triangles(Color|Texture)Data
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2017-01-12 13:16:33 +01:00 |
faiface
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f7fe00fe4d
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add Copy method to Triangles interface
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2017-01-12 11:44:54 +01:00 |
faiface
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6587b54040
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minor fix
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2017-01-11 23:19:38 +01:00 |
faiface
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71e26e12a6
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minor change
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2017-01-11 23:18:10 +01:00 |
faiface
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8ec1bdfadf
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remove TrianglesContainer + add Append to Triangles
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2017-01-11 23:17:42 +01:00 |
faiface
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b4c035e2ff
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add TrianglesContainer interface
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2017-01-11 13:16:27 +01:00 |
faiface
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0da605c366
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simplify NewWindow
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2017-01-11 01:05:24 +01:00 |
faiface
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33fb585acc
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adjust comment
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2017-01-11 00:36:54 +01:00 |
faiface
|
828f7aa803
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avoid possible race condition
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2017-01-11 00:35:16 +01:00 |
faiface
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b1f415d3ef
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optimize Window.SetTransform/SetMaskColor
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2017-01-11 00:26:33 +01:00 |
faiface
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1f3c875d87
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remove ID's from OpenGL objects + replace VertexArray with dynamically sized VertexSlice + add new Sprite
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2017-01-10 23:54:35 +01:00 |
faiface
|
fb3df06337
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add common response channel for main thread
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2017-01-06 15:00:05 +01:00 |
faiface
|
8d2306bcbf
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fix passing nil color to Window
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2017-01-06 02:50:03 +01:00 |
faiface
|
b86e04704f
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fix Picture creation optimization
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2017-01-06 02:49:23 +01:00 |
faiface
|
b15253ee83
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reorder basic Target adjustment methods
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2017-01-05 15:13:59 +01:00 |
faiface
|
f175b58d1b
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optimize picture constructor for RGBA images
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2017-01-05 15:02:31 +01:00 |
faiface
|
5b4cc5f18e
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remove unnecessary Window.Shader method
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2017-01-05 14:58:22 +01:00 |
faiface
|
29871f72f1
|
minor change
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2017-01-05 14:50:09 +01:00 |
faiface
|
5baac913c8
|
redundant code reduction
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2017-01-05 01:08:45 +01:00 |
faiface
|
4541fe2c8b
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introduce new Target/Triangles/Drawer abstraction (very cool!)
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2017-01-05 00:19:45 +01:00 |
faiface
|
d52be83efe
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optimize NRGBA conversion
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2017-01-04 19:02:12 +01:00 |
faiface
|
cafda2cfae
|
backup before reinstall
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2017-01-01 22:12:12 +01:00 |
faiface
|
69032cdcf3
|
remove support for indices in vertex array
|
2016-12-31 02:48:43 +01:00 |
faiface
|
db0d646ca8
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update doc
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2016-12-31 02:43:02 +01:00 |
faiface
|
2b6205fe45
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remove Doer and replace with BeginEnder
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2016-12-31 01:33:53 +01:00 |
faiface
|
727c9bd772
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same for pixelgl
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2016-12-30 17:53:47 +01:00 |
faiface
|
9096277914
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normalized most of lines to <=100 chars
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2016-12-30 17:43:26 +01:00 |
faiface
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fefa184652
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add own NRGBA color format
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2016-12-23 20:25:47 +01:00 |
faiface
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33eb8496d8
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rename all XyNum -> NumXys (number of Xy)
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2016-12-21 22:29:23 +01:00 |
faiface
|
bb8a82dbc1
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fix typo
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2016-12-21 21:09:38 +01:00 |
faiface
|
4950d7d02c
|
add texture smoothiness
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2016-12-21 20:51:05 +01:00 |