Luke Meyers
|
5cbf0dde33
|
DRY doCommand
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2020-02-09 08:46:13 -08:00 |
Luke Meyers
|
0e5190877e
|
nix extra ActiveRacer lookup in doCommand
|
2020-02-09 08:44:27 -08:00 |
Luke Meyers
|
fa6bba4647
|
refactor
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2020-02-09 08:42:10 -08:00 |
Luke Meyers
|
06abd29278
|
rename UpdateState to checkWin
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2020-02-09 08:40:52 -08:00 |
Luke Meyers
|
6a9943993c
|
pull doCommand call out of UpdateState
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2020-02-09 08:39:30 -08:00 |
Luke Meyers
|
6eb0e55dcc
|
tiny refactor
|
2020-02-09 00:11:30 -08:00 |
Luke Meyers
|
25cafe9999
|
fiddle render
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2020-02-09 00:03:51 -08:00 |
Luke Meyers
|
688e922d29
|
extract command loop
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2020-02-08 23:37:55 -08:00 |
Luke Meyers
|
5bc4fa00bb
|
add derelicts
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2020-02-08 23:11:26 -08:00 |
Luke Meyers
|
abe3f3d688
|
log ties
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2020-02-08 23:04:09 -08:00 |
Luke Meyers
|
54301af870
|
tune main loop
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2020-02-08 21:39:53 -08:00 |
Luke Meyers
|
f06400d905
|
1 velocity on baton pass
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2020-02-08 21:26:05 -08:00 |
Luke Meyers
|
d88c41d782
|
whatever
|
2020-02-08 21:24:35 -08:00 |
Luke Meyers
|
a41d012008
|
spawn point infrastructure
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2020-02-08 20:54:11 -08:00 |
Luke Meyers
|
e80f51a700
|
add coast command
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2020-02-08 20:42:13 -08:00 |
Luke Meyers
|
70600a1142
|
run AI in separate goroutine
|
2020-02-08 20:39:10 -08:00 |
Luke Meyers
|
0cb604f102
|
Gather commands before UpdateState
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2020-02-08 20:27:39 -08:00 |
Luke Meyers
|
879260f719
|
make all decisions before enacting any
|
2020-02-08 20:21:17 -08:00 |
Luke Meyers
|
a104330404
|
factor out renderProjection
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2020-02-08 20:11:55 -08:00 |
Luke Meyers
|
c3b6d652b4
|
bump up AI depth, battery charge
|
2020-02-08 19:37:28 -08:00 |
Luke Meyers
|
2d32cb9e1d
|
more battery fix
|
2020-02-08 18:57:53 -08:00 |
Luke Meyers
|
a98e4a554c
|
fix battery charge stuff
|
2020-02-08 18:54:53 -08:00 |
Luke Meyers
|
b9dd5326f6
|
stop racers when battery dead
|
2020-02-08 16:18:25 -08:00 |
Luke Meyers
|
9df7e73940
|
reset kinetics on respawn
|
2020-02-08 15:44:16 -08:00 |
Luke Meyers
|
340f9871a6
|
fix accel mechanics
|
2020-02-08 12:32:41 -08:00 |
Luke Meyers
|
a083b291fe
|
Add battery levels and indicator
|
2020-02-08 12:29:49 -08:00 |
Luke Meyers
|
7fc869a675
|
nix chooseCommand
|
2020-02-08 12:18:34 -08:00 |
Luke Meyers
|
47bf19265d
|
sprout Kinetics struct
|
2020-02-08 11:57:31 -08:00 |
Luke Meyers
|
794c54764e
|
refactor ai
|
2020-02-08 11:52:26 -08:00 |
Luke Meyers
|
5f41d263cd
|
refactor ai
|
2020-02-08 11:50:05 -08:00 |
Luke Meyers
|
24eb2c6143
|
split out env.go
|
2020-02-08 10:58:40 -08:00 |
Luke Meyers
|
6e7ac9c1ba
|
rename bots to racers
|
2020-02-08 10:45:24 -08:00 |
Luke Meyers
|
ef4fe5eff0
|
improve graphics
|
2020-02-08 00:35:51 -08:00 |
Luke Meyers
|
7bb4272e61
|
don't place obstacles on occupied spaces
|
2020-02-08 00:05:43 -08:00 |
Luke Meyers
|
1f8607a902
|
factor out renderBot
|
2020-02-07 23:06:15 -08:00 |
Luke Meyers
|
e31c585e3a
|
tweaks
|
2020-02-07 22:19:34 -08:00 |
Luke Meyers
|
eac373c444
|
bots clear obstacles
|
2020-02-07 22:05:22 -08:00 |
Luke Meyers
|
2c660f07d5
|
AI don't attempt illegal moves
|
2020-02-07 20:28:49 -08:00 |
Luke Meyers
|
5b45dad1bb
|
random obstacles as a service
|
2020-02-07 20:24:13 -08:00 |
Luke Meyers
|
791fffdebb
|
primitive predictive AI
|
2020-02-07 20:17:09 -08:00 |
Luke Meyers
|
cfa4d64492
|
destroy and respawn bots on collision
|
2020-02-07 19:59:36 -08:00 |
Luke Meyers
|
230310a330
|
tune numbers
|
2020-02-07 19:37:22 -08:00 |
Luke Meyers
|
464ffa1ed1
|
refactor: add Position struct
|
2020-02-07 19:31:58 -08:00 |
Luke Meyers
|
9c5fc0b08f
|
throw batons with animation
|
2020-02-07 16:24:23 -08:00 |
Luke Meyers
|
73bceedf56
|
tweaks
|
2020-02-07 15:56:15 -08:00 |
Luke Meyers
|
10ffba1cdf
|
log crashes
|
2020-02-07 15:52:50 -08:00 |
Luke Meyers
|
ed6718bd0b
|
touch-ups
|
2020-02-07 15:37:31 -08:00 |
Luke Meyers
|
84aa1f8cbe
|
collapse main loops, making quit work better
|
2020-02-07 15:25:34 -08:00 |
Luke Meyers
|
114ef447b2
|
loop forever
|
2020-02-07 15:13:59 -08:00 |
Luke Meyers
|
316adfedf9
|
nix extra sOld debug params
|
2020-02-07 14:57:32 -08:00 |