Expose pixelgl.Window.SwapBuffers
Allow buffers to be swapped without polling input, offering decoupling symmetrical with that provided by UpdateInput.
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@ -173,6 +173,13 @@ func (w *Window) Destroy() {
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// Update swaps buffers and polls events. Call this method at the end of each frame.
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// Update swaps buffers and polls events. Call this method at the end of each frame.
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func (w *Window) Update() {
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func (w *Window) Update() {
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w.SwapBuffers()
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w.UpdateInput()
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}
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// SwapBuffers swaps buffers. Call this to swap buffers without polling window events.
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// Note that Update invokes SwapBuffers.
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func (w *Window) SwapBuffers() {
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mainthread.Call(func() {
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mainthread.Call(func() {
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_, _, oldW, oldH := intBounds(w.bounds)
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_, _, oldW, oldH := intBounds(w.bounds)
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newW, newH := w.window.GetSize()
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newW, newH := w.window.GetSize()
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@ -207,8 +214,6 @@ func (w *Window) Update() {
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w.window.SwapBuffers()
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w.window.SwapBuffers()
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w.end()
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w.end()
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})
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})
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w.UpdateInput()
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}
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}
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// SetClosed sets the closed flag of the Window.
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// SetClosed sets the closed flag of the Window.
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