adjust WindowConfig doc, more consistent with the rest
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@ -23,11 +23,11 @@ type WindowConfig struct {
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// Bounds specify the bounds of the Window in pixels.
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Bounds pixel.Rect
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// If set to nil, a Window will be windowed. Otherwise it will be fullscreen on the
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// If set to nil, the Window will be windowed. Otherwise it will be fullscreen on the
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// specified Monitor.
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Fullscreen *Monitor
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// Whether a Window is resizable.
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// Whether the Window is resizable.
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Resizable bool
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// If set to true, the Window will be initially invisible.
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@ -36,10 +36,10 @@ type WindowConfig struct {
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// Undecorated Window ommits the borders and decorations (close button, etc.).
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Undecorated bool
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// If set to true, a Window will not get focused upon showing up.
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// If set to true, the Window will not get focused upon showing up.
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Unfocused bool
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// Whether a Window is maximized.
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// Whether the Window is maximized.
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Maximized bool
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// VSync (vertical synchronization) synchronizes Window's framerate with the framerate of
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