From e3f7901f2c4eaf86e574353b989fb24589d98ff7 Mon Sep 17 00:00:00 2001 From: faiface Date: Fri, 7 Apr 2017 12:34:16 +0200 Subject: [PATCH] adjust WindowConfig doc, more consistent with the rest --- pixelgl/window.go | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/pixelgl/window.go b/pixelgl/window.go index ca1e3b4..d9d866b 100644 --- a/pixelgl/window.go +++ b/pixelgl/window.go @@ -23,11 +23,11 @@ type WindowConfig struct { // Bounds specify the bounds of the Window in pixels. Bounds pixel.Rect - // If set to nil, a Window will be windowed. Otherwise it will be fullscreen on the + // If set to nil, the Window will be windowed. Otherwise it will be fullscreen on the // specified Monitor. Fullscreen *Monitor - // Whether a Window is resizable. + // Whether the Window is resizable. Resizable bool // If set to true, the Window will be initially invisible. @@ -36,10 +36,10 @@ type WindowConfig struct { // Undecorated Window ommits the borders and decorations (close button, etc.). Undecorated bool - // If set to true, a Window will not get focused upon showing up. + // If set to true, the Window will not get focused upon showing up. Unfocused bool - // Whether a Window is maximized. + // Whether the Window is maximized. Maximized bool // VSync (vertical synchronization) synchronizes Window's framerate with the framerate of