one more doc bug
This commit is contained in:
parent
eab91b4110
commit
cd11c39e64
|
@ -23,26 +23,26 @@ type WindowConfig struct {
|
|||
// Bounds specify the bounds of the Window in pixels.
|
||||
Bounds pixel.Rect
|
||||
|
||||
// If set to nil, a window will be windowed. Otherwise it will be fullscreen on the
|
||||
// specified monitor.
|
||||
// If set to nil, a Window will be windowed. Otherwise it will be fullscreen on the
|
||||
// specified Monitor.
|
||||
Fullscreen *Monitor
|
||||
|
||||
// Whether a window is resizable.
|
||||
// Whether a Window is resizable.
|
||||
Resizable bool
|
||||
|
||||
// If set to true, the window will be initially invisible.
|
||||
// If set to true, the Window will be initially invisible.
|
||||
Hidden bool
|
||||
|
||||
// Undecorated window ommits the borders and decorations (close button, etc.).
|
||||
// Undecorated Window ommits the borders and decorations (close button, etc.).
|
||||
Undecorated bool
|
||||
|
||||
// If set to true, a window will not get focused upon showing up.
|
||||
// If set to true, a Window will not get focused upon showing up.
|
||||
Unfocused bool
|
||||
|
||||
// Whether a window is maximized.
|
||||
// Whether a Window is maximized.
|
||||
Maximized bool
|
||||
|
||||
// VSync (vertical synchronization) synchronizes window's framerate with the framerate of
|
||||
// VSync (vertical synchronization) synchronizes Window's framerate with the framerate of
|
||||
// the monitor.
|
||||
VSync bool
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue