From cd11c39e6468617c2636dbac35259dba8b7cbb4e Mon Sep 17 00:00:00 2001 From: faiface Date: Wed, 15 Mar 2017 22:56:23 +0100 Subject: [PATCH] one more doc bug --- pixelgl/window.go | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/pixelgl/window.go b/pixelgl/window.go index 885b708..e7ebeee 100644 --- a/pixelgl/window.go +++ b/pixelgl/window.go @@ -23,26 +23,26 @@ type WindowConfig struct { // Bounds specify the bounds of the Window in pixels. Bounds pixel.Rect - // If set to nil, a window will be windowed. Otherwise it will be fullscreen on the - // specified monitor. + // If set to nil, a Window will be windowed. Otherwise it will be fullscreen on the + // specified Monitor. Fullscreen *Monitor - // Whether a window is resizable. + // Whether a Window is resizable. Resizable bool - // If set to true, the window will be initially invisible. + // If set to true, the Window will be initially invisible. Hidden bool - // Undecorated window ommits the borders and decorations (close button, etc.). + // Undecorated Window ommits the borders and decorations (close button, etc.). Undecorated bool - // If set to true, a window will not get focused upon showing up. + // If set to true, a Window will not get focused upon showing up. Unfocused bool - // Whether a window is maximized. + // Whether a Window is maximized. Maximized bool - // VSync (vertical synchronization) synchronizes window's framerate with the framerate of + // VSync (vertical synchronization) synchronizes Window's framerate with the framerate of // the monitor. VSync bool }