Merge pull request #1 from faiface/master
Merge faiface/pixel version to Tskken/pixel
This commit is contained in:
commit
bb82a87aaf
13
.travis.yml
13
.travis.yml
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@ -18,14 +18,17 @@ addons:
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services:
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- xvfb
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env:
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- GO111MODULE=on
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go:
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- tip
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- 1.8.x
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- 1.7.4
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- 1.12.x
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install:
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- go get -t ./...
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- # Do nothing. This is needed to prevent the default install action
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# "go get -t -v ./..." from happening here because we want it to happen
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# inside script step.
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script:
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- go test -i -race ./...
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- go test -v -race ./...
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- go test -v -race -mod=readonly ./...
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@ -0,0 +1,29 @@
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# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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- Add more examples
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- Add position as out variable from vertex shader
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- Add experimental joystick support
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- Add mouse cursor operations
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- Add `Vec.Floor(…)` function
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- Add circle geometry
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- Fix `Matrix.Unproject(…)` for rotated matrix
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- Add 2D Line geometry
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- Add floating point round error correction
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- Performance improvements
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- Fix race condition in `NewGLTriangles(…)`
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- Add `TriangleData` benchmarks and improvements
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- Add zero rectangle variable for utility and consistency
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- Add support for Go Modules
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- Add `NoIconify` and `AlwaysOnTop` window hints
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## [v0.8.0] - 2018-10-10
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Changelog for this and older versions can be found on the corresponding [GitHub
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releases](https://github.com/faiface/pixel/releases).
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[Unreleased]: https://github.com/faiface/pixel/compare/v0.8.0...HEAD
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[v0.8.0]: https://github.com/faiface/pixel/releases/tag/v0.8.0
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10
README.md
10
README.md
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@ -10,8 +10,18 @@ do.
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go get github.com/faiface/pixel
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```
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If you are using Modules (Go 1.11 or higher) and want a mutable copy of the source code:
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```
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git clone https://github.com/faiface/pixel # clone outside of $GOPATH
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cd pixel
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go install ./...
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```
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See [requirements](#requirements) for the list of libraries necessary for compilation.
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All significant changes are documented in [CHANGELOG.md](CHANGELOG.md).
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## Tutorial
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The [Wiki of this repo](https://github.com/faiface/pixel/wiki) contains an extensive tutorial
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@ -0,0 +1,15 @@
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module github.com/faiface/pixel
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go 1.12
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require (
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github.com/faiface/glhf v0.0.0-20181018222622-82a6317ac380
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github.com/faiface/mainthread v0.0.0-20171120011319-8b78f0a41ae3
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github.com/go-gl/gl v0.0.0-20190320180904-bf2b1f2f34d7 // indirect
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github.com/go-gl/glfw v0.0.0-20190409004039-e6da0acd62b1
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github.com/go-gl/mathgl v0.0.0-20190416160123-c4601bc793c7
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github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0
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github.com/pkg/errors v0.8.1
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github.com/stretchr/testify v1.3.0
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golang.org/x/image v0.0.0-20190523035834-f03afa92d3ff
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)
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@ -0,0 +1,25 @@
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github.com/davecgh/go-spew v1.1.0 h1:ZDRjVQ15GmhC3fiQ8ni8+OwkZQO4DARzQgrnXU1Liz8=
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github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
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github.com/faiface/glhf v0.0.0-20181018222622-82a6317ac380 h1:FvZ0mIGh6b3kOITxUnxS3tLZMh7yEoHo75v3/AgUqg0=
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github.com/faiface/glhf v0.0.0-20181018222622-82a6317ac380/go.mod h1:zqnPFFIuYFFxl7uH2gYByJwIVKG7fRqlqQCbzAnHs9g=
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github.com/faiface/mainthread v0.0.0-20171120011319-8b78f0a41ae3 h1:baVdMKlASEHrj19iqjARrPbaRisD7EuZEVJj6ZMLl1Q=
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github.com/faiface/mainthread v0.0.0-20171120011319-8b78f0a41ae3/go.mod h1:VEPNJUlxl5KdWjDvz6Q1l+rJlxF2i6xqDeGuGAxa87M=
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github.com/go-gl/gl v0.0.0-20190320180904-bf2b1f2f34d7 h1:SCYMcCJ89LjRGwEa0tRluNRiMjZHalQZrVrvTbPh+qw=
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github.com/go-gl/gl v0.0.0-20190320180904-bf2b1f2f34d7/go.mod h1:482civXOzJJCPzJ4ZOX/pwvXBWSnzD4OKMdH4ClKGbk=
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github.com/go-gl/glfw v0.0.0-20190409004039-e6da0acd62b1 h1:QbL/5oDUmRBzO9/Z7Seo6zf912W/a6Sr4Eu0G/3Jho0=
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github.com/go-gl/glfw v0.0.0-20190409004039-e6da0acd62b1/go.mod h1:vR7hzQXu2zJy9AVAgeJqvqgH9Q5CA+iKCZ2gyEVpxRU=
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github.com/go-gl/mathgl v0.0.0-20190416160123-c4601bc793c7 h1:THttjeRn1iiz69E875U6gAik8KTWk/JYAHoSVpUxBBI=
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github.com/go-gl/mathgl v0.0.0-20190416160123-c4601bc793c7/go.mod h1:yhpkQzEiH9yPyxDUGzkmgScbaBVlhC06qodikEM0ZwQ=
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github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0 h1:DACJavvAHhabrF08vX0COfcOBJRhZ8lUbR+ZWIs0Y5g=
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github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0/go.mod h1:E/TSTwGwJL78qG/PmXZO1EjYhfJinVAhrmmHX6Z8B9k=
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github.com/pkg/errors v0.8.1 h1:iURUrRGxPUNPdy5/HRSm+Yj6okJ6UtLINN0Q9M4+h3I=
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github.com/pkg/errors v0.8.1/go.mod h1:bwawxfHBFNV+L2hUp1rHADufV3IMtnDRdf1r5NINEl0=
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github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
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github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
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github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
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github.com/stretchr/testify v1.3.0 h1:TivCn/peBQ7UY8ooIcPgZFpTNSz0Q2U6UrFlUfqbe0Q=
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github.com/stretchr/testify v1.3.0/go.mod h1:M5WIy9Dh21IEIfnGCwXGc5bZfKNJtfHm1UVUgZn+9EI=
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golang.org/x/image v0.0.0-20190321063152-3fc05d484e9f/go.mod h1:kZ7UVZpmo3dzQBMxlp+ypCbDeSB+sBbTgSJuh5dn5js=
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golang.org/x/image v0.0.0-20190523035834-f03afa92d3ff h1:+2zgJKVDVAz/BWSsuniCmU1kLCjL88Z8/kv39xCI9NQ=
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golang.org/x/image v0.0.0-20190523035834-f03afa92d3ff/go.mod h1:kZ7UVZpmo3dzQBMxlp+ypCbDeSB+sBbTgSJuh5dn5js=
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golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
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@ -46,6 +46,16 @@ type WindowConfig struct {
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// Undecorated Window ommits the borders and decorations (close button, etc.).
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Undecorated bool
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// NoIconify specifies whether fullscreen windows should not automatically
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// iconify (and restore the previous video mode) on focus loss.
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NoIconify bool
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// AlwaysOnTop specifies whether the windowed mode window will be floating
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// above other regular windows, also called topmost or always-on-top.
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// This is intended primarily for debugging purposes and cannot be used to
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// implement proper full screen windows.
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AlwaysOnTop bool
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// VSync (vertical synchronization) synchronizes Window's framerate with the framerate of
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// the monitor.
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VSync bool
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glfw.WindowHint(glfw.Resizable, bool2int[cfg.Resizable])
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glfw.WindowHint(glfw.Decorated, bool2int[!cfg.Undecorated])
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glfw.WindowHint(glfw.Floating, bool2int[cfg.AlwaysOnTop])
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glfw.WindowHint(glfw.AutoIconify, bool2int[!cfg.NoIconify])
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var share *glfw.Window
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if currWin != nil {
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