docs changes
changed wording to match zero-vector returns in other functions.
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@ -608,7 +608,7 @@ func (r Rect) Union(s Rect) Rect {
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// Intersect returns the maximal Rect which is covered by both r and s. Rects r and s must be normalized.
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//
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// If r and s don't overlap, this function returns a ZR.
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// If r and s don't overlap, this function returns a zero-rectangle.
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func (r Rect) Intersect(s Rect) Rect {
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t := R(
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math.Max(r.Min.X, s.Min.X),
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