fix Matrix doc
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@ -255,7 +255,7 @@ func (r Rect) Union(s Rect) Rect {
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// Matrix has a handful of useful methods, each of which adds a transformation to the matrix. For
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// example:
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//
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// pixel.IM.Moved(pixel.V(100, 200)).Rotated(0, math.Pi/2)
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// pixel.IM.Moved(pixel.V(100, 200)).Rotated(pixel.ZV, math.Pi/2)
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//
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// This code creates a Matrix that first moves everything by 100 units horizontally and 200 units
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// vertically and then rotates everything by 90 degrees around the origin.
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