change IMDraw properties to fields
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6735475b44
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@ -23,9 +23,9 @@ import (
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//
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//
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// imd.Line(20) // draws a 20 units thick line
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// imd.Line(20) // draws a 20 units thick line
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//
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//
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// Use various methods to change properties of Pushed points:
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// Set exported fields to change properties of Pushed points:
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//
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//
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// imd.Color(pixel.RGB(1, 0, 0))
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// imd.Color = pixel.RGB(1, 0, 0)
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// imd.Push(pixel.V(200, 200))
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// imd.Push(pixel.V(200, 200))
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// imd.Circle(400, 0)
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// imd.Circle(400, 0)
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//
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//
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@ -45,8 +45,13 @@ import (
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// - Ellipse
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// - Ellipse
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// - Ellipse arc
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// - Ellipse arc
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type IMDraw struct {
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type IMDraw struct {
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Color color.Color
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Picture pixel.Vec
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Intensity float64
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Precision int
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EndShape EndShape
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points []point
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points []point
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opts point
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matrix pixel.Matrix
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matrix pixel.Matrix
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mask pixel.RGBA
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mask pixel.RGBA
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@ -105,9 +110,11 @@ func (imd *IMDraw) Clear() {
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// This does not affect matrix and color mask set by SetMatrix and SetColorMask.
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// This does not affect matrix and color mask set by SetMatrix and SetColorMask.
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func (imd *IMDraw) Reset() {
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func (imd *IMDraw) Reset() {
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imd.points = nil
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imd.points = nil
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imd.opts = point{}
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imd.Color = pixel.Alpha(1)
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imd.Color(pixel.Alpha(1))
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imd.Picture = 0
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imd.Precision(64)
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imd.Intensity = 0
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imd.Precision = 64
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imd.EndShape = NoEndShape
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}
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}
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// Draw draws all currently drawn shapes inside the IM onto another Target.
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// Draw draws all currently drawn shapes inside the IM onto another Target.
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@ -120,8 +127,16 @@ func (imd *IMDraw) Draw(t pixel.Target) {
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// Push adds some points to the IM queue. All Pushed points will have the same properties except for
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// Push adds some points to the IM queue. All Pushed points will have the same properties except for
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// the position.
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// the position.
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func (imd *IMDraw) Push(pts ...pixel.Vec) {
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func (imd *IMDraw) Push(pts ...pixel.Vec) {
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imd.Color = pixel.ToRGBA(imd.Color)
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opts := point{
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col: imd.Color.(pixel.RGBA),
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pic: imd.Picture,
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in: imd.Intensity,
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precision: imd.Precision,
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endshape: imd.EndShape,
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}
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for _, pt := range pts {
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for _, pt := range pts {
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imd.pushPt(pt, imd.opts)
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imd.pushPt(pt, opts)
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}
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}
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}
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}
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@ -130,33 +145,6 @@ func (imd *IMDraw) pushPt(pos pixel.Vec, pt point) {
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imd.points = append(imd.points, pt)
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imd.points = append(imd.points, pt)
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}
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}
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// Color sets the color of the next Pushed points.
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func (imd *IMDraw) Color(color color.Color) {
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imd.opts.col = pixel.ToRGBA(color)
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}
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// Picture sets the Picture coordinates of the next Pushed points.
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func (imd *IMDraw) Picture(pic pixel.Vec) {
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imd.opts.pic = pic
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}
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// Intensity sets the picture Intensity of the next Pushed points.
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func (imd *IMDraw) Intensity(in float64) {
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imd.opts.in = in
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}
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// Precision sets the curve/circle drawing precision of the next Pushed points.
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//
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// It is the number of segments per 360 degrees.
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func (imd *IMDraw) Precision(p int) {
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imd.opts.precision = p
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}
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// EndShape sets the endshape of the next Pushed points.
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func (imd *IMDraw) EndShape(es EndShape) {
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imd.opts.endshape = es
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}
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// SetMatrix sets a Matrix that all further points will be transformed by.
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// SetMatrix sets a Matrix that all further points will be transformed by.
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func (imd *IMDraw) SetMatrix(m pixel.Matrix) {
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func (imd *IMDraw) SetMatrix(m pixel.Matrix) {
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imd.matrix = m
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imd.matrix = m
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