2017-07-06 14:44:34 -05:00
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package speaker
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import (
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"math"
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"sync"
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"time"
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"github.com/faiface/pixel/audio"
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"github.com/hajimehoshi/oto"
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"github.com/pkg/errors"
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)
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var (
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2017-07-06 15:11:03 -05:00
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streamerMu sync.Mutex
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streamer audio.Streamer
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samples [][2]float64
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buf []byte
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playerMu sync.Mutex
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2017-07-06 14:44:34 -05:00
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player *oto.Player
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)
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// Init initializes audio playback through speaker. Must be called before using this package. The
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// value of audio.SampleRate must be set (or left to the default) before calling this function.
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//
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// The bufferSize argument specifies the length of the speaker's buffer. On calling Update, speaker
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// pulls this amount of data from the playing Streamers and starts playing this data. Bigger
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// bufferSize means lower CPU usage and more reliable playback. Lower bufferSize means better
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// responsiveness and less delay.
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func Init(bufferSize time.Duration) error {
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2017-07-06 15:11:03 -05:00
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playerMu.Lock()
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defer playerMu.Unlock()
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2017-07-06 14:44:34 -05:00
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if player != nil {
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player.Close()
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player = nil
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}
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numSamples := int(math.Ceil(bufferSize.Seconds() * audio.SampleRate))
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numBytes := numSamples * 4
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var err error
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player, err = oto.NewPlayer(int(audio.SampleRate), 2, 2, numBytes)
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if err != nil {
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return errors.Wrap(err, "failed to initialize speaker")
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}
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samples = make([][2]float64, numSamples)
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buf = make([]byte, numBytes)
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return nil
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}
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// Play starts playing the provided Streamer through the speaker.
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func Play(s audio.Streamer) {
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2017-07-06 15:11:03 -05:00
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streamerMu.Lock()
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2017-07-06 14:44:34 -05:00
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streamer = s
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2017-07-06 15:11:03 -05:00
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streamerMu.Unlock()
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2017-07-06 14:44:34 -05:00
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}
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// Update pulls new data from the playing Streamers and sends it to the speaker. Blocks until the
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// data is sent and started playing.
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//
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// This function should be called at least once the duration of bufferSize given in Init, but it's
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// recommended to call it more frequently to avoid glitches.
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func Update() error {
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// pull data from the streamer, if any
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2017-07-06 15:11:03 -05:00
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streamerMu.Lock()
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2017-07-06 14:44:34 -05:00
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n := 0
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if streamer != nil {
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var ok bool
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n, ok = streamer.Stream(samples)
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if !ok {
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streamer = nil
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}
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}
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2017-07-06 15:11:03 -05:00
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streamerMu.Unlock()
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2017-07-06 14:44:34 -05:00
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// convert samples to bytes
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for i := range samples[:n] {
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for c := range samples[i] {
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val := samples[i][c]
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if val < -1 {
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val = -1
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}
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if val > +1 {
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val = +1
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}
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valInt16 := int16(val * (1 << 15))
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low := byte(valInt16 % (1 << 8))
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high := byte(valInt16 / (1 << 8))
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buf[i*4+c*2+0] = low
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buf[i*4+c*2+1] = high
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}
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}
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// fill the rest with silence
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for i := n * 4; i < len(buf); i++ {
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buf[i] = 0
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}
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2017-07-06 15:11:03 -05:00
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playerMu.Lock()
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player.Write(buf)
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playerMu.Unlock()
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2017-07-06 14:44:34 -05:00
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return nil
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}
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