go-opengl-pixel/interface.go

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package pixel
import "image/color"
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// Target is something that can be drawn onto, such as a window, a canvas, and so on.
//
// You can notice, that there are no "drawing" methods in a Target. That's because all drawing
// happens indirectly through Triangles instance generated via MakeTriangles method.
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type Target interface {
// MakeTriangles generates a specialized copy of the provided Triangles.
//
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// When calling Draw method on the returned TargetTriangles, the TargetTriangles will be
// drawn onto the Target that generated them.
//
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// Note, that not every Target has to recognize all possible types of Triangles. Some may
// only recognize TrianglesPosition and TrianglesColor and ignore all other properties (if
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// present) when making new TargetTriangles. This varies from Target to Target.
MakeTriangles(Triangles) TargetTriangles
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// MakePicture generates a specialized copy of the provided Picture.
//
// When calling Draw method on the returned TargetPicture, the TargetPicture will be drawn
// onto the Target that generated it together with the TargetTriangles supplied to the Draw
// method.
MakePicture(Picture) TargetPicture
}
// BasicTarget is a Target with additional basic "adjustment" methods.
type BasicTarget interface {
Target
// SetMatrix sets a Matrix that every point will be projected by.
SetMatrix(Matrix)
// SetColorMask sets a color that will be multiplied with the TrianglesColor property of all
// Triangles.
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SetColorMask(color.Color)
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}
// Triangles represents a list of vertices, where each three vertices form a triangle. (First,
// second and third is the first triangle, fourth, fifth and sixth is the second triangle, etc.)
type Triangles interface {
// Len returns the number of vertices. The number of triangles is the number of vertices
// divided by 3.
Len() int
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// SetLen resizes Triangles to len vertices. If Triangles B were obtained by calling Slice
// method on Triangles A, the relationship between A and B is undefined after calling SetLen
// on either one of them.
SetLen(len int)
// Slice returns a sub-Triangles of this Triangles, covering vertices in range [i, j).
//
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// If Triangles B were obtained by calling Slice(4, 9) on Triangles A, then A and B must
// share the same underlying data. Modifying B must change the contents of A in range
// [4, 9). The vertex with index 0 at B is the vertex with index 4 in A, and so on.
//
// Returned Triangles must have the same underlying type.
Slice(i, j int) Triangles
// Update copies vertex properties from the supplied Triangles into this Triangles.
//
// Properies not supported by these Triangles should be ignored. Properties not supported by
// the supplied Triangles should be left untouched.
//
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// The two Triangles need to have the same Len.
Update(Triangles)
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// Copy creates an exact independent copy of this Triangles (with the same underlying type).
Copy() Triangles
}
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// TargetTriangles are Triangles generated by a Target with MakeTriangles method. They can be drawn
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// onto that (no other) Target.
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type TargetTriangles interface {
Triangles
// Draw draws Triangles onto an associated Target.
Draw()
}
// TrianglesPosition specifies Triangles with Position property.
type TrianglesPosition interface {
Triangles
Position(i int) Vec
}
// TrianglesColor specifies Triangles with Color property.
type TrianglesColor interface {
Triangles
Color(i int) NRGBA
}
// TrianglesPicture specifies Triangles with Picture propery.
//
// Note that this represents picture coordinates, not an actual picture.
type TrianglesPicture interface {
Triangles
Picture(i int) (pic Vec, intensity float64)
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}
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// Picture represents a rectangular area of raster data, such as a color. It has Bounds which
// specify the rectangle where data is located.
type Picture interface {
// Bounds returns the rectangle of the Picture. All data is located witih this rectangle.
// Querying properties outside the rectangle should return default value of that property.
Bounds() Rect
// Slice returns a sub-Picture with specified Bounds.
Slice(Rect) Picture
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// Original returns the most original Picture (may be itself) that this Picture was created
// from using Slice-ing.
//
// Since the Original and this Picture should share the underlying data and this Picture can
// be obtained just by slicing the Original, this method can be used for more efficient
// caching of Pictures.
Original() Picture
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}
// TargetPicture is a Picture generated by a Target using MakePicture method. This Picture can be drawn onto
// that (no other) Target together with a TargetTriangles generated by the same Target.
//
// The TargetTriangles specify where, shape and how the Picture should be drawn.
type TargetPicture interface {
Picture
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// Draw draws the supplied TargetTriangles (which must be generated by the same Target as
// this TargetPicture) with this TargetPicture. The TargetTriangles should utilize the data
// from this TargetPicture in some way.
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Draw(TargetTriangles)
}
// PictureColor specifies Picture with Color property, so that every position inside the Picture's
// Bounds has a color.
//
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// Positions outside the Picture's Bounds must return transparent black (NRGBA{R: 0, G: 0, B: 0, A: 0}).
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type PictureColor interface {
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Picture
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Color(at Vec) NRGBA
}