872 lines
19 KiB
Markdown
872 lines
19 KiB
Markdown
# otto
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--
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```go
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import "github.com/robertkrimen/otto"
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```
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Package otto is a JavaScript parser and interpreter written natively in Go.
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http://godoc.org/github.com/robertkrimen/otto
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```go
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import (
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"github.com/robertkrimen/otto"
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)
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```
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Run something in the VM
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```go
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vm := otto.New()
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vm.Run(`
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abc = 2 + 2;
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console.log("The value of abc is " + abc); // 4
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`)
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```
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Get a value out of the VM
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```go
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if value, err := vm.Get("abc"); err == nil {
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if value_int, err := value.ToInteger(); err == nil {
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fmt.Printf("", value_int, err)
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}
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}
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```
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Set a number
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```go
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vm.Set("def", 11)
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vm.Run(`
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console.log("The value of def is " + def);
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// The value of def is 11
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`)
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```
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Set a string
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```go
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vm.Set("xyzzy", "Nothing happens.")
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vm.Run(`
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console.log(xyzzy.length); // 16
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`)
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```
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Get the value of an expression
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```go
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value, _ = vm.Run("xyzzy.length")
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{
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// value is an int64 with a value of 16
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value, _ := value.ToInteger()
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}
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```
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An error happens
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```go
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value, err = vm.Run("abcdefghijlmnopqrstuvwxyz.length")
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if err != nil {
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// err = ReferenceError: abcdefghijlmnopqrstuvwxyz is not defined
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// If there is an error, then value.IsUndefined() is true
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...
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}
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```
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Set a Go function
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```go
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vm.Set("sayHello", func(call otto.FunctionCall) otto.Value {
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fmt.Printf("Hello, %s.\n", call.Argument(0).String())
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return otto.Value{}
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})
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```
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Set a Go function that returns something useful
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```go
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vm.Set("twoPlus", func(call otto.FunctionCall) otto.Value {
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right, _ := call.Argument(0).ToInteger()
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result, _ := vm.ToValue(2 + right)
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return result
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})
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```
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Use the functions in JavaScript
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```go
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result, _ = vm.Run(`
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sayHello("Xyzzy"); // Hello, Xyzzy.
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sayHello(); // Hello, undefined
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result = twoPlus(2.0); // 4
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`)
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```
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### Parser
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A separate parser is available in the parser package if you're just interested
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in building an AST.
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http://godoc.org/github.com/robertkrimen/otto/parser
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Parse and return an AST
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```go
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filenamee := "" // A filename is optional
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src := `
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// Sample xyzzy example
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(function(){
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if (3.14159 > 0) {
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console.log("Hello, World.");
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return;
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}
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var xyzzy = NaN;
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console.log("Nothing happens.");
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return xyzzy;
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})();
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`
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// Parse some JavaScript, yielding a *ast.Program and/or an ErrorList
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program, err := parser.ParseFile(nil, filename, src, 0)
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```
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### otto
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You can run (Go) JavaScript from the commandline with:
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http://github.com/robertkrimen/otto/tree/master/otto
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$ go get -v github.com/robertkrimen/otto/otto
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Run JavaScript by entering some source on stdin or by giving otto a filename:
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$ otto example.js
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### underscore
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Optionally include the JavaScript utility-belt library, underscore, with this
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import:
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```go
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import (
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"github.com/robertkrimen/otto"
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_ "github.com/robertkrimen/otto/underscore"
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)
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// Now every otto runtime will come loaded with underscore
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```
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For more information: http://github.com/robertkrimen/otto/tree/master/underscore
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### Caveat Emptor
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The following are some limitations with otto:
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* "use strict" will parse, but does nothing.
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* The regular expression engine (re2/regexp) is not fully compatible with the ECMA5 specification.
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* Otto targets ES5. ES6 features (eg: Typed Arrays) are not supported.
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### Regular Expression Incompatibility
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Go translates JavaScript-style regular expressions into something that is
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"regexp" compatible via `parser.TransformRegExp`. Unfortunately, RegExp requires
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backtracking for some patterns, and backtracking is not supported by the
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standard Go engine: https://code.google.com/p/re2/wiki/Syntax
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Therefore, the following syntax is incompatible:
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(?=) // Lookahead (positive), currently a parsing error
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(?!) // Lookahead (backhead), currently a parsing error
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\1 // Backreference (\1, \2, \3, ...), currently a parsing error
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A brief discussion of these limitations: "Regexp (?!re)"
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https://groups.google.com/forum/?fromgroups=#%21topic/golang-nuts/7qgSDWPIh_E
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More information about re2: https://code.google.com/p/re2/
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In addition to the above, re2 (Go) has a different definition for \s: [\t\n\f\r
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]. The JavaScript definition, on the other hand, also includes \v, Unicode
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"Separator, Space", etc.
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### Halting Problem
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If you want to stop long running executions (like third-party code), you can use
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the interrupt channel to do this:
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```go
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package main
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import (
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"errors"
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"fmt"
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"os"
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"time"
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"github.com/robertkrimen/otto"
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)
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var halt = errors.New("Stahp")
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func main() {
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runUnsafe(`var abc = [];`)
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runUnsafe(`
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while (true) {
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// Loop forever
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}`)
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}
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func runUnsafe(unsafe string) {
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start := time.Now()
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defer func() {
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duration := time.Since(start)
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if caught := recover(); caught != nil {
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if caught == halt {
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fmt.Fprintf(os.Stderr, "Some code took to long! Stopping after: %v\n", duration)
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return
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}
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panic(caught) // Something else happened, repanic!
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}
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fmt.Fprintf(os.Stderr, "Ran code successfully: %v\n", duration)
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}()
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vm := otto.New()
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vm.Interrupt = make(chan func(), 1) // The buffer prevents blocking
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go func() {
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time.Sleep(2 * time.Second) // Stop after two seconds
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vm.Interrupt <- func() {
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panic(halt)
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}
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}()
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vm.Run(unsafe) // Here be dragons (risky code)
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}
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```
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Where is setTimeout/setInterval?
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These timing functions are not actually part of the ECMA-262 specification.
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Typically, they belong to the `window` object (in the browser). It would not be
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difficult to provide something like these via Go, but you probably want to wrap
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otto in an event loop in that case.
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For an example of how this could be done in Go with otto, see natto:
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http://github.com/robertkrimen/natto
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Here is some more discussion of the issue:
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* http://book.mixu.net/node/ch2.html
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* http://en.wikipedia.org/wiki/Reentrancy_%28computing%29
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* http://aaroncrane.co.uk/2009/02/perl_safe_signals/
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## Usage
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```go
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var ErrVersion = errors.New("version mismatch")
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```
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#### type Error
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```go
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type Error struct {
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}
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```
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An Error represents a runtime error, e.g. a TypeError, a ReferenceError, etc.
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#### func (Error) Error
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```go
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func (err Error) Error() string
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```
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Error returns a description of the error
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TypeError: 'def' is not a function
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#### func (Error) String
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```go
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func (err Error) String() string
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```
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String returns a description of the error and a trace of where the error
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occurred.
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TypeError: 'def' is not a function
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at xyz (<anonymous>:3:9)
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at <anonymous>:7:1/
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#### type FunctionCall
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```go
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type FunctionCall struct {
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This Value
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ArgumentList []Value
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Otto *Otto
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}
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```
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FunctionCall is an encapsulation of a JavaScript function call.
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#### func (FunctionCall) Argument
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```go
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func (self FunctionCall) Argument(index int) Value
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```
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Argument will return the value of the argument at the given index.
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If no such argument exists, undefined is returned.
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#### type Object
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```go
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type Object struct {
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}
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```
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Object is the representation of a JavaScript object.
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#### func (Object) Call
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```go
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func (self Object) Call(name string, argumentList ...interface{}) (Value, error)
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```
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Call a method on the object.
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It is essentially equivalent to:
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var method, _ := object.Get(name)
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method.Call(object, argumentList...)
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An undefined value and an error will result if:
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1. There is an error during conversion of the argument list
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2. The property is not actually a function
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3. An (uncaught) exception is thrown
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#### func (Object) Class
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```go
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func (self Object) Class() string
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```
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Class will return the class string of the object.
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The return value will (generally) be one of:
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Object
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Function
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Array
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String
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Number
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Boolean
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Date
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RegExp
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#### func (Object) Get
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```go
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func (self Object) Get(name string) (Value, error)
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```
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Get the value of the property with the given name.
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#### func (Object) Keys
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```go
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func (self Object) Keys() []string
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```
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Get the keys for the object
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Equivalent to calling Object.keys on the object
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#### func (Object) Set
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```go
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func (self Object) Set(name string, value interface{}) error
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```
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Set the property of the given name to the given value.
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An error will result if the setting the property triggers an exception (i.e.
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read-only), or there is an error during conversion of the given value.
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#### func (Object) Value
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```go
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func (self Object) Value() Value
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```
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Value will return self as a value.
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#### type Otto
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```go
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type Otto struct {
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// Interrupt is a channel for interrupting the runtime. You can use this to halt a long running execution, for example.
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// See "Halting Problem" for more information.
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Interrupt chan func()
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}
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```
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Otto is the representation of the JavaScript runtime. Each instance of Otto has
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a self-contained namespace.
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#### func New
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```go
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func New() *Otto
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```
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New will allocate a new JavaScript runtime
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#### func Run
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```go
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func Run(src interface{}) (*Otto, Value, error)
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```
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Run will allocate a new JavaScript runtime, run the given source on the
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allocated runtime, and return the runtime, resulting value, and error (if any).
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src may be a string, a byte slice, a bytes.Buffer, or an io.Reader, but it MUST
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always be in UTF-8.
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src may also be a Script.
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src may also be a Program, but if the AST has been modified, then runtime
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behavior is undefined.
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#### func (Otto) Call
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```go
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func (self Otto) Call(source string, this interface{}, argumentList ...interface{}) (Value, error)
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```
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Call the given JavaScript with a given this and arguments.
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If this is nil, then some special handling takes place to determine the proper
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this value, falling back to a "standard" invocation if necessary (where this is
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undefined).
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If source begins with "new " (A lowercase new followed by a space), then Call
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will invoke the function constructor rather than performing a function call. In
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this case, the this argument has no effect.
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```go
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// value is a String object
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value, _ := vm.Call("Object", nil, "Hello, World.")
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// Likewise...
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value, _ := vm.Call("new Object", nil, "Hello, World.")
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// This will perform a concat on the given array and return the result
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// value is [ 1, 2, 3, undefined, 4, 5, 6, 7, "abc" ]
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value, _ := vm.Call(`[ 1, 2, 3, undefined, 4 ].concat`, nil, 5, 6, 7, "abc")
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```
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#### func (*Otto) Compile
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```go
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func (self *Otto) Compile(filename string, src interface{}) (*Script, error)
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```
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Compile will parse the given source and return a Script value or nil and an
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error if there was a problem during compilation.
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```go
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script, err := vm.Compile("", `var abc; if (!abc) abc = 0; abc += 2; abc;`)
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vm.Run(script)
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```
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#### func (*Otto) Copy
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```go
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func (in *Otto) Copy() *Otto
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```
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Copy will create a copy/clone of the runtime.
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Copy is useful for saving some time when creating many similar runtimes.
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This method works by walking the original runtime and cloning each object,
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scope, stash, etc. into a new runtime.
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Be on the lookout for memory leaks or inadvertent sharing of resources.
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#### func (Otto) Get
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```go
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func (self Otto) Get(name string) (Value, error)
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```
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Get the value of the top-level binding of the given name.
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If there is an error (like the binding does not exist), then the value will be
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undefined.
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#### func (Otto) Object
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```go
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func (self Otto) Object(source string) (*Object, error)
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```
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Object will run the given source and return the result as an object.
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For example, accessing an existing object:
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```go
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object, _ := vm.Object(`Number`)
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```
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Or, creating a new object:
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```go
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object, _ := vm.Object(`({ xyzzy: "Nothing happens." })`)
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```
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Or, creating and assigning an object:
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```go
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object, _ := vm.Object(`xyzzy = {}`)
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object.Set("volume", 11)
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```
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If there is an error (like the source does not result in an object), then nil
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and an error is returned.
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#### func (Otto) Run
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```go
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func (self Otto) Run(src interface{}) (Value, error)
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```
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Run will run the given source (parsing it first if necessary), returning the
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resulting value and error (if any)
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src may be a string, a byte slice, a bytes.Buffer, or an io.Reader, but it MUST
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always be in UTF-8.
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If the runtime is unable to parse source, then this function will return
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undefined and the parse error (nothing will be evaluated in this case).
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src may also be a Script.
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src may also be a Program, but if the AST has been modified, then runtime
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behavior is undefined.
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#### func (Otto) Set
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```go
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func (self Otto) Set(name string, value interface{}) error
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```
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Set the top-level binding of the given name to the given value.
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Set will automatically apply ToValue to the given value in order to convert it
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to a JavaScript value (type Value).
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If there is an error (like the binding is read-only, or the ToValue conversion
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fails), then an error is returned.
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If the top-level binding does not exist, it will be created.
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#### func (Otto) ToValue
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```go
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func (self Otto) ToValue(value interface{}) (Value, error)
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```
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ToValue will convert an interface{} value to a value digestible by
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otto/JavaScript.
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#### type Script
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```go
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type Script struct {
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}
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```
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Script is a handle for some (reusable) JavaScript. Passing a Script value to a
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run method will evaluate the JavaScript.
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#### func (*Script) String
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```go
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func (self *Script) String() string
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```
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#### type Value
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```go
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type Value struct {
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}
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```
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Value is the representation of a JavaScript value.
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#### func FalseValue
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```go
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func FalseValue() Value
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```
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FalseValue will return a value representing false.
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It is equivalent to:
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```go
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ToValue(false)
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```
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#### func NaNValue
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```go
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func NaNValue() Value
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```
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NaNValue will return a value representing NaN.
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It is equivalent to:
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```go
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ToValue(math.NaN())
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```
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#### func NullValue
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```go
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func NullValue() Value
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```
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NullValue will return a Value representing null.
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#### func ToValue
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```go
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func ToValue(value interface{}) (Value, error)
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```
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ToValue will convert an interface{} value to a value digestible by
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otto/JavaScript
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This function will not work for advanced types (struct, map, slice/array, etc.)
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and you should use Otto.ToValue instead.
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#### func TrueValue
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```go
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func TrueValue() Value
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```
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TrueValue will return a value representing true.
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It is equivalent to:
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```go
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ToValue(true)
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```
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#### func UndefinedValue
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```go
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func UndefinedValue() Value
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```
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UndefinedValue will return a Value representing undefined.
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#### func (Value) Call
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```go
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func (value Value) Call(this Value, argumentList ...interface{}) (Value, error)
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```
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Call the value as a function with the given this value and argument list and
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return the result of invocation. It is essentially equivalent to:
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value.apply(thisValue, argumentList)
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An undefined value and an error will result if:
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1. There is an error during conversion of the argument list
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2. The value is not actually a function
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3. An (uncaught) exception is thrown
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#### func (Value) Class
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```go
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func (value Value) Class() string
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```
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Class will return the class string of the value or the empty string if value is
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not an object.
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The return value will (generally) be one of:
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Object
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Function
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Array
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String
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Number
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Boolean
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Date
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RegExp
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#### func (Value) Export
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```go
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func (self Value) Export() (interface{}, error)
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```
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Export will attempt to convert the value to a Go representation and return it
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via an interface{} kind.
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Export returns an error, but it will always be nil. It is present for backwards
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compatibility.
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If a reasonable conversion is not possible, then the original value is returned.
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undefined -> nil (FIXME?: Should be Value{})
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null -> nil
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boolean -> bool
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number -> A number type (int, float32, uint64, ...)
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string -> string
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Array -> []interface{}
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Object -> map[string]interface{}
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#### func (Value) IsBoolean
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```go
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func (value Value) IsBoolean() bool
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```
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IsBoolean will return true if value is a boolean (primitive).
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#### func (Value) IsDefined
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```go
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func (value Value) IsDefined() bool
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```
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IsDefined will return false if the value is undefined, and true otherwise.
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#### func (Value) IsFunction
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```go
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func (value Value) IsFunction() bool
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```
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IsFunction will return true if value is a function.
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#### func (Value) IsNaN
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```go
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func (value Value) IsNaN() bool
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```
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IsNaN will return true if value is NaN (or would convert to NaN).
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#### func (Value) IsNull
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```go
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func (value Value) IsNull() bool
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```
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IsNull will return true if the value is null, and false otherwise.
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#### func (Value) IsNumber
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```go
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func (value Value) IsNumber() bool
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```
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IsNumber will return true if value is a number (primitive).
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#### func (Value) IsObject
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```go
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func (value Value) IsObject() bool
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```
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IsObject will return true if value is an object.
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#### func (Value) IsPrimitive
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```go
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func (value Value) IsPrimitive() bool
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```
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IsPrimitive will return true if value is a primitive (any kind of primitive).
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#### func (Value) IsString
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```go
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func (value Value) IsString() bool
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```
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IsString will return true if value is a string (primitive).
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#### func (Value) IsUndefined
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```go
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func (value Value) IsUndefined() bool
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```
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IsUndefined will return true if the value is undefined, and false otherwise.
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#### func (Value) Object
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```go
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func (value Value) Object() *Object
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```
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Object will return the object of the value, or nil if value is not an object.
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This method will not do any implicit conversion. For example, calling this
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method on a string primitive value will not return a String object.
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#### func (Value) String
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```go
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func (value Value) String() string
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```
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String will return the value as a string.
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This method will make return the empty string if there is an error.
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#### func (Value) ToBoolean
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```go
|
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func (value Value) ToBoolean() (bool, error)
|
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```
|
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ToBoolean will convert the value to a boolean (bool).
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ToValue(0).ToBoolean() => false
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ToValue("").ToBoolean() => false
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ToValue(true).ToBoolean() => true
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ToValue(1).ToBoolean() => true
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ToValue("Nothing happens").ToBoolean() => true
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If there is an error during the conversion process (like an uncaught exception),
|
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then the result will be false and an error.
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|
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#### func (Value) ToFloat
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```go
|
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func (value Value) ToFloat() (float64, error)
|
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```
|
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ToFloat will convert the value to a number (float64).
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|
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ToValue(0).ToFloat() => 0.
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ToValue(1.1).ToFloat() => 1.1
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ToValue("11").ToFloat() => 11.
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If there is an error during the conversion process (like an uncaught exception),
|
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then the result will be 0 and an error.
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|
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#### func (Value) ToInteger
|
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|
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```go
|
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func (value Value) ToInteger() (int64, error)
|
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```
|
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ToInteger will convert the value to a number (int64).
|
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|
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ToValue(0).ToInteger() => 0
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ToValue(1.1).ToInteger() => 1
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ToValue("11").ToInteger() => 11
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If there is an error during the conversion process (like an uncaught exception),
|
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then the result will be 0 and an error.
|
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|
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#### func (Value) ToString
|
|
|
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```go
|
|
func (value Value) ToString() (string, error)
|
|
```
|
|
ToString will convert the value to a string (string).
|
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|
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ToValue(0).ToString() => "0"
|
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ToValue(false).ToString() => "false"
|
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ToValue(1.1).ToString() => "1.1"
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ToValue("11").ToString() => "11"
|
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ToValue('Nothing happens.').ToString() => "Nothing happens."
|
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|
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If there is an error during the conversion process (like an uncaught exception),
|
|
then the result will be the empty string ("") and an error.
|
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|
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--
|
|
**godocdown** http://github.com/robertkrimen/godocdown
|