35 lines
1.9 KiB
Go
35 lines
1.9 KiB
Go
// 7 february 2014
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package ui
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import (
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// ...
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)
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// MsgBox displays an informational message box to the user with just an OK button.
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// primaryText should be a short string describing the message, and will be displayed with additional emphasis on platforms that support it.
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// Optionally, secondaryText can be used to show additional information.
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// If you pass an empty string for secondaryText, neither additional information nor space for additional information will be shown.
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// On platforms that allow for the message box window to have a title, os.Args[0] is used.
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//
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// If parent is nil, the message box is modal to the entire application: the user cannot interact with any other window until this one is dismissed.
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// Whether or not resizing Windows will still be allowed is implementation-defined; if the implementation does allow it, resizes will still work properly.
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// Whether or not the message box stays above all other W+indows in the program is also implementation-defined.
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//
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// If parent is not nil, the message box is modal to that Window only.
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// Attempts to interact with parent will be blocked, but all other Windows in the application can still be used properly.
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// The message box will also stay above parent.
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// As with parent == nil, resizing is implementation-defined, but will work properly if allowed.
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// If parent has not yet been created, MsgBox() panics. [TODO check what happens if hidden]
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func MsgBox(parent *Window, primaryText string, secondaryText string) {
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// TODO implement panic after resolving above TODO
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msgBox(parent, primaryText, secondaryText)
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}
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// MsgBoxError displays a message box to the user with just an OK button and an icon indicating an error.
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// Otherwise, it behaves like MsgBox.
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func MsgBoxError(parent *Window, primaryText string, secondaryText string) {
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// TODO impelment panic after resolving above TODO
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msgBoxError(parent, primaryText, secondaryText)
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}
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