andlabs-ui/todo.md

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so I don't forget:
- Window.SizeToFit() or WIndow.OptimalSize() (use: `Window.SetSize(Window.OptimalSize())`) for sizing a window to the control's interest
- Control.Show()/Control.Hide()
- Groupbox
- determine if a selection in a non-editable combobox has been made
- see if we really need to track errors on Combobox.Selection()
- in fact, see if we really need to track errors on a lot of things...
- character-limited entry fields, numeric entry fields, multiline entry fields
- possible rename of LineEdit?
- especially for password fields - NewPasswordEntry()?
- more flexible size appropriation: allow a small button to be at the top of everything in the main() example here
- [Windows] should ListBox have a border style?
- a different border on LineEdits?
- padding and spacing in Stack; maybe a setting in Stack which keeps controls at their preferred size?
- change Stack/Combobox/Listbox constructors so that there's a separate constructor for each variant, rather than passing in parameters?
- allow Combobox to have initial settings
- Combobox and Listbox insertions and deletions should allow bulk (...string)
- Combobox/Listbox.DeleteAll
- Combobox/Listbox.Select (with Listbox.Select allowing bulk)
- Listbox.SelectAll
- have Combobox.InsertBefore, Listbox.InsertBefore, Combobox.Delete, and Listbox.Delete return an error on invalid index before creation
- make the Windows implementation of message boxes run on uitask
- ensure MsgBoxError can run if initialization failed if things change ever
important things:
- ui.Go() should exit when the main() you pass in exits
- because the main event loop is not called if initialization fails, it is presently impossible for MsgBoxError() to work if UI initialization fails; this basically means we cannot allow initializiation to fail on Mac OS X if we want to be able to report UI init failures to the user with one
- Cocoa coordinates have (0,0) at the bottom left: need to fix this somehow
- I think Cocoa NSButton text is not vertically aligned properly...?
- resizing Cocoa windows does not redraw controls correctly
- there's no GTK+ error handling whatsoever; we need to figure out how it works
- make sure GTK+ documentation point differences don't matter
- button sizes and LineEdit sizes on Windows seem too big; Comboboxes have margins
- sometimes the size of the drop-down part of a Combobox becomes 0 or 1 or some other impossibly small value on Windows
- make gcc (Unix)/clang (Mac OS X) pedantic about warnings/errors; also -Werror
super ultra important things:
- for some reason events are now delayed on windows
- the windows build appears to be unstable:
- 64-bit doesn't work, period: it crashes in malloc in wine with heap corruption warnings aplenty during DLL loading; in windows 7 it works fine
- 32-bit: it works now, but if I save the class name converted to UTF-16 beforehand, wine indicates that the class name is replaced with the window title, so something there is wrong...
- on 64-bit windows 7 comboboxes don't show their lists
- handle in-library panics (internal errors) by reporting them to the user
- david wendt is telling me he's getting frequent crashes on his end with the GTK+ amd64 build...
TODO re-evaluate; I think I fixed them all ages ago now
- occasionally I get
panic: error sending message to message loop to call function: Invalid thread ID.
when starting up the windows/386 build; race in ui()/msgloop()?
important things:
- Control.preferredSize() (definitely needed for Grid and Form)
- make specific wording in documentation consistent (make/create, etc.)
- make passing of parameters and type conversions of parameters to uitask consistent
far off:
- localization
- strip unused constants from the Windows files
- combine more Windows files; rename some?
maybe:
- rename Stack to Box?
- make Combobox and Listbox satisfy sort.Interface?
- indeterminate progress bars (not supported on Windows 2000)